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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y|hp=y}} | ||
The '''area selection menu''', also called the '''world map''', is a [[menu]] that allows the player to select an [[area]] to explore. In the main series of {{pg}}, it appears before the start of each [[day]], and provides information on each area so the player can make the best choice on which one to select. It only shows areas that have been unlocked, and thus changes appearance over the course of the game. As a major part of [[Story Mode]], the area selection menu is much more detailed than most other menus, and it provides access to various features, such as the [[Piklopedia and Treasure Hoard menus|Piklopedia]], to give the player a rest in between days. | The '''area selection menu''', also called the '''world map''', is a [[menu]] that allows the player to select an [[area]] to explore. In the main series of {{pg}}, it appears before the start of each [[day]], and provides information on each area so the player can make the best choice on which one to select. It only shows areas that have been unlocked, and thus changes appearance over the course of the game. As a major part of [[Story Mode]], the area selection menu is much more detailed than most other menus, and it provides access to various features, such as the [[Piklopedia and Treasure Hoard menus|Piklopedia]], to give the player a rest in between days. | ||
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| music = [[Music in Pikmin#View|''View'']] | | music = [[Music in Pikmin#View|''View'']] | ||
}} | }} | ||
In {{p1}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with bubbles on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick | In {{p1}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with bubbles on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[S.S. Dolphin]] and the [[Onion]]s will fly between the bubbles. Pressing {{button|gc|a|wii|a}} while over one of the bubbles, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen. | ||
Various information is shown about the currently-selected area and the current state of the game. The top-left of the screen says the name of the area. A preview image appears on the right side of the screen, as well as some stars that represent the area's [[ship part]]s. A gray star indicates an uncollected part, and a yellow one indicates a part that has been collected. The bottom of the screen shows the total number of salvaged ship parts, and the total number of [[Pikmin family|Pikmin]] of each type in the Onions. In the top-right corner, a day counter can be seen, much like the one on the in-game [[HUD]]. On the bottom-right, a box tells the player that they can press {{button|gc|y|wii | Various information is shown about the currently-selected area and the current state of the game. The top-left of the screen says the name of the area. A preview image appears on the right side of the screen, as well as some stars that represent the area's [[ship part]]s. A gray star indicates an uncollected part, and a yellow one indicates a part that has been collected. The bottom of the screen shows the total number of salvaged ship parts, and the total number of [[Pikmin family|Pikmin]] of each type in the Onions. In the top-right corner, a day counter can be seen, much like the one on the in-game [[HUD]]. On the bottom-right, a box tells the player that they can press {{button|gc|y|wii|+}} to open [[Olimar's voyage log menu|Olimar's voyage log]]. The player may also press {{button|gc|start|wii|-}} to open a message box, asking them if they want to remain or return to the [[title screen]]. | ||
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| music = [[Music in Pikmin 2#Area selection|''Area selection'']] | | music = [[Music in Pikmin 2#Area selection|''Area selection'']] | ||
}} | }} | ||
In {{p2}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with yellow markers on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick | In {{p2}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with yellow markers on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[Hocotate ship]] (in the color it appears in-game) and the [[Onion]]s will fly between the markers. Pressing {{button|gc|a|wii|a}} while over one of the markers, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen. | ||
The top of the screen contains general information about the [[saved game]]. In the center, there is a display of the total number of [[Poko]]s the player has collected in that [[saved game]]. (Before repaying the debt, this appears as a proportion out of 10000.) On the sides, there are indicators that pressing {{button|gc|l|wii | The top of the screen contains general information about the [[saved game]]. In the center, there is a display of the total number of [[Poko]]s the player has collected in that [[saved game]]. (Before repaying the debt, this appears as a proportion out of 10000.) On the sides, there are indicators that pressing {{button|gc|l|wii|padl}} opens the [[Piklopedia and Treasure Hoard menu#Piklopedia|Piklopedia]] and pressing {{button|gc|r|wii|padr}} opens the [[Piklopedia and Treasure Hoard menu#Treasure Hoard|Treasure Hoard]]. | ||
