Editing Candypop Bud
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|missionbe = [[Twilight River Remix]], [[Formidable Oak Remix]], [[Beastly Caverns]] | |missionbe = [[Twilight River Remix]], [[Formidable Oak Remix]], [[Beastly Caverns]] | ||
|sidestories = [[Team Monster Hunt]], [[Another Part Found]], [[The Ship Restored]] | |sidestories = [[Team Monster Hunt]], [[Another Part Found]], [[The Ship Restored]] | ||
|dandori_c = [[Ice-Cross Course]], [[Hefty Haulway]], [[Aerial Incinerator]], [[Toggle Training]], [[Oasis of Order | |dandori_c = [[Ice-Cross Course]], [[Hefty Haulway]], [[Aerial Incinerator]], [[Toggle Training]], [[Oasis of Order]] | ||
|bingo = [[Blooming Terrace]] | |bingo = [[Blooming Terrace]] | ||
}} | }} | ||
'''Candypop Buds''' ({{j|ポンガシグサ|Pongashi Gusa|Puffed Grain Weed}}) are large flowers with fleshy petals and are found in all mainline [[Pikmin series|''Pikmin'' games]]. When [[Pikmin family|Pikmin]] are tossed into these gigantic blossoms, they spit out new Pikmin seeds which match the color of the flower's petals. These new Pikmin are born in the leaf [[Maturity|stage]]. The Candypop Buds expel the seeds after five Pikmin are thrown in, or a few seconds after the first throw; the exception being the [[Queen Candypop Bud]], which does so after the first Pikmin is thrown. | '''Candypop Buds''' ({{j|ポンガシグサ|Pongashi Gusa|Puffed Grain Weed}}) are large flowers with fleshy petals and are found in all mainline [[Pikmin series|''Pikmin'' games]]. When [[Pikmin family|Pikmin]] are tossed into these gigantic blossoms, they spit out new Pikmin seeds which match the color of the flower's petals. These new Pikmin are born in the leaf [[Maturity|stage]]. The Candypop Buds expel the seeds after five Pikmin are thrown in, or a few seconds after the first throw; the exception being the [[Queen Candypop Bud]], which does so after the first Pikmin is thrown. | ||
In {{p1}}, Candypops can transition up to 10 Pikmin in one load, and will wither after | In {{p1}}, Candypops can transition up to 10 Pikmin in one load, and will wither after 50 Pikmin are thrown in. Both of these numbers were reduced to 5 in the [[Pikmin 2|second]] and [[Pikmin 4|fourth]] games, and in most cases in the [[Pikmin 3|third]] game: [[Lapis Lazuli Candypop Bud]]s found in the [[Twilight River Remix]] can transform up to 10 Pikmin. In ''Pikmin 2'', ''Pikmin 3'', and ''Pikmin 4'', using Pikmin of the same type as the flower does not count against this limit, although they will still be reverted to leaf Pikmin and planted in the ground. In ''Pikmin'', [[Yellow Pikmin]] holding bomb-rocks will not be taken in by Candypop Buds, merely sliding off the top; the same will happen to thrown [[leader]]s in ''Pikmin 3''. However, in ''Pikmin 3'', if a Pikmin holding a [[bomb rock]] is thrown in a Candypop Bud, it will spring its petals upwards before wilting away, killing the Pikmin with it without leaving a [[soul]] behind. In ''Pikmin 4'', if someone (including [[Dalmo]]<ref>[[#Dalmo's Notes]]</ref>) throws a bomb rock or other weapon such as an [[Ice Blast]] into a Candypop Bud, the bud will harmlessly spit it back out. The item can then be collected again. | ||
In ''Pikmin 2'', Candypop Buds are never found above ground and only appear in [[cave]]s, where they will respawn when the cave is reentered. In some caves, Violet Candypop Buds and Ivory Candypop Buds will only appear if the player has less than [[#Maximum Pikmin requirement|a certain number of Pikmin]]. To unlock a Candypop Bud's entry in the [[Piklopedia (Pikmin 2)|Piklopedia]] in ''Pikmin 2'', the player must throw at least one Pikmin inside and wait for a seed to be spat out. | In ''Pikmin 2'', Candypop Buds are never found above ground and only appear in [[cave]]s, where they will respawn when the cave is reentered. In some caves, Violet Candypop Buds and Ivory Candypop Buds will only appear if the player has less than [[#Maximum Pikmin requirement|a certain number of Pikmin]]. To unlock a Candypop Bud's entry in the [[Piklopedia (Pikmin 2)|Piklopedia]] in ''Pikmin 2'', the player must throw at least one Pikmin inside and wait for a seed to be spat out. | ||
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=== ''Pikmin 4'' === | === ''Pikmin 4'' === | ||
