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|rescues = 1 | |rescues = 1 | ||
|treasures = 48 | |treasures = 48 | ||
|suggested = [[Blue Pikmin]], [[Purple Pikmin]], [[White Pikmin]] | |||
|suggested = | |||
}} | }} | ||
{{game help|p4}} | {{game help|p4}} | ||
{{guide}} | {{guide}} | ||
The '''Cavern for a King''' is a [[cave]] in the [[Primordial Thicket]] in {{p4}}. It is considered the game's final cave, due to it having a staggering twenty sublevels (the most of any cave | The '''Cavern for a King''' is a [[cave]] in the [[Primordial Thicket]] in {{p4}}. It is considered the game's final cave, due to it having a staggering twenty sublevels (the most of any cave) as well as containing the game's final [[boss]]. It also has features encounters with previous bosses, such as the [[Toxstool]] (who is exclusive to the cave). This cave has {{sparklium|p4|2,935}} worth of treasure. | ||
{{spoiler section| | {{spoiler section| | ||
The final sublevel contains [[Louie]] riding atop the [[Ancient Sirehound]]. As there is no exit on visits prior to defeating the boss, defeating the boss and rescuing Louie will immediately have the player leave the cave. After which, the player will be given the option to finish the current day in the Primordial Thicket or end the day. Doing either will start the game's ending cutscene. | The final sublevel contains [[Louie]] riding atop the [[Ancient Sirehound]]. As there is no exit on visits prior to defeating the boss, defeating the boss and rescuing Louie will immediately have the player leave the cave. After which, the player will be given the option to finish the current day in the Primordial Thicket or end the day. Doing either will start the game's ending cutscene. | ||
|the final boss and ending of ''Pikmin 4'' | |the final boss and ending of ''Pikmin 4'' | ||
}} | }} | ||
== How to reach == | == How to reach == | ||
Before the cave can be accessed at all, the player must | Before the cave can be accessed at all, the player must first complete [[Final Battle]]. | ||
The cave is guarded by [[Bogswallow]]s and has [[mud]] areas where [[Oatchi]] and the player's Pikmin can drown, which would be detrimental for their army. There is a barely-visible walkable pathway through the mud, or 30 [[Ice Pikmin]] or an [[ice blast]] can be used to freeze the entire pool along with the Bogswallows inside. | The cave is guarded by [[Bogswallow]]s and has [[mud]] areas where [[Oatchi]] and the player's Pikmin can drown, which would be detrimental for their army. There is a barely-visible walkable pathway through the mud, or 30 [[Ice Pikmin]] or an [[ice blast]] can be used to freeze the entire pool along with the Bogswallows inside. | ||
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== Notes == | == Notes == | ||
=== Louie's Voyage Log === | === Louie's Voyage Log === | ||
{{transcript|Finally tamed that huge dog thing. I'm gonna lie low for a while in its den. It's really '''deep''', and there are '''plenty''' of snacks. The others will give up and go home.|block=y}} | |||
{{transcript|Finally tamed that huge dog thing. | |||
== Sublevel 1 == | == Sublevel 1 == | ||
[[File:P4 Map Cavern for a King 1.png|thumb|250px|Map of sublevel 1.]] | [[File:P4 Map Cavern for a King 1.png|thumb|250px|Map of sublevel 1.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Sticky Jewel|v=P4|y}} | ** {{icon|Sticky Jewel|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Moldy Dwarf Bulborb|v=P4|y}} × 4 | ** {{icon|Moldy Dwarf Bulborb|v=P4|y}} × 4 | ||
** {{icon|Moldy Slooch|v=P4|y}} × 2 | ** {{icon|Moldy Slooch|v=P4|y}} × 2 | ||
** {{icon|Toxstool|v=P4|y}} | ** {{icon|Toxstool|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Sticky mold|v=P4|y}} | ** {{icon|Sticky mold|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (White) × 2 | ||
* '''Others''': | * '''Others''': | ||