The bottom of the screen contains information about the area that is currently selected. This includes the area's name, and the number of treasures collected in the above-ground part of the area and in each of the area's [[cave]]s. (Before repaying the debt, just the number of collected treasures is displayed, but after repaying the debt, the number of collected treasures and the total number of treasures are displayed.) If all treasures in a cave or above-ground area have been collected, the number will sparkle. There is also a [[day]] counter. The player can press {{button|gc|start|wii | The bottom of the screen contains information about the area that is currently selected. This includes the area's name, and the number of treasures collected in the above-ground part of the area and in each of the area's [[cave]]s. (Before repaying the debt, just the number of collected treasures is displayed, but after repaying the debt, the number of collected treasures and the total number of treasures are displayed.) If all treasures in a cave or above-ground area have been collected, the number will sparkle. There is also a [[day]] counter. The player can press {{button|gc|start|wii|+}} to open a prompt, asking them if they wish to remain in this menu or go to the [[title screen]]. | ||
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The sector selection menu shows a globe of the [[Hey! Pikmin planet|''Hey! Pikmin'' planet]] on the bottom screen, which can be orbited around by dragging the {{button|3ds|stylus}} stylus on the touch screen. Each sector is represented by a large landmass on the planet with a colored outline around it. The sector number is indicated above the landmass in a rounded box in the same color as the outline. Only sectors that are mostly visible from the current viewing angle have their numbers visible. Upon tapping a sector's continent or box, the top screen, which shows a closer view of the planet from a low angle, will quickly pan to show the sector selected, along with its name. Upon tapping the sector again, the area selection menu for that sector will be opened. The top screen also shows the text "Select Sector", the total amount of [[Sparklium]] collected, and the number of [[treasure]]s collected in that sector. The bottom screen has a button to return to the [[title screen]]. | The sector selection menu shows a globe of the [[Hey! Pikmin planet|''Hey! Pikmin'' planet]] on the bottom screen, which can be orbited around by dragging the {{button|3ds|stylus}} stylus on the touch screen. Each sector is represented by a large landmass on the planet with a colored outline around it. The sector number is indicated above the landmass in a rounded box in the same color as the outline. Only sectors that are mostly visible from the current viewing angle have their numbers visible. Upon tapping a sector's continent or box, the top screen, which shows a closer view of the planet from a low angle, will quickly pan to show the sector selected, along with its name. Upon tapping the sector again, the area selection menu for that sector will be opened. The top screen also shows the text "Select Sector", the total amount of [[Sparklium]] collected, and the number of [[treasure]]s collected in that sector. The bottom screen has a button to return to the [[title screen]]. | ||
The area selection menu is like a traditional level map. It shows the areas within the sector as | The area selection menu is like a traditional level map. It shows the areas within the sector as green bubbles on top of a landscape background on the bottom screen. Each bubble shows which treasures have been collected in the area as small icons which can be grey dots (for an uncollected treasure) or yellow stars (for a collected treasure), and also shows the area's number. [[Secret Spot]]s are shown on the map as small purple bubbles, and [[Sparklium Springs]] are shown as small blue bubbles. Lines of white dots connect the areas, and smaller yellow dots connect the areas to Secret Spots or Sparklium Springs. Tapping a bubble will select it, placing a cursor over it, and tapping it again will confirm it, entering the area. The top screen shows an animated background representing the currently selected area, as well as the currently-selected area's name, and icons of the treasures collected there. The bottom screen has buttons to return to the sector selection menu, view the [[Hey! Pikmin logs|logs]], open the [[options menu]], scan an [[amiibo]], and enter the [[Pikmin Park]]. The top screen also shows the text "Select Area", the sector number, and the total amount of Sparklium collected. | ||
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The Distant Spring preview.png|The preview for [[The Distant Spring]]. | The Distant Spring preview.png|The preview for [[The Distant Spring]]. | ||
The Final Trial preview.png|The preview for [[The Final Trial]]. | The Final Trial preview.png|The preview for [[The Final Trial]]. | ||
Pikmin World Map Base.png|The source photo for the area selection menu textures of the main landmass explored in ''Pikmin'' and ''Pikmin 2''. | |||
Pikmin The Final Trial Island Base.png|The source photo for the area selection menu textures distant island housing The Final Trial in ''Pikmin'', and also seen but unvisited in''Pikmin 2''. | |||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
Pikmin 2 map uncropped.jpg|The background of ''Pikmin 2'''s area selection menu. | Pikmin 2 map uncropped.jpg|The background of ''Pikmin 2'''s area selection menu. | ||
