Captain Olimar
| Olimar | |
|---|---|
| Name | Olimar |
| Gender | Male |
| Age | Middle age[1] (multiple decades[2]) |
| Eye color | Black |
| Hair color | Brown |
| Home planet | Hocotate |
| Known related characters | Wife, son, daughter, Bulbie (pet) |
| Height | 1.9 cm (0.75 inches)[3] |
| Voice actor | Kazumi Totaka (Pikmin 2[4]) |
| First game | Pikmin |
| Latest game | Pikmin 4 |
Captain Olimar (キャプテン・オリマー?), also referred to simply as Olimar (オリマー?), is the main protagonist of the Pikmin series. He is the main playable character in Pikmin, Pikmin 2, and Hey! Pikmin, and a major supporting character in Pikmin 3 and Pikmin 4. He is from the planet Hocotate, and while on several missions for his employer, Hocotate Freight, he discovered the planet PNF-404, and on it, the Pikmin.
In Pikmin and Pikmin 4, he owns and captains a spaceship called the S.S. Dolphin, and in Hey! Pikmin, he owns and captains the S.S. Dolphin II. He has a family back on Hocotate, which includes his wife, son, daughter, and dog. Olimar's writings in his end-of-day monologs, Piklopedia notes, and exploration logs are a major source of information about the world in each game.
Personality and appearance[edit]
Olimar is a Hocotatian with three short brown tufts of hair, and wears a light yellow spacesuit decorated with red lines and red gloves. He is 3.9 cm tall with his space suit on, from the feet to the top of the antenna, and 1.9 cm tall without.[3]
Olimar is quite intellectual, as seen in his extensive writings and vocabulary. He is also interested in science and presumably biology, taking notes and commenting on every treasure and enemy he discovers. In addition, he may have a knack for engineering as well, as he was once a mechanic and designed the Bowsprit.[5] Despite this, Olimar is hinted to be relatively gullible (as shown in his log for the Extraordinary Bolt) and often prefers his own explanations, whether or not they are correct, over more logical ones, as shown in his notes for the Universal Com and the Preservation Door. His favorite color is red, which he associates with passion and emotion,[6] though he does like the color blue.[7]
Olimar loves his family, but they ask a lot of him financially;[8] his wife is a big spender.[9] This is one of the reasons he enjoys time to himself. He takes his duty as a leader to the Pikmin very seriously, to the point that if a Pikmin extinction happens, he becomes very ashamed and claims that he will not be able to sleep during the night.[10] Olimar is a calm, caring, honest, and responsible person, but he can be sarcastic and salty when annoyed. He was not portrayed as overly greedy in Pikmin 2, but his journal entries in the American English localization of Pikmin 3 reveal that he has developed a fixating interest in treasure.
According to his journal entry on the Impenetrable Cookie, Olimar has a short temper toward matters of little importance. This is further shown in the Side Stories mission Looking for Louie, where Olimar snaps at Louie but soon feels guilty for doing so. Olimar also writes that he's ashamed of himself for becoming grumpier with age. He mentions that he has always "gotten along with" animals,[11] which can be seen in his fairly extensive Piklopedia notes on the various creatures on the planet. According to his entries on the Paradoxical Enigma and Harmonic Synthesizer, he also considers himself a refined patron of the arts, and is his entries on the Pilgrim Bulb, he has a hobby for gardening, desiring to be given titles such as "botanical genius" and "Supreme Flower Commander". Overall, Olimar is honest and sympathetic, has no problems questioning himself and his actions, and is fascinated by PNF-404's flora and fauna.
Biography[edit]
Pikmin[edit]
While on an interstellar vacation from Hocotate, Captain Olimar's ship, the S.S. Dolphin, collides with a meteor, sending the ship hurtling toward an unknown planet. The next day, Olimar awakens on the planet's surface to find the S.S. Dolphin destroyed, and missing 30 of its pieces. On top of this, the planet's oxygen is toxic for his species,[12][13] leaving Olimar's life-support systems with only enough power for 30 days. Determined to escape, Olimar sets out to retrieve the ship's parts. While wandering around an area known as The Impact Site, Olimar meets odd creatures that he calls Pikmin at their nest, an Onion. Olimar names both after foods from Hocotate that they resemble.[14][15]
The first type of Pikmin Olimar meets is the Red Pikmin, who are able to produce more of their species with Olimar's help. Olimar finds his ship's Main Engine and commands the Pikmin to bring it back to the S.S. Dolphin's remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including Yellow Pikmin and Blue Pikmin, in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. He bids farewell to the Pikmin and leaves the planet.