{{game help|p4|Finish documenting Candypop Bud locations, including in Dandori stages. Note that some are conditional based on what Pikmin you bring into the cave.}} | {{game help|p4|Finish documenting Candypop Bud locations, including in Dandori stages. Note that some are conditional based on what Pikmin you bring into the cave.}} | ||
;Blue | ;Blue | ||
* [[Seafloor Resort]] sublevel 4: One to the left of the starting location, and one to the right on an island. | |||
* [[Seafloor Resort]] sublevel 4: One to the left of the | |||
;Ice | ;Ice | ||
Caves: | Caves: | ||
* [[Drafty Gallery]] sublevel 2: One behind a [[dirt wall]] opposite a pile of [[Gold Nugget]]s. | |||
* [[Drafty Gallery]] sublevel 2: One behind a [[dirt wall]] opposite a pile of [[Gold Nugget]]s | |||
* [[Frozen Inferno]] sublevel 2: One behind the [[Chillyhop]] and the fallen-over jar. | * [[Frozen Inferno]] sublevel 2: One behind the [[Chillyhop]] and the fallen-over jar. | ||
* Frozen Inferno sublevel 3: One near the [[Zest Bomb]]. | * Frozen Inferno sublevel 3: One near the [[Zest Bomb]]. | ||
* [[Cavern for a King]] sublevel 6: One near the hole to the next sublevel and one on a high island accessed by a [[floating platform]] | * [[Cavern for a King]] sublevel 6: One near the hole to the next sublevel and one on a high island accessed by a [[floating platform]]. | ||
Dandori Challenges: | Dandori Challenges: | ||
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;Rock | ;Rock | ||
* [[Kingdom of Beasts]] sublevel 4: One near the exit. Only appears if you have 5 or less Rock Pikmin. | |||
* [[Kingdom of Beasts]] sublevel 4: One | * [[Kingdom of Beasts]] sublevel 5: One near the landing point. Only appears if you have 5 or less Rock Pikmin. | ||
* [[Kingdom of Beasts]] sublevel 5: One near the | |||
;Winged | ;Winged | ||
Caves: | Caves: | ||
* [[Below-Grade Discotheque]] sublevel 3: One on a high platform. To reach it, ride the first fan up, walk onto the pushed-over box, jump onto the closest Bouncy Mushroom, and the next fan will take you there | * [[Below-Grade Discotheque]] sublevel 3: One on a high platform. To reach it, ride the first fan up, walk onto the pushed-over box, jump onto the closest Bouncy Mushroom, and the next fan will take you there. | ||
* Below-Grade Discotheque sublevel 4: One on a high platform accessed by a [[geyser]]. | * Below-Grade Discotheque sublevel 4: One on a high platform accessed by a [[geyser]]. | ||
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;Purple | ;Purple | ||
Caves: | Caves: | ||
* [[Engulfed Castle]] sublevel 5: Two in the landing room | * [[Engulfed Castle]] sublevel 5: Two in the landing room. | ||
Dandori Challenges: | Dandori Challenges: | ||
* [[Hefty Haulway]]: One in an alcove in the flat room containing a [[Lesser Spotted Jellyfloat]], and one next to the [[Dawn Pustules]] behind an [[electric gate]]. | * [[Hefty Haulway]]: One in an alcove in the flat room containing a [[Lesser Spotted Jellyfloat]], and one next to the [[Dawn Pustules]] behind an [[electric gate]]. | ||
* [[Oasis of Order]]: One that needs to be freed from toxic [[sticky mold]] on the other side of a | * [[Oasis of Order]]: One that needs to be freed from toxic [[sticky mold]] on the other side of a bay. | ||
;White | ;White | ||
Caves: | Caves: | ||
* [[Subzero Sauna]] sublevel 1: One in a [[hydro jelly]] in the room with the [[Chillyhop]] | * [[Subzero Sauna]] sublevel 1: One in a [[hydro jelly]] in the room with the [[Chillyhop]]. | ||
* Subzero Sauna sublevel 2: One in a big metal pipe sticking out of the ground | * Subzero Sauna sublevel 2: One in a big metal pipe sticking out of the ground. | ||
Dandori Challenges: | Dandori Challenges: | ||
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{{Notes|reel=y|voyage=y}} | {{Notes|reel=y|voyage=y}} | ||
=== Dalmo's | === Dalmo's Notes === | ||
{{Transcript|The longer I look at it, the more I feel a strange urge to throw something into it. Succumbing to the intrusive thought, I once threw a bomb into one. When I did... Ptooie! It spit the bomb right back out! I can't help seeing some sort of lifelike response in that. | {{Transcript|The longer I look at it, the more I feel a strange urge to throw something into it. Succumbing to the intrusive thought, I once threw a bomb into one. When I did... Ptooie! It spit the bomb right back out! I can't help seeing some sort of lifelike response in that.}} | ||
=== Olimar's | === Olimar's Notes (P4) === | ||