P2 World Map Stripped.png|The background of the area selection menu without any of the areas' | P2 World Map Stripped.png|The background of the area selection menu without any of the areas' assets. | ||
P2 World Map Valley Of Repose.png|The [[Valley of Repose]]'s selection menu | P2 World Map Valley Of Repose.png|The [[Valley of Repose]]'s selection menu asset. | ||
P2 World Map Awakening Wood.png|The [[Awakening Wood]]'s selection menu | P2 World Map Awakening Wood.png|The [[Awakening Wood]]'s selection menu asset. | ||
P2 World Map Perplexing Pool.png|The [[Perplexing Pool]]'s selection menu | P2 World Map Perplexing Pool.png|The [[Perplexing Pool]]'s selection menu asset. | ||
P2 World Map Wistful Wild.png|The [[Wistful Wild]]'s selection menu | P2 World Map Wistful Wild.png|The [[Wistful Wild]]'s selection menu asset. | ||
</gallery> | </gallery> | ||
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Verdant Waterfront texture.png|The texture used for the [[Verdant Waterfront]]'s area selection menu. | Verdant Waterfront texture.png|The texture used for the [[Verdant Waterfront]]'s area selection menu. | ||
Sparkling Labyrinth texture.png|The texture used for the [[Sparkling Labyrinth]]'s area selection menu. | Sparkling Labyrinth texture.png|The texture used for the [[Sparkling Labyrinth]]'s area selection menu. | ||
Ravaged Rustworks texture.png|The texture used for the [[Ravaged Rustworks]]' area selection menu. | Ravaged Rustworks texture.png|The texture used for the [[Ravaged Rustworks]]'s area selection menu. | ||
Leafswirl Lagoon texture.png|The texture used for the [[Leafswirl Lagoon]]'s area selection menu. | Leafswirl Lagoon texture.png|The texture used for the [[Leafswirl Lagoon]]'s area selection menu. | ||
Sweltering Parchlands texture.png|The texture used for the [[Sweltering Parchlands]]' area selection menu. | Sweltering Parchlands texture.png|The texture used for the [[Sweltering Parchlands]]'s area selection menu. | ||
Snowfall Field texture.png|The texture used for the [[Snowfall Field]]'s area selection menu. | Snowfall Field texture.png|The texture used for the [[Snowfall Field]]'s area selection menu. | ||
Lushlife Murk texture.png|The texture used for the [[Lushlife Murk]]'s area selection menu. | Lushlife Murk texture.png|The texture used for the [[Lushlife Murk]]'s area selection menu. | ||
</gallery> | </gallery> | ||
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[[File:Pikmin 2 area selection day 1000.jpg|thumb|200px|Day 1000 on the ''Pikmin 2'' area selection menu. Notice the "000" bubble.]] | [[File:Pikmin 2 area selection day 1000.jpg|thumb|200px|Day 1000 on the ''Pikmin 2'' area selection menu. Notice the "000" bubble.]] | ||
*The [[day]] counter bubble in ''Pikmin 2'' can only contain 3 digits, so if the current day is greater than 999, it will not display properly. | *The [[day]] counter bubble in ''Pikmin 2'' can only contain 3 digits, so if the current day is greater than 999, it will not display properly. | ||
*Pressing {{button|wii|-}} in ''New Play Control! Pikmin 2''<nowiki>'</nowiki>s area selection menu will cause the Wii Remote's speaker to sound a "boing!" sound, same as the one heard when picking an invalid number of Pikmin from the [[Onion menu]]. | |||
*Pressing {{button|wii|-}} in ''New Play Control! Pikmin 2'' | |||
*In the area selection menu and [[2-Player Battle menu]] of ''Pikmin'' and ''Pikmin 2'', it is possible to press the whistle button to abort an area selection, provided the small animated ship or Onions have yet to land. | *In the area selection menu and [[2-Player Battle menu]] of ''Pikmin'' and ''Pikmin 2'', it is possible to press the whistle button to abort an area selection, provided the small animated ship or Onions have yet to land. | ||
*Shooting stars occasionally fall in the background of the area selection menu in ''Pikmin'' and ''Pikmin 2''. When the final area is being unlocked, several shooting stars in a row appear for some seconds. | *Shooting stars occasionally fall in the background of the area selection menu in ''Pikmin'' and ''Pikmin 2''. When the final area is being unlocked, several shooting stars in a row appear for some seconds. | ||
*The two source photos used for the main landmass explored in ''Pikmin'' and ''Pikmin 2'' and the distant island housing | *The two source photos used for the main landmass explored in ''Pikmin'' and ''Pikmin 2'' and the distant island housing the final trial in ''Pikmin'' are both located in the Japanese region of Hokkaido, Japan's northernmost and second largest island. The source photo used for the central landmass is of nondescript forests and plains near the east sea of Japan and, ad out of view from the picture, the Shakotan River, while the distant island's source photo is of Lake Mashu and Mount Kamui. | ||
*''Pikmin 3'''s area selection menu contains several pieces of [[Koppaite text]]. | *''Pikmin 3'''s area selection menu contains several pieces of [[Koppaite text]]. | ||
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*[[Bingo Battle menu]] | *[[Bingo Battle menu]] | ||
*[[Radar]] | *[[Radar]] | ||
{{featured|{{date|1|February|2023}}|{{date|2|April|2023}}}} | {{featured|{{date|1|February|2023}}|{{date|2|April|2023}}}} | ||
{{menus}} | {{menus}} |