** | ** | ||
Bringing the bodies of the [[Moldy Dwarf Bulborb]]s and [[Moldy Slooch]]es back to the [[S.S. Beagle]], or shattering them with [[Ice Pikmin]] or an [[Ice Blast]], will prevent the [[Toxstool]] from resurrecting them. From there, a focused attack from [[White Pikmin]] should be able to dispatch it | Bringing the bodies of the [[Moldy Dwarf Bulborb]]s and [[Moldy Slooch]]es back to the [[S.S. Beagle]], or shattering them with [[Ice Pikmin]] or an [[Ice Blast]], will prevent the [[Toxstool]] from resurrecting them. From there, a focused attack from [[White Pikmin]] was should be able to dispatch it. | ||
{{clear}} | {{clear}} | ||
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* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Mechanical Harp (Lullabies)|v=P4|y}} | ** {{icon|Mechanical Harp (Lullabies)|v=P4|y}} | ||
** {{icon|Uniquely You Goo|v=P4|y}} | ** {{icon|Uniquely You Goo|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Dwarf Bulborb|v=P4|y}} × 4 | ** {{icon|Dwarf Bulborb|v=P4|y}} × 4 | ||
** {{icon|Bulborb|v=P4|y}} | ** {{icon|Bulborb|v=P4|y}} | ||
** {{icon|Jumbo Bulborb|v=P4|y}} | ** {{icon|Jumbo Bulborb|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y | ** {{icon|Egg|y}} × 2 | ||
The [[Jumbo Bulborb]] hides in a bush, so be wary of it when fighting the [[Dwarf Bulborb]]s and the [[Bulborb]]. | |||
{{clear}} | {{clear}} | ||
== Sublevel 3 == | == Sublevel 3 == | ||
[[File:P4 Map Cavern for a King 3.png|thumb|200px|Map of sublevel 3.]] | [[File:P4 Map Cavern for a King 3.png|thumb|200px|Map of sublevel 3.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Talisman of Life (Phoenix)|v=P4|y}} | ** {{icon|Talisman of Life (Phoenix)|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Burrowing Snagret|v=P4|y}} × 3 | ** {{icon|Burrowing Snagret|v=P4|y}} × 3 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y | ** {{icon|Egg|y}} × 2 | ||
It is recommended to try and bait out and defeat each [[Burrowing Snagret]] individually. Prepare to [[rush]] each Snagret's head just as it pops out of the ground, which can deal with a Snagret in just a handful of attack cycles. | |||
{{clear}} | {{clear}} | ||
== Sublevel 4 == | == Sublevel 4 == | ||
[[File:P4 Map Cavern for a King 4.png|thumb|250px|Map of sublevel 4.]] | [[File:P4 Map Cavern for a King 4.png|thumb|250px|Map of sublevel 4.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Orbital Communication Sphere|v=P4|y}} × 3 | ** {{icon|Orbital Communication Sphere|v=P4|y}} × 3 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 6 | ** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 6 | ||
** {{icon|Arctic Cannon Beetle|v=P4|y}} | ** {{icon|Arctic Cannon Beetle|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
** {{icon|Clipboard|v=P4|y}} | ** {{icon|Clipboard|v=P4|y}} | ||
** {{icon|Sticky mold|v=P4|y}} | ** {{icon|Sticky mold|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** | ||
* '''Others''': | * '''Others''': | ||
** {{icon|egg|y}} × 2 | |||
** {{icon| | |||
The [[Arctic Cannon Beetle]] is placed such that the player will have to constantly dodge its snowballs just to reach it. When they do get close enough to attack, the cramped space it resides in (exacerbated further by the presence of sticky mold) puts Pikmin at significant risk of being eaten if they are not whistled away as soon as it begins to inhale. Using Oatchi is recommended to keep the squad together when dodging snowballs. Leading the [[Dwarf Orange Bulborb]]s into snowballs is an effective strategy, as they will die as soon as the snowball breaks. | The [[Arctic Cannon Beetle]] is placed such that the player will have to constantly dodge its snowballs just to reach it. When they do get close enough to attack, the cramped space it resides in (exacerbated further by the presence of sticky mold) puts Pikmin at significant risk of being eaten if they are not whistled away as soon as it begins to inhale. Using Oatchi is recommended to keep the squad together when dodging snowballs. Leading the [[Dwarf Orange Bulborb]]s into snowballs is an effective strategy, as they will die as soon as the snowball breaks. | ||