{{Transcript|What looks like the interior of a flower is actually an insectivorous leaf that's developed into an organ. This organ releases a sweet scent from its central pistil, luring small insects into its interior and trapping them. | {{Transcript|What looks like the interior of a flower is actually an insectivorous leaf that's developed into an organ. This organ releases a sweet scent from its central pistil, luring small insects into its interior and trapping them. | ||
The DNA of those captured organisms is directly absorbed by the plant's cells, which might indicate that this species is attempting to evolve at an astounding speed. But in most cases, the cells essentially self-destruct. The bud then releases Pikmin seeds of the same color, and the plant withers. | The DNA of those captured organisms is directly absorbed by the plant's cells, which might indicate that this species is attempting to evolve at an astounding speed. But in most cases, the cells essentially self-destruct. The bud then releases Pikmin seeds of the same color, and the plant withers. | ||
Muscle fibers extremely similar to those of an Onion were also found in this species, so some could hypothesize that a Candypop Bud is an under- or undeveloped Onion. However, there aren't enough details to confirm this theory either way.}} | |||
=== Louie's Notes (P4) === | |||
{{Transcript|Way too spicy for a salad, no matter what color bud you use.}} | |||
=== Louie's | |||
{{Transcript|Way too spicy for a salad, no matter what color bud you use. | |||
=== | ===''Pikmin 1'' (Nintendo Switch) reel notes=== | ||
{{transcript|Could this be the next step in Pikmin evolution? Like the Pikmin themselves, it has many mysteries.|block=y}} | {{transcript|Could this be the next step in Pikmin evolution? Like the Pikmin themselves, it has many mysteries.|block=y}} | ||
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{{!}}- | {{!}}- | ||
{{p2 enemy property | fp03 | 白黒出現率 | Unknown (Purple and White incidence?) | 0 }} | {{p2 enemy property | fp03 | 白黒出現率 | Unknown (Purple and White incidence?) | 0 }} | ||
}} | }} | ||
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|GerM = Queen Flower | |GerM = Queen Flower | ||
|Ita = Cromanvillea | |Ita = Cromanvillea | ||
|ItaM = From "bougainvillea", a genus of flowers that resemble Candypops, and the | |ItaM = From "bougainvillea", a genus of flowers that resemble Candypops, and the greek root "chromo" which means "color" | ||
|Kor = 뻥튀기초 | |Kor = 뻥튀기초 | ||
|KorR = Ppeongtwigi-Cho | |KorR = Ppeongtwigi-Cho | ||
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P3 Ivory Candypop Bud Screenshot.jpg|The Candypop Bud for White Pikmin in ''Pikmin 3''. | P3 Ivory Candypop Bud Screenshot.jpg|The Candypop Bud for White Pikmin in ''Pikmin 3''. | ||
P3 Lapis Lazuli Candypop Bud Close-up.jpg|The Candypop Bud for Blue Pikmin in ''Pikmin 3''. | P3 Lapis Lazuli Candypop Bud Close-up.jpg|The Candypop Bud for Blue Pikmin in ''Pikmin 3''. | ||
</gallery> | </gallery> | ||
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* In ''Pikmin'', if the player manages to get to [[The Distant Spring]] without unlocking Blue Pikmin, the two blue Candypop Buds in the area will never appear, preventing the player from transforming Pikmin into Blue Pikmin without having activated the Blue Onion. | * In ''Pikmin'', if the player manages to get to [[The Distant Spring]] without unlocking Blue Pikmin, the two blue Candypop Buds in the area will never appear, preventing the player from transforming Pikmin into Blue Pikmin without having activated the Blue Onion. | ||
* There is an unused Candypop Bud-like object named <code>NamaPongashi</code> [[Unused content in Pikmin 3|in ''Pikmin 3''{{'s}} files]] . Pikmin that are thrown in die, and new seeds do not come out. | * There is an unused Candypop Bud-like object named <code>NamaPongashi</code> [[Unused content in Pikmin 3|in ''Pikmin 3''{{'s}} files]] . Pikmin that are thrown in die, and new seeds do not come out. | ||
<gallery> | <gallery> | ||
NamaPongashi closed.png|<code>NamaPongashi</code> while closed | NamaPongashi closed.png|<code>NamaPongashi</code> while closed. | ||
NamaPongashi open.png|<code>NamaPongashi</code> while open | NamaPongashi open.png|<code>NamaPongashi</code> while open. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
*[[Pellet]] | *[[Pellet]] |