Talk:Crash

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Revision as of 16:07, June 12, 2024 by Gulliblepikmin (talk | contribs)
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Looks like more Breadbug-related details were added to the Glutton's Kitchen crash. Could the crash itself be a general issue with null results in pathfinding generation, similar to the Smoky Progg in Pikmin? Seems more likely considering the crash handler Assertion mentioning pathfinding, and Breadbugs occurring in randomly generated caves. -- AmnesiacUser avatar for User:Amnesiacjournal.Journal 10:45, February 26, 2023 (EST)

Weird crash

In Pikmin 2 (Nintendo Switch), I was at sublevel 10 of the cavern of chaos, fighting the Boss, but instead of following Me into a Wall, it followed Me in circles. When it had done so a few times, it stopped rolling, and "the software was closed becuse an Error ocured". What happened? Can this be reproduced? I sadly don't have a video, so i can't prove it, but I was on the switch version Mama09001 (talk) 13:27, June 12, 2024 (EDT)

That Segmented Crawbster behaviour is completely normal. Once it rolls for long enough without hitting a wall it just goes back into its uncurled state. As for the crash itself; as no one's ever reported such a thing before, I suspect it might've also been from outside causes, like a memory leak for example.