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|areas      = [[Giant's Hearth]]
|areas      = [[Giant's Hearth]]
|underground = [[Cavern for a King]]
|underground = [[Cavern for a King]]
|attacks    = Eat Pikmin
|attacks    = Eat Pikmin & Crushes Pikmin
}}
}}
 
{{futuregame}
The '''Bloomcap Bloyster''' ({{j|ハナガサケメクジ|Hanagasa Kemekuji|Hanagasa Kemekuji}}) is an [[enemy]] introduced in {{p4}}. It is the original species from which the [[Ranging Bloyster|Ranging]] and [[Toady Bloyster]]s originate, and as such possesses traits later found in both species, namely the tail-like gills, and the tentacle-like tongues. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.
The '''Bloomcap Bloyster''' is an enemy introduced in {{p4}}. It is the original species from which the [[Ranging Bloyster|Ranging]] and [[Toady Bloyster]]s originate, and as such possesses traits later found in both species, namely the tail-like gills, and the tentacle-like tounges. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.


==Stats==
==Stats==
{{game help|p4|Fill in enemy statistics.}}
{{enemy stats
{{enemy stats
|weight4 = 1 + 7
|weight4 = 1 + 7
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|seeds4 = 10 + 15
|seeds4 = 10 + 15
|value4 = 10 + 5
|value4 = 10 + 5
|hp4 = 3000    
|hp4 =     
|regen4 = Unknown
|regen4 =  
}}
}}


== Behavior ==
== Behavior ==
The Bloomcap Bloyster can be found patrolling its territory, searching for food. Upon noticing a [[Pikmin family|Pikmin]] or [[leader]], it begins to slowly chase them. Any Pikmin that touch its mouth are eaten and killed almost immediately. After eating 5 Pikmin or damaging a leader, the Bloyster stops to swallow. It can also eat treasures, or other items such as [[bomb rock]]s, in the same way that it eats Pikmin; however, after eating a bomb rock or other explosive item, it takes damage equal to roughly two thirds of its health. The Bloomcap Bloyster can normally only be damaged by attacking its gills, but if it is attacked enough, it folds its shell upwards to shake off attacking Pikmin. Folding its shell upwards protects its gills, but exposes the rest of its body to attack.
{{game help|p4|Describe its behavior when it sees Pikmin, when it attacks, when it shakes, when it loses interest, etc.}}
It behaves much like a vacuum and will suck up object in its path, be they [[treasure]]s, [[pikmin]], or [[bomb rocks]].


==Appearance==
==Appearance==
The Bloomcap Bloyster looks very similar to its sibling, the Toady Bloyster, but with key differences. It notably has a large blue shell, its eyes are on larger stalks compared to its sibling's, and its gills are red and smaller compared to the rest of its body. Its gills also glow orange, similar to those of the Ranging Bloyster, for its appearance in Cavern for a King.
{{game help|p4|Describe the appearance of the creature and, if it applies, how it compares to similar creatures.}}


== Locations ==
== Locations ==
One Bloomcap Bloyster is found in [[Giant's Hearth]] outside of the [[Cradle of the Beast]] entrance.
{{game help|p4|List all places the enemy can be found in.}}
 
Three Bloomcap Bloysters are found in [[Cavern for a King]] on Sub-Level 11 where they patrol the area.


== Strategy ==
== Strategy ==
{{guide}}
{{guide}}
If you're not careful, the Bloomcap Bloyster can quickly kill Pikmin, as anything that touches it's small tentacles coming out of its mouth will be eaten in seconds. It's best to get behind the Bloomcap Bloyster with [[Oatchi]] and to throw your Pikmin onto it's tail. Doing so will result in it's shell folding upwards, giving you a good opportunity to [[Charge]] it or to ram into it with Oatchi.
{{game help|p4|Add a guide on how to beat it.}}
 
If you want to play it safe, feed it a [[Bomb Rock]], [[Mine]], or [[Trackonator]], two of them will kill it. Or use [[Ice Pikmin]] or [[Ice Blast|Ice Blasts]] which will make the Bloyster's entire body vulnerable and prevent it from hoovering up Pikmin, allowing for an easy defeat.
 
Curiously, the Bloomcap Bloyster will not notice you if you sneak up behind it and attack by throwing [[Rock Pikmin]]. Rock Pikmin can also use their sturdy headbutts to attack the bulb-like gill with a [[charge]] attack, and won't mind the shell flying upwards since they don't latch on anyway. As little as 30 Rock Pikmin can reliably defeat this beast with little assistance from the player. Another safe option is to use [[Winged Pikmin]], who are able to home in on the enemy's gill and are immune to its eating attack while airborne.


== Notes ==
== Notes ==
=== Dalmo's notes ===
{{game help|p4|Transcribe notes about this enemy, though remember that all transcribed notes will be replaced with notes from the game files eventually.}}
{{transcript|With a peaked carapace and undulating mouth, it goes around cleaning up everything in its path. It's the organic vacuum cleaner of the natural world. If you startle it, it opens its top like an umbrella, which can be quite a surprise to whoever is watching!|block=y}}
=== Dalmo's Notes ===
 
{{transcript||block=y}}
===Olimar's notes===
{{transcript|The origin species from which the Ranging and Toady Bloyster evolved, it still carries a large shell on its back. The exposed head and legs are covered by a layer of tough muscle, so it barely moves even when attacked.
 
On the other hand, it has extremely sensitive flowerlike gills that are characteristic of the Mollusking family. When the gills are touched, the Bloyster cannot breathe and must open its shell, exposing its soft body.


