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|rescues  = 1
|rescues  = 1
|treasures = 48
|treasures = 48
|onions    = 0
|suggested = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
|suggested = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
}}
}}
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{{guide}}
{{guide}}


The '''Cavern for a King''' is a [[cave]] in the [[Primordial Thicket]] in {{p4}}. It is considered the game's final cave, due to it having a staggering twenty sublevels (the most of any cave in the series) as well as containing the game's final [[boss]]. It also features encounters with previous bosses, such as the [[Gildemander]] and features new encounters as well, such as the [[Toxstool]] (who is exclusive to the cave). This cave has {{sparklium|p4|2,935}} worth of treasure.
The '''Cavern for a King''' is a [[cave]] in the [[Primordial Thicket]] in {{p4}}. It is considered the game's final cave, due to it having a staggering twenty sublevels (the most of any cave) as well as containing the game's final [[boss]]. It also features encounters with previous bosses, such as the [[Gildemander]] and features new encounters as well, such as the [[Toxstool]] (who is exclusive to the cave). This cave has {{sparklium|p4|2,935}} worth of treasure.


{{spoiler section|
{{spoiler section|
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== Notes ==
== Notes ==
=== Louie's Voyage Log ===
=== Louie's Voyage Log ===
[[File:P4 Voyage Log Louie 19.png|left|200px]]
{{transcript|Finally tamed that huge dog thing. I'm gonna lie low for a while in its den. It's really '''deep''', and there are '''plenty''' of snacks. The others will give up and go home.|block=y}}
{{transcript|Finally tamed that huge dog thing. I’m gonna lie down now for a while in its den. It’s really {{color|deep|darkorange}}, and there are {{color|plenty|darkorange}} of snacks. The others will give up and go home.|block=y}}
{{clear}}


== Sublevel 1 ==
== Sublevel 1 ==
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** {{icon|Egg|y|v=P4 large}} × 1
** {{icon|Egg|y|v=P4 large}} × 1


The [[Smoky Progg]] is significantly easier than how it was in {{P1}}, but can still cause mass Pikmin casualties if the player is unprepared. A good strategy is to use Oatchi's [[rush]] skill to send all of your Pikmin onto it, defeating it quickly. Just be sure to jump to avoid the shockwaves produced by its projectiles, and whistle after it shakes off your Pikmin to ensure they don't panic directly into the path of its [[Gloom]] or into the swamp surrounding its arena. However, it's possible to break the egg by either using an [[ultra-spicy spray]], the [[Rush Boots]], a [[Oatchi#Rush|rush]] and tight movement{{cite youtube|_oROvjbABxg|of the Smoky Progg's egg being destroyed before it hatches|published={{date|21|August|2023}}|retrieved={{date|24|August|2023}}}}, or by watching the egg breaking [[cutscene]], leaving the cave and comming back.
The [[Smoky Progg]] is significantly easier than how it was in {{P1}}, but can still cause mass Pikmin casualties if the player is unprepared. A good strategy is to use Oatchi's [[rush]] skill to send all of your Pikmin onto it, defeating it quickly. Just be sure to jump to avoid the shockwaves produced by its projectiles, and whistle after it shakes off your Pikmin to ensure they don't panic directly into the path of its [[gloom]] or into the swamp surrounding its arena. However, it's possible to break the egg by either using an [[ultra-spicy spray]], the [[Rush Boots]], a [[Oatchi#Rush|rush]] and tight movement{{cite youtube|_oROvjbABxg|of the Smoky Progg's egg being destroyed before it hatches|published={{date|21|August|2023}}|retrieved={{date|24|August|2023}}}}, or by watching the egg breaking [[cutscene]], leaving the cave and comming back.