{{clear}} | {{clear}} | ||
== Sublevel 5 == | == Sublevel 5 == | ||
[[File:P4 Map Cavern for a King 5.png|thumb|300px|Map of sublevel 5.]] | [[File:P4 Map Cavern for a King 5.png|thumb|300px|Map of sublevel 5.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Tremendous Sniffer|v=P4|y}} | ** {{icon|Tremendous Sniffer|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Emperor Bulblax|v=P4|y}} × 3 | ** {{icon|Emperor Bulblax|v=P4|y}} × 3 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y | ** {{icon|egg|n=Large Egg|y}} | ||
While it is theoretically possible to kill each [[Emperor Bulblax]] individually, in practice the roar of one Bulblax will wake up the other two, and on this floor, it will roar as soon as possible. Despite this, the player should try to fight them one at a time rather than spread their Pikmin thin trying to fight them all at once. Using [[bomb rocks]] and [[ultra-spicy spray]] to dispatch one of the Bulblaxes quickly is a good tactic to avoid one waking the others. | While it is theoretically possible to kill each [[Emperor Bulblax]] individually, in practice the roar of one Bulblax will wake up the other two, and on this floor, it will roar as soon as possible. Despite this, the player should try to fight them one at a time rather than spread their Pikmin thin trying to fight them all at once. Using [[bomb rocks]] and [[ultra-spicy spray]] to dispatch one of the Bulblaxes quickly is a good tactic to avoid one waking the others. | ||
{{clear}} | {{clear}} | ||
== Sublevel 6 == | == Sublevel 6 == | ||
[[File:P4 Map Cavern for a King 6.png|thumb|300px|Map of sublevel 6.]] | [[File:P4 Map Cavern for a King 6.png|thumb|300px|Map of sublevel 6.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Planetary Rubber Cutie|v=P4|y}} | ** {{icon|Planetary Rubber Cutie|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Honeywisp|v=P4|y}} x 2 | ** {{icon|Honeywisp|v=P4|y}} x 2 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Hydro jelly|v=P4|y}} | ** {{icon|Hydro jelly|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (Ice) × 2 | ||
* '''Others''': | * '''Others''': | ||
** | ** | ||
A cutscene plays with Louie lounging around before escaping further into the cavern. After that | A cutscene plays with Louie lounging around before escaping further into the cavern. After that the player has the option to delve deeper or to leave the area, as an [[air vent]] is nearby. | ||
{{clear}} | {{clear}} | ||
== Sublevel 7 == | == Sublevel 7 == | ||
[[File:P4 Map Cavern for a King 7.png|thumb|250px|Map of sublevel 7.]] | [[File:P4 Map Cavern for a King 7.png|thumb|250px|Map of sublevel 7.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|S.S. Peppermint|v=P4|y}} | ** {{icon|S.S. Peppermint|v=P4|y}} | ||
** {{icon|S.S. Berry|v=P4|y}} | ** {{icon|S.S. Berry|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Titan Blowhog|v=P4|y}} | ** {{icon|Titan Blowhog|v=P4|y}} | ||
** {{icon|Blizzarding Blowhog|v=P4|y}} | ** {{icon|Blizzarding Blowhog|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y | ** {{icon|Egg|y}} × 2 | ||
{{clear}} | {{clear}} | ||
== Sublevel 8 == | == Sublevel 8 == | ||
[[File:P4 Map Cavern for a King 8.png|thumb|300px|Map of sublevel 8.]] | [[File:P4 Map Cavern for a King 8.png|thumb|300px|Map of sublevel 8.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Dapper Blob|v=P4|y}} | ** {{icon|Dapper Blob|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Crusted Rumpup|v=P4|y}} | ** {{icon|Crusted Rumpup|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
** [[Mud]] | |||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** | ||
* '''Others''': | * '''Others''': | ||
** | ** | ||
{{clear}} | {{clear}} | ||
== Sublevel 9 == | == Sublevel 9 == | ||
[[File:P4 Map Cavern for a King 9.png|thumb|300px|Map of sublevel 9.]] | [[File:P4 Map Cavern for a King 9.png|thumb|300px|Map of sublevel 9.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Heroic Sword|v=P4|y}} × 2 | ** {{icon|Heroic Sword|v=P4|y}} × 2 | ||
