Pikmin 4

Porquillion

From Pikipedia, the Pikmin wiki
Revision as of 05:32, September 12, 2023 by Mabeloid (talk | contribs) (→‎Names in other languages: dutch + german)
Jump to navigation Jump to search

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

Porquillion
Icon for the Porquillion, from Pikmin 4's Piklopedia.
Appears in Pikmin 4
Scientific name Castanutum pricklirus
Family Sharpshell
Areas Sun-Speckled Terrace, Hero's Hideaway
Caves Plunder Palace, Trial of the Sage Leaf, Cradle of the Beast
Dandori Challenge stages None
Dandori Battle stages None
Attacks Impale Pikmin

Porquillions (ハリアラシ?, lit.: "Hedgepine") are spiky enemies in Pikmin 4. In some fights, the creature serves the role of a mini-boss and the music correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the Interstellar Radio.

Stats

Weight Max.
carriers
Seeds Value Health
12 24 20 Sparklium × 12 5000

Behavior

When idling, it simply roams about the area, with its spikes at the ready. When prey gets near, but not close enough for the spikes to reach, the Porquillion faces the next quadrant of its body that it plans to attack with towards the threat, and starts shaking in anticipation. If its target ends up getting closer, it will launch all spikes in that segment of the body outward and upward, aiming them so that they land on its prey. It will keep choosing a new quadrant and attacking until the threat is gone, or until it runs out of spikes. Once out of spikes, regardless of there being targets nearby, it will pause for a moment, charge up, and secrete new spikes on all segments of the body, ready to attack again. It will not regenerate spikes in any situation unless it is completely empty.

Appearance

The creature's bulbous back is covered in a red shell filled with pores from which its white spikes come out. It is also divided into four distinct parts with a texture similar to inverted sponge. The rest of the body somewhat resembles a hedgehog's, with bulbous eyes, a tiny snout and four short legs tipped with nails.

Locations

  • One appears as the first enemy encounter of the game, during the tutorial with Olimar in what is later revealed to be the Hero's Hideaway. This same Porquillion later appears in Olimar's Shipwreck Tale.
  • In the northwest of the Sun-Speckled Terrace, next to the Distant Summit landing site.
  • In the 3rd sublevel of the Plunder Palace, elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy.
  • On the kitchen table in the Hero's Hideaway, on top of a pile of plates to avoid being charged or rushed at.
  • In sublevel 2 of Cradle of the Beast. Here, it is not treated as a boss.

Strategy

The following article or section contains guides.
The strategies shown are just suggestions.

The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by rushing at the exposed parts. In later caves, it can be fought with Rock Pikmin, which are immune to its attacks, though this is slower than using stronger Pikmin.

Notes

Dalmo's Notes

When it cowers down to roll up, it looks like it's feeling lonely. If you get closer, the needles all over its body become projectiles that it will launch at you. I can’t help thinking this is just a plea for attention. It's OK, prickly bean! I'll be your friend!

Olimar's Notes

Its needle-covered armor is soft and quite exposed.Furthermore it has a cowardly disposition, so when it senses even the slightest danger, it shoots out it spikes.

Regenerating new spikes requires significant amounts of caloric energy, so this creature requires significant amounts of food. This likely explains why, when it scrounges through garbage, it sucks up not just the insects it finds but also the trash itself.

They have ingested a few of the S.S. Dolphin's parts too, but those could never be mistaken for trash.

Louie's Notes

Cut the meat into four even slices. Dip slices into a beaten egg, then dredge in bread crumbs. Fry over low heat.

Naming

See more: Sharpshell family#Naming.
  • Common name: Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'.
  • Japanese nickname: ハリアラシ?. It appears to be a combination of ハリネズミ? (lit.: "hedgehog") and ヤマアラシ? (lit.: "porcupine").
  • Japanese name: ドドメイガグリヒコウ?, lit.: "Mulberry chestnut burr scarlet shell".
  • Scientific name: Castanutum pricklirus. Pricklirus is derived from "prickly", referring to the creature's sharp spikes, whereas Castanutum is derived from Castanea, the Latin word for chestnut.
  • Internal names: HARI. It directly translates into "needle", referring to how it attacks.
  • Prerelease: None.

Names in other languages

The following article or section needs help from someone who can translate Dutch text.

Language Name Meaning
Flag of Japan Japanese ハリアラシ?
Hariarashi
Fromハリネズミ?(hedgehog) andヤマアラシ? (porcupine)
Flag of the Republic of China (Taiwan) Chinese
(traditional)
刺豪豬
Cì Háozhū
Thorn Porcupine
Flag of China Chinese
(simplified)
刺豪猪
Cì Háozhū
Thorn Porcupine
Flag of the Netherlands Dutch Dartelknordel
Flag of France French Tatoursin From "tatou" (armadillo) and "oursin" (urchin)
Flag of Germany German Igelschwein From "Igel" (hedgehog) and "Stachelschwein" (porcupine)
Flag of Italy Italian Porcospillo From "porcospino" (porcupine) and "spillo" (needle)
Flag of South Korea Korean 고슴도저
Goseumdojeo
From 고슴도치 (hedgehog) and 호저 (porcupine)
Flag of Brazil Portuguese Tatulha From "tatu" (armadillo) and "agulha" (needle)
Flag of Spain Spanish Porquipúas From "puercoespin" (porcupine) and "púas" (spikes)

Gallery

See also