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Blue Pikmin are the only permanent Pikmin type which can safely enter [[water]] and traverse the floor underneath, as the other types (barring [[Bulbmin]] and [[Glow Pikmin]], which are immune to all hazards) will simply flail around in panic before drowning if they are immersed ([[Ice Pikmin]] can float on the surface and [[Winged Pikmin]] can fly over, but neither can go under or resist water attacks from enemies). While in water, the Blue Pikmin behave almost the same as they do on land. In the first two games, if they are idle and see a nearby Pikmin drowning in water, they will quickly run to them, pick them up, and [[throw]] them to shore. However, they will not rescue Pikmin if they are a certain distance away, so they can't always be relied on. At least in ''Pikmin 2'', this throw aims at the nearest [[carrying]] path waypoint{{cite web|https://clips.twitch.tv/DeliciousCallousLampThunBeast-h8VzgqK0BLgz3eEA|Video of Blue Pikmin throwing drowning Pikmin to the nearest waypoint, on dry land where the player has not gone yet|Twitch|published={{date|15|September|2023}}|retrieved={{date|23|September|2023}}}}, and works the same as a normal leader throw, which means it can be used for things like crushing a [[Dwarf Bulborb]].{{cite web|https://www.twitch.tv/videos/441917009|Twitch clip|Twitch|published={{date|21|June|2019}}|retrieved={{date|21|June|2019}}}} In ''Pikmin 3'' and ''Pikmin 4'', this rescuing feature was removed, and Blue Pikmin now also have the ability to swim freely while in pursuit, something necessary to reach some [[Enemy|enemies]] that swim above the ground level.
Blue Pikmin are the only permanent Pikmin type which can safely enter [[water]] and traverse the floor underneath, as the other types (barring [[Bulbmin]] and [[Glow Pikmin]], which are immune to all hazards) will simply flail around in panic before drowning if they are immersed ([[Ice Pikmin]] can float on the surface and [[Winged Pikmin]] can fly over, but neither can go under or resist water attacks from enemies). While in water, the Blue Pikmin behave almost the same as they do on land. In the first two games, if they are idle and see a nearby Pikmin drowning in water, they will quickly run to them, pick them up, and [[throw]] them to shore. However, they will not rescue Pikmin if they are a certain distance away, so they can't always be relied on. At least in ''Pikmin 2'', this throw aims at the nearest [[carrying]] path waypoint{{cite web|https://clips.twitch.tv/DeliciousCallousLampThunBeast-h8VzgqK0BLgz3eEA|Video of Blue Pikmin throwing drowning Pikmin to the nearest waypoint, on dry land where the player has not gone yet|Twitch|published={{date|15|September|2023}}|retrieved={{date|23|September|2023}}}}, and works the same as a normal leader throw, which means it can be used for things like crushing a [[Dwarf Bulborb]].{{cite web|https://www.twitch.tv/videos/441917009|Twitch clip|Twitch|published={{date|21|June|2019}}|retrieved={{date|21|June|2019}}}} In ''Pikmin 3'' and ''Pikmin 4'', this rescuing feature was removed, and Blue Pikmin now also have the ability to swim freely while in pursuit, something necessary to reach some [[Enemy|enemies]] that swim above the ground level.


Aside from their water resistance, Blue Pikmin have largely average [[attack]] power, durability, mobility, [[digging]] speed and throw distance. As such, they are not exceptional for most any activities outside of water, as most enemies that use water-based attacks can easily be defeated without Blue Pikmin. The only real exception to this is the addition of sprinkler hazards in ''Pikmin 4'' which, while on, only Blue Pikmin can safely pass through. Interestingly, Blue Pikmin are more likely to die than other types in ''Pikmin 2'', as noted [[Combat#Likeliness to die|here]].
Aside from their water resistance, Blue Pikmin have largely average [[attack]] power, durability, mobility, [[digging]] speed and throw distance. As such, they are not exceptional for most any activities outside of water, as most enemies that use water-based attacks can easily be defeated without Blue Pikmin. Interestingly, Blue Pikmin are more likely to die than other types in ''Pikmin 2'', as noted [[Combat#Likeliness to die|here]].


In [[2-Player Battle]] in {{p2}}, Player 2's army is made up of Blue Pikmin, while Player 1's army is made up of [[Red Pikmin]]. For the sake of fairness, Blue Pikmin are given the same 1.5× attack power, and the only elemental hazards are from [[Fiery Blowhog]]s and [[Watery Blowhog]]s.
In [[2-Player Battle]] in {{p2}}, Player 2's army is made up of Blue Pikmin, while Player 1's army is made up of [[Red Pikmin]]. For the sake of fairness, Blue Pikmin are given the same 1.5× attack power, and the only elemental hazards are from [[Fiery Blowhog]]s and [[Watery Blowhog]]s.

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