** {{icon|Bright Sword|v=P4|y}} × 2 | ** {{icon|Bright Sword|v=P4|y}} × 2 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Man-at-Legs|v=P4|y}} | ** {{icon|Man-at-Legs|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
** | ** Clay Jars | ||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (Blue) × 2 | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y| | ** {{icon|Egg|y|n=Large Egg}} | ||
The main battleground is submerged in water, so bringing a sizable amount of [[Blue Pikmin]] is heavily recommended for this fight. Don't break any of the | The main battleground is submerged in water, so bringing a sizable amount of [[Blue Pikmin]] is heavily recommended for this fight. Don't break any of the clay [[jar]]s as they can be used as temporary defense against the [[Man-at-Legs]]. If Oatchi has upgraded his [[Doggy-Paddle]] ability, he can comfortably avoid shots from the Man-At-Legs by simply swimming around at the edge of the arena. Otherwise, the starting area of this sublevel provides more than enough cover from fire. | ||
as they can be used as temporary defense against the [[Man-at-Legs]]. If | |||
Another method of fighting this [[Man-at-Legs]] is to freeze the water after activating the boss. The puddle of water will freeze with 50 | Another method of fighting this [[Man-at-Legs]] is to freeze the water after activating the boss. The puddle of water will freeze with 50 Pikmin, leaving you the other 50 to break the boss while frozen. | ||
{{clear}} | {{clear}} | ||
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[[File:P4 Map Cavern for a King 10.png|thumb|300px|Map of sublevel 10.]] | [[File:P4 Map Cavern for a King 10.png|thumb|300px|Map of sublevel 10.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Wayward Moon|v=P4|y}} | ** {{icon|Wayward Moon|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Smoky Progg|v=P4|y}} | ** {{icon|Smoky Progg|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered | ** {{icon|Numbered Gate|v=P4|y}} | ||
** [[Mud]] | |||
* '''Tools''': | * '''Tools''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y| | ** {{icon|Egg|y|n=Large Egg}} | ||
The [[Smoky Progg]] is significantly easier than how it was in {{P1}}, but can still cause mass Pikmin casualties if the player is unprepared. A good strategy is to use Oatchi's [[rush]] skill to send all of your Pikmin onto it, defeating it quickly. Just be sure to jump to avoid the shockwaves produced by its projectiles, and whistle after it shakes off your Pikmin to ensure they don't panic directly into the path of its [[ | The [[Smoky Progg]] is significantly easier than how it was in {{P1}}, but can still cause mass Pikmin casualties if the player is unprepared. A good strategy is to use Oatchi's [[rush]] skill to send all of your Pikmin onto it, defeating it quickly. Just be sure to jump to avoid the shockwaves produced by its projectiles, and whistle after it shakes off your Pikmin to ensure they don't panic directly into the path of its [[gloom]] or into the swamp surrounding its arena. However, with an [[ultra-spicy spray]], the [[Rush Boots]], and tight movement, you can destroy the egg by simply rushing into it before it gets to hatch.{{cite youtube|_oROvjbABxg|of the Smoky Progg's egg being destroyed before it hatches|published={{date|21|August|2023}}|retrieved={{date|24|August|2023}}}} | ||
{{clear}} | {{clear}} | ||
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** {{icon|Neon Goo|v=P4|y}} | ** {{icon|Neon Goo|v=P4|y}} | ||