Amphibious with a gentle demeanor, it simply swallows up anything that happens to enter its field of vision, kind of like a living vacuum cleaner.|block=y}}
===Olimar's Notes===
{{transcript||block=y}}


=== Louie's notes ===
===Louie's Notes===
{{transcript|The fatty muscle that controls those undulating motions must be eaten fresh. All that quick movement means the meat toughens quickly.|block=y}}
{{transcript||block=y}}
 
==Other information==
{{enemy other info
|piklopedia4 = 105
|music = ''[[Music in Pikmin 4#Boss battle (cave)|Boss battle (cave)]]''
}}


== Naming ==
== Naming ==
{{see more|Mollusking#Naming}}
{{game help|p4|Describe the enemy's names. ([[Pikipedia:General content guidelines#Naming section|Guidelines]])}}
{{see more| Mollusking#Naming}}
{{naming
{{naming
|common    = Bloomcap Bloyster. "Bloomcap" can describe its shell, which can "bloom" like a flower in self defense.
|common    = Bloomcap Bloyster. "Bloomcap" can describe its shell, which can "bloom" like a flower in self defense.
|jpcommon  = {{j|ハナガサケメクジ|Hanagasa Kemekuji|Hanagasa Kemekuji}}. The hanagasa refers to how its shell looks like a hanagasa.
|jpcommon  =  
|jpname    = {{j|デメハナガサケメクジ|Deme Hanagasa Kemekuji|Bug-Eye Hanagasa Kemekuji}}. It refers to its eyestalks.
|jpname    =  
|scientific = ''Molluschid florera''. ''Florera'' is Latin for "flowers", again strengthen the shell's flower comparison.
|scientific = ''Molluschid florera''. ''Florera'' is latin for "flowers", again strengthen the shell's flower comparison.
|internal  = <code>PATROLLER</code>. It refers to how it patrols an area until it spots something it can pick up or attack.
|internal  =  
|prerelease =
}}
}}


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{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
{{foreignname
{{foreignname
|Jap  = ハナガサケメクジ
|Jap  =  
|JapR = Hanagasa Kemekuji
|JapR =  
|JapM = Hanagasa Kemekuji
|JapM =  
|ChiTrad  =  
|ChiTrad  =  
|ChiTradR =  
|ChiTradR =  
|ChiTradM =  
|ChiTradM =  
|Dut  = Verkapte platslak
|Dut  =  
|DutM = Disguised flat snail
|DutM =  
 
|Fra  =  
|Fra  = Éventraille patelliflore
|FraM =  
|FraM = From "éventrer" (disembowel), "entrailles" (innards), "éventail" (fan), latin "patella" (a small dish) and "flore" (flora)
|Ger  =  
|Ger  = Schirmflunder
|GerM =  
|GerM = Screenflounder
|Ita  =  
|Ita  = Blostrica florbella
|ItaM =  
|ItaM = From ''flora'', ''bella'' (beautiful) and ''Blostrica'' (Bloyster)
|Kor  =  
|Kor  =  
|KorR =  
|KorR =  
|KorM =  
|KorM =  
|Por  = Marisduá-pétala
|Por  =  
|PorM = Petal Bloyster
|PorM =  
|PorN = "Marisduá" is a portmanteau of ''marisco'' (shellfish) and ''tamanduá'' (anteater)
|Spa  =  
|Spa  = Berberéchido Floral
|SpaM =  
|SpaM = Flower Bloyster
|notes=y
}}
}}


== Gallery ==
== Gallery ==
{{image}}
<gallery>
<gallery>
P4 Bloomcap Bloyster piklopedia.jpg|A Bloomcap Bloyster in ''Pikmin 4'''s [[Piklopedia (Pikmin 4)|Piklopedia]].
P4 Bloomcap Bloyster defensive.jpg|A Bloomcap Bloyster raising its shell to protect its gills.
Bloomcap Bloyster finds Treasure.jpg|A Bloomcap Bloyster that found treasure.
Bloomcap Bloyster Glowing.jpg|A Bloomcap Bloyster glowing after eating treasure.
P4 Dead Bloomcap Bloyster.jpg|A defeated Bloomcap Bloyster in the Piklopedia.
Bloomcap_Bloyster_P4_Giants_Hearth.jpg|A Bloomcap Bloyster in [[Giant's Hearth]].
Bloomcap_Bloyster_P4_Notices.jpg|A Bloomcap noticing Pikmin it can eat.
</gallery>
</gallery>


== Trivia ==
== Trivia ==
[[File:Bloomcap Bloyster's gill discovery.jpg|200px|thumb|right|A Bloomcap Bloyster's gill in Discoveries.]]
* The Bloomcap Bloyster is the only enemy in the series to leave behind two corpses, its gill and its shell.
* The Bloomcap Bloyster is the only enemy in the series to leave behind two corpses: its gill and its shell.


== See also ==
== See also ==
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{{p4enemies}}
{{p4enemies}}
[[Category:Pikmin-eating enemies]]
{{game help|p4|Add categories:
[[Category:Underwater enemies]]
* Any relevant category in [[:Category:Enemies by hazard]]
[[Category:Giant's Hearth]]
* Any relevant category in [[:Category:Enemies by characteristics]]
[[Category:Cavern for a King]]
* Add whether it is a boss or not [[:Category:Pikmin 4 bosses]]
* What [[area]]s or [[cave]]s this enemy can be found in (e.g. [[:Category:Sun-Speckled Terrace]])
}}

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