Editing Bloomcap Bloyster
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Latest revision | Your text | ||
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|areas = [[Giant's Hearth]] | |areas = [[Giant's Hearth]] | ||
|underground = [[Cavern for a King]] | |underground = [[Cavern for a King]] | ||
|attacks = Eat Pikmin | |attacks = Eat Pikmin & Crushes Pikmin | ||
}} | }} | ||
{{futuregame} | |||
The '''Bloomcap Bloyster''' | The '''Bloomcap Bloyster''' is an enemy introduced in {{p4}}. It is the original species from which the [[Ranging Bloyster|Ranging]] and [[Toady Bloyster]]s originate, and as such possesses traits later found in both species, namely the tail-like gills, and the tentacle-like tounges. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks. | ||
==Stats== | ==Stats== | ||
{{game help|p4|Fill in enemy statistics.}} | |||
{{enemy stats | {{enemy stats | ||
|weight4 = 1 + 7 | |weight4 = 1 + 7 | ||
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|seeds4 = 10 + 15 | |seeds4 = 10 + 15 | ||
|value4 = 10 + 5 | |value4 = 10 + 5 | ||
|hp4 = | |hp4 = | ||
|regen4 = | |regen4 = | ||
}} | }} | ||
== Behavior == | == Behavior == | ||
{{game help|p4|Describe its behavior when it sees Pikmin, when it attacks, when it shakes, when it loses interest, etc.}} | |||
It behaves much like a vacuum and will suck up object in its path, be they [[treasure]]s, [[pikmin]], or [[bomb rocks]]. | |||
==Appearance== | ==Appearance== | ||
{{game help|p4|Describe the appearance of the creature and, if it applies, how it compares to similar creatures.}} | |||
== Locations == | == Locations == | ||
{{game help|p4|List all places the enemy can be found in.}} | |||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
{{game help|p4|Add a guide on how to beat it.}} | |||
== Notes == | == Notes == | ||
{{game help|p4|Transcribe notes about this enemy, though remember that all transcribed notes will be replaced with notes from the game files eventually.}} | |||
{{ | === Dalmo's Notes === | ||
{{transcript||block=y}} | |||
=== | |||
{{transcript| | |||
===Olimar's Notes=== | |||
{{transcript||block=y}} | |||
=== Louie's | ===Louie's Notes=== | ||
{{transcript| | {{transcript||block=y}} | ||
}} | |||
== Naming == | == Naming == | ||
{{see more|Mollusking#Naming}} | {{game help|p4|Describe the enemy's names. ([[Pikipedia:General content guidelines#Naming section|Guidelines]])}} | ||
{{see more| Mollusking#Naming}} | |||
{{naming | {{naming | ||
|common = Bloomcap Bloyster. "Bloomcap" can describe its shell, which can "bloom" like a flower in self defense. | |common = Bloomcap Bloyster. "Bloomcap" can describe its shell, which can "bloom" like a flower in self defense. | ||
|jpcommon = | |jpcommon = | ||
|jpname = | |jpname = | ||
|scientific = ''Molluschid florera''. ''Florera'' is | |scientific = ''Molluschid florera''. ''Florera'' is latin for "flowers", again strengthen the shell's flower comparison. | ||
|internal = | |internal = | ||
|prerelease = | |||
}} | }} | ||
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{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | {{game help|p4|Fill in the names in other languages, for the main languages at least.}} | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = | |Dut = | ||
|DutM = | |DutM = | ||
|Fra = | |||
|Fra = | |FraM = | ||
|FraM = | |Ger = | ||
|Ger = | |GerM = | ||
|GerM = | |Ita = | ||
|Ita = | |ItaM = | ||
|ItaM = | |||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
|KorM = | |KorM = | ||
|Por = | |Por = | ||
|PorM = | |PorM = | ||
|Spa = | |||
|Spa = | |SpaM = | ||
|SpaM = | |||
}} | }} | ||
== Gallery == | == Gallery == | ||
{{image}} | |||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* The Bloomcap Bloyster is the only enemy in the series to leave behind two corpses, its gill and its shell. | |||
* The Bloomcap Bloyster is the only enemy in the series to leave behind two corpses | |||
== See also == | == See also == | ||
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{{p4enemies}} | {{p4enemies}} | ||
[[Category: | {{game help|p4|Add categories: | ||
[[Category: | * Any relevant category in [[:Category:Enemies by hazard]] | ||
[[Category: | * Any relevant category in [[:Category:Enemies by characteristics]] | ||
[[Category: | * Add whether it is a boss or not [[:Category:Pikmin 4 bosses]] | ||
* What [[area]]s or [[cave]]s this enemy can be found in (e.g. [[:Category:Sun-Speckled Terrace]]) | |||
}} |