{{clear}}
{{clear}}
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** {{icon|Poison emitter|v=P4|y}} × 2
** {{icon|Poison emitter|v=P4|y}} × 2
** {{icon|Breakable pot|v=P4|y}} × 2 (1 group of 2)
** {{icon|Breakable pot|v=P4|y}} × 2 (1 group of 2)
** {{icon|Poison Spotcap|y|v=P4|l=Spotcap}} × 14 (all inside sticky mold)
** {{icon|Poison Spotcap|y|v=P4|l=Spotcap}} × 8 (all inside sticky mold)
** {{icon|Numbered gate|y|v=P4}} × 1 (lowers after 1 Gildemander is defeated)
** {{icon|Numbered gate|y|v=P4}} × 1 (lowers after 1 Gildemander is defeated)
* '''Tools''':
* '''Tools''':
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* '''Others''':
* '''Others''':
** None
** None
The Empress Bulblax on this sublevel occupies a small chamber which, unlike any other encounter with it, means that there is no single place to stand to avoid its rolling attack. Instead, there are two [[geyser]]s which shoot you to the opposite sides of the arena and a small passage in the back. The intended method is to use these to jump over the top of the boss or to slip behind it before making your way back to the arena, but it is far easier to use six or so [[bomb rock]]s and finish the job before it can even attack. Don't [[rush]] with Oatchi as that triggers its roll attack immediately.  Alternatively, [[Rock Pikmin]] can be used for their immunity to being crushed against the soft floor of the sublevel. Be careful though as other Pikmin can be crushed by its rolling attack as well as the boulders that spawn after it hits the wall. Rock Pikmin can also be eaten by the Bulborb larva that fall from the ceiling, so be careful of those as well.
The Empress Bulblax on this sublevel occupies a small chamber which, unlike any other encounter with it, means that there is no single place to stand to avoid its rolling attack. Instead, there are two [[geyser]]s which shoot you to the opposite sides of the arena and a small passage in the back. The intended method is to use these to jump over the top of the boss or to slip behind it before making your way back to the arena, but it is far easier to use six or so [[bomb rock]]s and finish the job before it can even attack. Don't [[rush]] with Oatchi as that triggers its roll attack immediately.  Alternatively, [[Rock Pikmin]] can be used for their immunity to being crushed against the soft floor of the sublevel. Be careful though as other Pikmin can be crushed by its rolling attack as well as the boulders that spawn after it hits the wall. Rock Pikmin can also be eaten by the Bulborb larva that fall frrom the ceiling, so be careful of those as well.


{{clear}}
{{clear}}
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{{image}}
{{image}}
<gallery>
<gallery>
P4 Baldy Long Legs Water CfaK.jpg|The Baldy Long Legs on sublevel 15 while in the watery portion of the arena.
P4 Baldy Long Legs Mud CfaK.jpg|The Baldy Long Legs on sublevel 15 while in the muddy portion of the arena.
P4 Walking Waterwraith.jpg|A Waterwraith with its rollers destroyed on sublevel 16 near the [[S.S. Beagle]].
</gallery>
</gallery>


== Trivia ==
== Trivia ==
* It's possible that the name of this cave is based on [[Louie]]'s name as a treasure in {{p2}}: [[King of Bugs]]. Louie himself rarely uses the name Cavern for a King however, instead opting for descriptions such as "the dog-thing's den" (in his [[Pikmin 4 voyage log|voyage log]]) or "the giant dog's den" (in his explanation of the sixth Fit for a Feast [[Side Mission]], when requesting a single [[Sovereign Bulblax]]).
* It's possible that the name of this cave is based on [[Louie]]'s name as a treasure in {{p2}}: [[King of Bugs]]. Louie himself rarely uses the name Cavern for a King however, instead opting for descriptions such as "the dog-thing's den" (in his [[Pikmin 4 voyage log|voyage log]]) or "the giant dog's den" (in his explanation of the sixth Fit for a Feast [[Side Mission]]).
* This is the longest cave in any ''Pikmin'' game, beating the [[Hole of Heroes]]'s 15 sublevels by five. It is more than three times as long as the second longest cave in ''Pikmin 4'', which only contains 6 sublevels: the [[Kingdom of Beasts]].
* This is the longest cave in any ''Pikmin'' game, beating the [[Hole of Heroes]]'s 15 sublevels by 5. It is more than three times as long as the second longest cave in ''Pikmin 4'', which only contains 6 sublevels: the [[Kingdom of Beasts]].
* The skybox of sublevel 19 is the same as [[Blossoming Arcadia]] at night.
* The skybox of sublevel 19 is the same as [[Blossoming Arcadia]] at night.
* The outside of the arena on sublevel 20 is littered with various objects from various areas of the game. These include:
* The outside of the arena on sublevel 20 is littered with various objects from various areas of the game. These include:

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