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{{game icons|p2=y|p4=y}} | {{game icons|p2=y|p4=y}} | ||
[[File:Pik2 CompressedPaperBag.jpg|thumb|[[Captain Olimar]] and [[Louie]] on a compressed bag.]] | [[File:Pik2 CompressedPaperBag.jpg|thumb|[[Captain Olimar]] and [[Louie]] on a compressed bag.]] | ||
{{otheruses|the crushable obstacle|the pushable obstacle|paper bag | {{otheruses|the crushable obstacle|the pushable obstacle|paper bag}} | ||
'''Bags''' are [[obstacle]]s in ''[[Pikmin 2]]'' and ''[[Pikmin 4]]''. They are upside-down paper shopping bags that initially serve as a barrier between sections of an area. After weighing them down by throwing [[Pikmin family|Pikmin]] on top, a bag will become permanently compressed and no longer be a barrier. | '''Bags''' are [[obstacle]]s in ''[[Pikmin 2]]'' and ''[[Pikmin 4]]''. They are upside-down paper shopping bags that initially serve as a barrier between sections of an area. After weighing them down by throwing [[Pikmin family|Pikmin]] on top, a bag will become permanently compressed and no longer be a barrier. | ||
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[[File:Paper bag Olimar weight 0.jpg|thumb|Olimar's weight on the bag, revealed when pausing the game.]] | [[File:Paper bag Olimar weight 0.jpg|thumb|Olimar's weight on the bag, revealed when pausing the game.]] | ||
* Much like with [[seesaw blocks]], if a leader in ''Pikmin 2'' ends up on top of a non-compressed bag, for instance, with the use of [[Glitches in Pikmin 2|glitches]], and there are no Pikmin on top of it, pausing the game will make the [[HUD#Fraction numbers|fraction numbers]] appear, revealing the leader's weight to be 0. | * Much like with [[seesaw blocks]], if a leader in ''Pikmin 2'' ends up on top of a non-compressed bag, for instance, with the use of [[Glitches in Pikmin 2|glitches]], and there are no Pikmin on top of it, pausing the game will make the [[HUD#Fraction numbers|fraction numbers]] appear, revealing the leader's weight to be 0. | ||
==Names in other languages== | ==Names in other languages== |