Although this is the canonical ending, it is possible for players to reach alternate endings.
Pikmin 2[edit]
After the events of Pikmin, Olimar returns to Hocotate. Upon arriving at his employer, Hocotate Freight, he met up with the President of the company and a new employee named Louie. After landing his ship, he learned that the company was in debt, having to pay at least
× 10,100 for the loss of a golden Pikpik carrot shipment. Learning that the Dolphin was sold to help pay the debt, Olimar is so shocked he drops a bottle cap that he had picked up on PNF-404 as a souvenir for his son. As the bottle cap rolls past Louie, an old ship is able to suck up the rusty bottle cap. Its pod analyzes the piece of salvage and finds it to be worth
× 100, which lowers the debt to
× 10,000. The President commands Olimar and Louie to return to PNF-404 and collect more treasure as a result.
As Olimar and Louie land in the Valley of Repose, the ship collides with a tree branch, and the resulting impact jolts Louie out of the cockpit, leaving Olimar to search for him. Fortunately, Olimar finds a group of Red Pikmin fighting a lone Dwarf Red Bulborb, and is able to reunite with Louie by using the Pikmin to squash the bag separating them. Olimar and Louie are then able to recover a treasure, and following this, they continue exploring multiple areas, finding various caves and more Pikmin types, and eventually pay off the debt.
After repaying the debt, Captain Olimar blasts off from the planet, but notices that he somehow left Louie behind. At this point, it was too late to turn around and get him, as the ship was going too fast. After meeting the President in Hocotate to present all the treasures he and Louie found, Olimar tells the President that there is more treasure on the planet. The President, looking to increase Hocotate Freight's fortune, then decides to send Olimar and Louie back to the planet. Only then does he realize that Louie is missing. The President decides that he will join Olimar to search for Louie and to make their company even wealthier. The two go to PNF-404 to continue collecting treasure, and eventually find Louie in the Dream Den. They rescue him after defeating the Titan Dweevil, and after collecting every treasure, they return to Hocotate once again.
Pikmin 3[edit]
Olimar and Louie land on PNF-404 in the Hocotate ship, in what Olimar says is his third visit to the planet. Throughout this visit, Olimar leaves various data files in the areas he and Louie explore. On their first day they explore the Garden of Hope. On their second day they explore the Tropical Wilds, where they find a key which is actually the cosmic-drive key, a component of the S.S. Drake, a ship which crashed on the same day, which is operated by the Koppaites: Alph, Brittany, and Captain Charlie. On their third and fourth days they explore the Twilight River and Distant Tundra. On their fifth day they explore the Formidable Oak, where Olimar is captured by the Plasm Wraith. Louie escapes, crashing the Hocotate ship in the process.
The Koppaites, during their mission, learn of Olimar and aim to rescue him. They eventually reach the Formidable Oak, where they carry Olimar unconscious through the maze of the area, evading the Mysterious Life-Form. Upon reaching the end of the maze, the Mysterious Life-Form turns into the Plasm Wraith and captures Olimar again, but the Koppaites are able to defeat the Plasm Wraith, finally rescuing Olimar. Olimar thanks the Koppaites and gives them the cosmic-drive key. The Koppaites then leave the planet, giving Olimar a lift back to Hocotate.
After arriving on Hocotate, the President of Hocotate Freight orders Olimar and Louie to return to PNF-404 to recover the crashed Hocotate ship. Across the 10 days of this mission, Olimar's Comeback, Olimar and Louie find the ship and its 5 missing parts, and eventually leave the planet once again.
Pikmin 4[edit]
Olimar, while piloting the S.S. Dolphin, crashes on PNF-404, and the 30 parts of the ship are lost. He encounters the Pikmin, and also a space dog named Moss, who helps him in his search. When Olimar recovers the Interstellar Radio with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers while taking off that Moss had snuck onto the ship and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her, but his life-support fails as he is trying to land. The Pikmin take him to an Onion, transforming him into a leafling with little memory of who he is.