** {{icon|Disk of Sorrowful Wisdom|v=P4|y}} | ** {{icon|Disk of Sorrowful Wisdom|v=P4|y}} | ||
** {{icon|Disk of Amusing Wisdom|v=P4|y}} | ** {{icon|Disk of Amusing Wisdom|v=P4|y}} | ||
** {{icon|Sphere of Desire|v=P4|y}} | ** {{icon|Sphere of Desire|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Bloomcap Bloyster|v=P4|y}} × 3 | ** {{icon|Bloomcap Bloyster|v=P4|y}} × 3 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
** {{icon|Fishing rope|v=P4|y}} | ** {{icon|Fishing rope|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n =Candypop Bud}} (Blue) × 1 | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y| | ** {{icon|Egg|y|n=Large Egg}} | ||
[[Louie]] appears once again on this sublevel, only to run off. It's a good idea to lure the [[Bloomcap Bloyster]]s out of any water in the cave, so you can deal with them with a whole squad | [[Louie]] appears once again on this sublevel, only to run off. It's a good idea to lure the [[Bloomcap Bloyster]]s out of any water in the cave, so you can deal with them with a whole squad. | ||
{{clear}} | {{clear}} | ||
== Sublevel 12 == | == Sublevel 12 == | ||
[[File:P4 Map Cavern for a King 12.png|thumb|300px|Map of sublevel 12.]] | [[File:P4 Map Cavern for a King 12.png|thumb|300px|Map of sublevel 12.]] | ||
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** {{icon|Red Spectralids|v=P4|y}} × 3 | ** {{icon|Red Spectralids|v=P4|y}} × 3 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (Purple) × 2 | ||
* '''Others''': | * '''Others''': | ||
A rest sublevel reminiscent of [[Shower Room#Sublevel 4|the 4th sublevel of the Shower Room]] from {{p2}}. There is | A rest sublevel reminiscent of [[Shower Room#Sublevel 4|the 4th sublevel of the Shower Room]] from {{p2}}. There is an [[air vent]] to escape to the surface here, if the player is running low on Pikmin. | ||
{{clear}} | {{clear}} | ||
== Sublevel 13 == | == Sublevel 13 == | ||
[[File:P4 Map Cavern for a King 13.png|thumb|300px|Map of sublevel 13.]] | [[File:P4 Map Cavern for a King 13.png|thumb|300px|Map of sublevel 13.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Memory Fragment (Center Right)|v=P4|y}} | ** {{icon|Memory Fragment (Center Right)|v=P4|y}} | ||
** {{icon|Mysterious Carriage|v=P4|y}} | ** {{icon|Mysterious Carriage|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Gildemander|v=P4|y}} | ** {{icon|Gildemander|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Sticky mold|v=P4|y}} ( | ** {{icon|Sticky mold|v=P4|y}} (poisonous) | ||
** {{icon|Poison geyser|v=P4|y}} | |||
** {{icon|Poison | ** {{icon|Breakable jars|v=P4|y}} | ||
** {{icon|Breakable | |||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (White) × 1 | ||
* '''Others''': | * '''Others''': | ||
This room is very cramped, so it is recommended to use Oatchi or a small group of [[White Pikmin]] to clear the sticky mold before engaging with the boss. Try to lead the [[Gildemander]] away from the walls, as gold that is knocked off its back may land in a spot where it is hard to destroy | This room is very cramped, so it is recommended to use Oatchi or a small group of [[White Pikmin]] to clear the sticky mold before engaging with the boss. Try to lead the [[Gildemander]] away from the walls, as gold that is knocked off its back may land in a spot where it is hard to destroy. | ||
{{clear}} | {{clear}} | ||
== Sublevel 14 == | == Sublevel 14 == | ||
[[File:P4 Map Cavern for a King 14.png|thumb|300px|Map of sublevel 14.]] | [[File:P4 Map Cavern for a King 14.png|thumb|300px|Map of sublevel 14.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Foolish Fruit|v=P4|y}} | ** {{icon|Foolish Fruit|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Horned Cannon Beetle|v=P4|y}} | ** {{icon|Horned Cannon Beetle|v=P4|y}} | ||
** {{icon|Armored Cannon Larva|v=P4|y}} × 3 | ** {{icon|Armored Cannon Larva|v=P4|y}} × 3 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
* '''Others''': | * '''Others''': | ||
** {{icon| | ** {{icon|egg|y|n=Large Egg}} | ||
Take down the | Take down the Armored Cannon Beetle Larvae before dealing with the main boss of this sublevel. Be wary of their unusual boulder paths, which curve around the arena. A fairly useful strategy is to position yourself behind an [[Armored Cannon Larva]] so that the [[Horned Cannon Beetle]]'s boulder rolls towards it and kills it in one hit. | ||
