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=== Charts === | === Charts === | ||
The following are charts of the paths in the ''Pikmin'' games, generated using information from the game's files. Waypoints have a radius attribute, which is represented on the charts, but their function is currently unknown. These charts were also aligned manually, so they're expected to have a very slight error in positioning. Also to note is that the radar patterns don't reflect the terrain exactly, so some nodes that may look like they're on top of one ledge could actually be on the ground below, for instance. Please click on the images to see a higher resolution version, but be warned that the full images are very large. | The following are charts of the paths in the ''Pikmin'' games, generated using information from the game's files. Waypoints have a radius attribute, which is represented on the charts, but their function is currently unknown. These charts were also aligned manually, so they're expected to have a very slight error in positioning. Also to note is that the radar patterns don't reflect the terrain exactly, so some nodes that may look like they're on top of one ledge could actually be on the ground below, for instance. Please click on the images to see a higher resolution version, but be warned that the full images are very large. | ||
Each colored dot represents 1 waypoint, or one pathing node the Pikmin will carry treasures or enemy corpses back through. The small dark arrows show which waypoints to one another. The radius of the colored circle determines how close Pikmin have to be to the waypoint before they start moving in the direction of the next waypoint in their path. These are set at different values to make the pathing appear more smooth and connected. | |||
;''Pikmin'': | ;''Pikmin'': |