One month later,[16] the signal Olimar sent is intercepted by the Rescue Corps, who set off to retrieve him before becoming in need of rescue themselves, leaving their newest recruit to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions. As a leafling, Olimar turns multiple castaways into leaflings, and does several Dandori Battles with the recruit.
Olimar is eventually rescued and cured by the Rescue Corps, but is forced to return to the planet when the Rescue Corps' space dog Oatchi begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi's tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi is eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.
Hey! Pikmin[edit]
Olimar is piloting the S.S. Dolphin II when he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets onto an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship's pod assesses his and the ship's situation. After doing so, it concludes that the ship's fuel – the Sparklium supply – is completely empty. Olimar walks forward and discovers the Pikmin, and then discovers Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30,000 to be able to escape. Throughout the rest of the adventure, Olimar explores different areas, gathering Sparklium Seeds and treasures along the way. In addition to finding 30,000 Sparklium, Olimar also searches for a missing key part of the S.S. Dolphin II, the Sparklium Converter, which is needed to return to Hocotate. The ship eventually detects the part in the last sector, The Final Stretch. Here, Olimar battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe, which had taken control of the monster, is holding the Sparklium Converter. After its defeat, the creature drops the part and then scurries away. Olimar recovers the part, sorrowfully meets the Pikmin for a final time, and leaves the planet to return to Hocotate.
In the Super Smash Bros. series[edit]
|
This article or section is a short summary on Olimar as a fighter. |
- See also: Super Smash Bros. series.
Olimar is a playable character in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once, depending on the game.
As with most other characters in Smash, Olimar's design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the Hocotate Freight logo. Additionally, his backpack has what appear to be ports for plugs of different shapes and sizes.
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in Brawl and appear in a set order starting in Smash 4.
Olimar's Final Smash is called End of Day, during which he leaves the arena via his spaceship as night falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar's ship returns and explodes on impact. Although Olimar's Pikmin are left behind too, they go unharmed.
In the Subspace Emissary, the adventure mode of Super Smash Bros. Brawl, Olimar serves a minor role as one of three people who investigate the Isle of the Ancients, the other two being Samus and Captain Falcon. He gets there using the Hocotate ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar's Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.
After the escape, Olimar uses the Hocotate ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu's off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.
Melee trophy[edit]
Captain Olimar also appears in Super Smash Bros. Melee, but only as a trophy.
| Description:
“The main character of the game Pikmin, Captain Olimar crash-lands on a mysterious planet after his spaceship malfunctions. In order to get off the planet, he must gather the pieces of his broken ship, but the atmosphere of the planet is poisonous to Olimar. As a result, he has to enlist the help of the native Pikmin.
| ||
| How to obtain: Have a Pikmin save file in the memory card. | Type: Other | |
Brawl trophy[edit]
Smash 4 trophy[edit]
Normal, 3DS[edit]
Alt, 3DS[edit]
Normal, Wii U[edit]
Alt, Wii U[edit]
amiibo[edit]
- Main article: amiibo.
In the April 1st, 2015 Nintendo Direct, Olimar was confirmed to be a part of the Super Smash Bros. amiibo, launching in September 2015 in the US and July 2015 in all other regions.[17] Like other fighters, his amiibo is identical to his main trophy from Super Smash Bros. for Nintendo 3DS and Wii U.
As a Pikmin[edit]
|
Warning: the following text contains major spoilers about the ending of Pikmin.
|
|---|
|
Olimar becomes a Pikmin (dubbed by fans as "Pikmar" or "Olimin") in the bad alternative ending of Pikmin, where the S.S. Dolphin fails to take off and crashes on the planet again. Olimar is carried to the Red Onion by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow. This ending is not considered canon with the rest of the series as in Pikmin 2 he is seen proceeding to land on Hocotate in his ship and so must have obtained at least the 25 mandatory ship parts. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head. Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin carry Olimar to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in Pikmin 4 when Olimar is turned into a leafling, and even occurs in very similar circumstances. |
Profiles[edit]
ID badge[edit]
A hard worker and family man who often
sacrifices his time off to support his family.
