Editing Carry
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*In ''Pikmin 3'' if a non-[[Winged Pikmin]] tries to carry a pink [[pellet]] out from the zone where the Winged Onion is first found, the Pikmin will not walk past the bridge and start walking in circles, possibly as a way to prevent the player from getting rid of a helpful Winged Pikmin growing tool. This behavior disappears after the Winged Onion merges with the Master Onion. | *In ''Pikmin 3'' if a non-[[Winged Pikmin]] tries to carry a pink [[pellet]] out from the zone where the Winged Onion is first found, the Pikmin will not walk past the bridge and start walking in circles, possibly as a way to prevent the player from getting rid of a helpful Winged Pikmin growing tool. This behavior disappears after the Winged Onion merges with the Master Onion. | ||
*In ''Hey! Pikmin'', if a Pikmin is carrying a [[heart]] and gets stuck around an obstacle, and the Pikmin goes into an idle state before it returns the heart to Olimar (which could be caused by the Pikmin being separated for too long over too great a distance), then upon finding the Pikmin in its idle state, the heart it was carrying will be gone. | *In ''Hey! Pikmin'', if a Pikmin is carrying a [[heart]] and gets stuck around an obstacle, and the Pikmin goes into an idle state before it returns the heart to Olimar (which could be caused by the Pikmin being separated for too long over too great a distance), then upon finding the Pikmin in its idle state, the heart it was carrying will be gone. | ||
* All carriable objects in {{p4}} have double max carriers than [[weight]]. The exeptions are objects with 1 max carriers and | * All carriable objects in {{p4}} have double max carriers than [[weight]]. The exeptions are objects with 1 max carriers and obejects with 100 or more weight. | ||
*In ''Pikmin 4'', while the [[Pikmin 4 player character|player character]] can do automated tasks (ex: [[Raw material]] piles) with the [[Extra Hand]], they will not walk back to collect the remaining amount. | *In ''Pikmin 4'', while the [[Pikmin 4 player character|player character]] can do automated tasks (ex: [[Raw material]] piles) with the [[Extra Hand]], they will not walk back to collect the remaining amount. | ||