{{clear}} | {{clear}} | ||
== Sublevel 15 == | == Sublevel 15 == | ||
[[File:P4 Map Cavern for a King 15.png|thumb|300px|Map of sublevel 15.]] | [[File:P4 Map Cavern for a King 15.png|thumb|300px|Map of sublevel 15.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Trap Lid|v=P4|y}} × 10 | ** {{icon|Trap Lid|v=P4|y}} × 10 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Baldy Long Legs|v=P4|y}} | ** {{icon|Baldy Long Legs|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
** {{icon| | **Mud | ||
** {{icon|Geyser|y|v=P4}} | |||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (Blue) × 2 | ||
* '''Others''': | * '''Others''': | ||
[[Louie]] shows up before running off yet again in this sublevel. A [[Baldy Long Legs]] stomps between a water-filled pit and a mud patch, both of which are surrounded by blocks, so [[Blue Pikmin]] are recommended. Additionally, using ten [[Ice Pikmin]] | [[Louie]] shows up before running off yet again in this sublevel. A [[Baldy Long Legs]] stomps between a water-filled pit and a mud patch, both of which are surrounded by blocks, so [[Blue Pikmin]] are recommended. Additionally, using ten [[Ice Pikmin]] to freeze the water (or the mud) will also freeze the boss, which can be used to the player's advantage. | ||
{{clear}} | {{clear}} | ||
== Sublevel 16 == | == Sublevel 16 == | ||
[[File:P4 Map Cavern for a King 16.png|thumb|300px|Map of sublevel 16.]] | [[File:P4 Map Cavern for a King 16.png|thumb|300px|Map of sublevel 16.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Connection Detector|v=P4|y}} | ** {{icon|Connection Detector|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Waterwraith|v=P4|y}} × 2 | ** {{icon|Waterwraith|v=P4|y}} × 2 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
**{{icon|Potted plant|v=P4|y}} | |||
**{{icon|Potted plant|v=P4|y}} | **{{icon|Numbered gate|v=P4|y}} | ||
**{{icon|Numbered gate|v=P4|y}} | |||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (Purple) × 2 | ||
* '''Others''': | * '''Others''': | ||
Two [[Waterwraith]]s spawn almost immediately after entering this sublevel. However, they do not pose much threat if the player brought Purple Pikmin. If they did not, there | Two [[Waterwraith]]s spawn almost immediately after entering this sublevel. However, they do not pose much threat if the player brought Purple Pikmin. If they did not, there is a [[Violet Candypop Bud]] available to create some. One of the Waterwraiths holds the [[Connection Detector]]. It is required to defeat both to unlock the path to the next sublevel. | ||
{{clear}} | {{clear}} | ||
== Sublevel 17 == | == Sublevel 17 == | ||
[[File:P4 Map Cavern for a King 17.png|thumb|200px|Map of sublevel 17.]] | [[File:P4 Map Cavern for a King 17.png|thumb|200px|Map of sublevel 17.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
* {{icon|Fire-Breathing Feast|v=P4|y}} | |||
* '''Enemies''': | * '''Enemies''': | ||
* {{icon|Empress Bulblax|v=P4|y}} | |||
* {{icon|Bulborb Larva|v=P4|y}}, a group will fall from the ceiling during each of the Empress's attacks. | |||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | * [[Boulder]] Falls when Empress Bulblax hits a wall. | ||
* {{icon|Numbered gate|v=P4|y}} | |||
* '''Tools''': | * '''Tools''': | ||
* {{icon|Geyser|v=P4|y}} | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
* '''Others''': | * '''Others''': | ||