He also seems to be a magnet for bad luck.
e-card[edit]
- Text: “ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか?”
- Translation: “A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?”
Pikmin personality test[edit]
Text
“あなたの性格は…
オリマーです。
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。
でもちょっぴり不幸属性。”Translation
“Your personality is…
Olimar.
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.
However, you have a bit of bad luck.”Nintendo Today! / Pikmin Garden Crew bio[edit]
English[edit]
“Hocotate Freight Astronaut
Captain Olimar
Hails from: Planet Hocotate
Hocotate Freight astronaut. Always dreamed to be an explorer. Works hard for his family even on holiday. Naturally surrounded by troubles.
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)
Hobbies: Solo travel
Dream: To be an explorer”Japanese[edit]
Text
“ホコタテ運送の宇宙飛行士
キャプテン・オリマー
出身星 ホコタテ星
ホコタテ運送のベテラン宇宙飛行士。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜかトラブルによく巻き込まれてしまう。
関係者 妻、息子、娘、チャッピー(ペットの宇宙犬)
趣味 気ままな一人旅
夢 冒険家になること”Translation
“Hocotate Freight Astronaut
Captain Olimar
Home planet: Hocotate
Veteran astronaut of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he often gets into trouble.
Related persons: wife, son, daughter, Bulbie (pet space dog)
Hobbies: carefree journeys alone
Dreams: becoming an adventurer”Naming[edit]
Olimar's name is derived from Mario, as "Louie" is from Luigi. In Japanese, Olimar (オリマー Orima) is an anagram of Mario (マリオ Mario). Olimar also shares Mario's red color scheme and big nose.
In Pikmin, Olimar is internally named navi, which is probably short for "navigator".
Names in other languages[edit]
Olimar
| Language | Name | Meaning |
|---|---|---|
| オリマー? Orimā |
An anagram of マリオ? (lit.: "Mario") | |
(traditional) |
歐利瑪 Ōulìmǎ |
An anagram of 瑪利歐 (Mario) |
(simplified) |
欧力马 Ōulìmǎ |
An anagram of 马力欧 (Mario) |
| Olimar | - | |
| Olimar | ||
| Olimar | - | |
| Olimar | - | |
| 올리마 Ollima |
Olimar | |
| Olimar | - | |
| Olimar | - | |
| Олимар Olimar |
Olimar | |
| אולימר Olimar |
Olimar |
Captain Olimar
| Language | Name | Meaning | Notes |
|---|---|---|---|
| キャプテン・オリマー? Kyaputen Orimā |
Captain Olimar | ||
(traditional) |
歐利瑪隊長 Ōulìmǎ Duìzhǎng |
Captain Olimar | |
(simplified) |
欧力马队长 Ōulìmǎ Duìzhǎng |
Captain Olimar | |
| Kapitein Olimar | Captain Olimar | ||
| Capitaine Olimar | Captain Olimar | ||
| Captain Olimar | - | ||
| Capitano Olimar | Captain Olimar | ||
| 캡틴 올리마 Kaeptin Ollima |
Captain Olimar | ||
| Capitão Olimar | Captain Olimar | ||
| Capitán Olimar | Captain Olimar | ||
| Капитан Олимар Kapitan Olimar |
Captain Olimar | ||
| Kapitán Olimar | Captain Olimar | Name taken from Nintendo's official website | |
| Kaptajn Olimar | Captain Olimar | Name taken from Nintendo's official website | |
| Kapteeni Olimar | Captain Olimar | Name taken from Nintendo's official website | |
| Olimar kapitány | Captain Olimar | Name taken from Nintendo's official website | |
| Kaptein Olimar | Captain Olimar | Name taken from Nintendo's official website | |
| Kapitan Olimar | Captain Olimar | Name taken from the official Polish Facebook page | |
| Kapten Olimar | Captain Olimar | Name taken from Nintendo's official website |
Gallery[edit]
Pikmin[edit]
- Artwork of Olimar finding a Blue Pikmin sprout.
- Similar artwork of Olimar pulling out a Red Pikmin from the New Play Control! Pikmin manual.