The Empress Bulblax on this sublevel occupies a small chamber which, unlike any other encounter with it, means that there is no single place to stand to avoid its rolling attack. Instead, there are two [[geyser]]s which shoot you to the opposite sides of the arena and a small passage in the back. The intended method is to use these to jump over the top of the boss or to slip behind it before making your way back to the arena, but it is far easier to use six or so [[bomb rock]]s and finish the job before it can even attack. Don't [[rush]] with Oatchi as that triggers its roll attack immediately. Alternatively, [[Rock Pikmin]] can be used for their immunity to being crushed against the soft floor of the sublevel | The Empress Bulblax on this sublevel occupies a small chamber which, unlike any other encounter with it, means that there is no single place to stand to avoid its rolling attack. Instead, there are two [[geyser]]s which shoot you to the opposite sides of the arena and a small passage in the back. The intended method is to use these to jump over the top of the boss or to slip behind it before making your way back to the arena, but it is far easier to use six or so [[bomb rock]]s and finish the job before it can even attack. Don't [[rush]] with Oatchi as that triggers its roll attack immediately. Alternatively, [[Rock Pikmin]] can be used for their immunity to being crushed against the soft floor of the sublevel. | ||
{{clear}} | {{clear}} | ||
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[[File:P4 Map Cavern for a King 18.png|thumb|200px|Map of sublevel 18.]] | [[File:P4 Map Cavern for a King 18.png|thumb|200px|Map of sublevel 18.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Don't-See-It Specs|v=P4|y}} | ** {{icon|Don't-See-It Specs|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Sovereign Bulblax|v=P4|y}} | ** {{icon|Sovereign Bulblax|v=P4|y}} | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} | ** {{icon|Numbered gate|v=P4|y}} | ||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4 | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} (Blue) × 3 | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Egg|y| | ** {{icon|Egg|y|n=Large Egg}} | ||
The [[Sovereign Bulblax]]'s arena is unique in that it can be changed during the fight. The boss's | The [[Sovereign Bulblax]]'s arena is unique in that it can be changed during the fight. The boss's jump attack can deform the landscape, which can create small pools of water. For this reason, using [[bomb rock]]s and [[ultra-spicy spray]] to defeat the Bulblax before it can make the arena too hard to navigate is a good strategy. Note that the [[Don't-See-It Specs]] and the Sovereign Bulblax's corpse will need to be carried over or through the small ring of water surrounding the main arena, so use Blue Pikmin or an [[ice blast]] (it takes a very large amount of Ice Pikmin to freeze the water here), or upgrade Oatchi's [[super buff]] to allow him to carry through water. | ||
{{clear}} | {{clear}} | ||
== Sublevel 19 == | == Sublevel 19 == | ||
[[File:P4 Map Cavern for a King 19.png|thumb|300px|Map of sublevel 19.]] | [[File:P4 Map Cavern for a King 19.png|thumb|300px|Map of sublevel 19.]] | ||
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** {{icon|Honeywisp|v=P4|y}} × 7 | ** {{icon|Honeywisp|v=P4|y}} × 7 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
* | *[[File:Water body icon.png|24px]] || '''[[Water body]]''' | ||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} × 5 (Red, Yellow, Blue, Ice, and White) | ** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} × 5 (Red, Yellow, Blue, Ice, and White)<ref group="note">Candypop Buds are programmed such that the player is never able to control more than 6 Pikmin types at once (7 counting Glow Pikmin). Any Candypop Bud that would have the player find a 7th type of Pikmin will change to Ice (or White if Ice would be the 7th type found, and Purple if neither type is an option). This is most commonly seen on sublevel 19 but can happen as early as sublevel 12 if the right Pikmin types are brought down and converted accordingly. It is likely this rule applies to all Candypop Buds in the game, though it can only be observed in this cave. Glow Pikmin have no effect on this functionality.</ref> | ||
* '''Others''': | * '''Others''': | ||
The penultimate sublevel of this cave is a very forgiving one, with no hostile enemies. A shallow body of [[water]] contains a few of the treasures, so use Blue Pikmin to retrieve them. It is also recommended to utilize the | The penultimate sublevel of this cave is a very forgiving one, with no hostile enemies. A shallow body of [[water]] contains a few of the treasures, so use Blue Pikmin to retrieve them. It is also recommended to utilize the Candypop Buds to create some more Pikmin types, as they will be very useful in the upcoming sublevel. There is an [[air vent]] present to escape, and the final sublevel entrance is buried under a pile of sand near the broken green bucket. | ||
{{clear}} | {{clear}} | ||
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[[File:P4 Map Cavern for a King 20.png|thumb|250px|Map of sublevel 20.]] | [[File:P4 Map Cavern for a King 20.png|thumb|250px|Map of sublevel 20.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Gift of Friendship|v=P4|y}} | ** {{icon|Gift of Friendship|v=P4|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Ancient Sirehound|v=P4|y}} ( | ** {{icon|Ancient Sirehound|v=P4|y}} (Doesn't respawn after first defeat) | ||
* '''Obstacles''': | * '''Obstacles''': | ||
* '''Tools''': | * '''Tools''': | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
* '''Others''': | * '''Others''': | ||
** | ** [[Louie]] | ||
This sublevel contains a landing area for the [[S.S. Beagle]], and a large arena where [[Louie]] and the [[Ancient Sirehound]] are found. It drops the [[Gift of Friendship]]. The player does not need to actually transport the Gift of Friendship or Louie, as it happens during a cutscene immediately after defeating the Ancient Sirehound. Additionally, on the first visit, this final sublevel contains no [[ | This sublevel contains a landing area for the [[S.S. Beagle]], and a large arena where [[Louie]] and the [[Ancient Sirehound]] are found. It drops the [[Gift of Friendship]]. The player does not need to actually transport the Gift of Friendship or Louie, as it happens during a cutscene immediately after defeating the Ancient Sirehound. Additionally, on the first visit, this final sublevel contains no [[air vent]], as the player, Oatchi, and their Pikmin will use the S.S. Beagle to fly out of the cave instead. On return visits, an air vent will appear next to the base. | ||
{{clear}} | {{clear}} | ||
== Gallery == | == Gallery == | ||
{{image}} | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* It's possible that the name of this cave is based on [[Louie]]'s name as a treasure in {{p2}}: [[King of Bugs]] | * It's possible that the name of this cave is based on [[Louie]]'s name as a treasure in {{p2}}: [[King of Bugs]]. | ||
* This is the longest cave in any ''Pikmin'' game, beating the [[Hole of Heroes]]'s 15 sublevels by | * This is the longest cave in any ''Pikmin'' game, beating the [[Hole of Heroes]]'s 15 sublevels by 5. | ||
* The skybox of sublevel 19 is the same as [[Blossoming Arcadia]] at night. | * The skybox of sublevel 19 is the same as [[Blossoming Arcadia]] at night. | ||
* By bringing Rock Pikmin and Flying Pikmin into the cave, it is possible to have every type of Pikmin in the player's squad simultaneously by the time they reach sublevel 19. This is because there is at least 1 Candypop bud of every color within this cave, except black and pink. | |||
* The outside of the arena on sublevel 20 is littered with various objects from various areas of the game. These include: | * The outside of the arena on sublevel 20 is littered with various objects from various areas of the game. These include: | ||
** Plant pots. | ** Plant pots. | ||
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== See also == | == See also == | ||
* [[Dream Den]] | |||
* [[Hole of Heroes]] | |||
*[[Dream Den]] | ==Notes== | ||
*[[Hole of Heroes]] | <references group="note"/> | ||
== References == | == References == | ||
{{refs}} | {{refs}} | ||
{{p4 caves}} | {{p4 caves}} | ||
[[Category:Primordial Thicket]] | |||
[[Category:Cavern for a King| ]] | [[Category:Cavern for a King| ]] |