Day results menu
At the end of each day after the ship takes off, the day results menu appears, giving the player statistics on what was achieved that day.
Pikmin
The first screen to appear is a voyage log entry. After closing that, the analysis screen pops in. On the top-right corner, there is the current total of Pikmin. The top section of the screen contains a chart that demonstrates the change in Pikmin population over the course of the day, for each type. It also contains a bubble that says which day it is, and which saved game (named "Ship's Log") the player is playing under.
The central section of the menu contains some birth and death statistics: it numbers how many Pikmin sprouted, died in battle and were left behind, both for the current day and in total throughout the story. The bottom section of the screen indicates how many Pikmin each Onion has, as well as the number of collected parts, the number of parts remaining, and the number of days remaining.
After pressing / , a message box appears, asking the player if they wish to save. Should they choose "Don't Save", another message box will appear, asking them if they wish to continue onto the next day ("Continue") or return to the saved game selection menu ("Continue From Last Save").
Pikmin 2
After the ship takes off, the words "Today's Report" appear. A screen like the one on the cave results menu appears, detailing the treasures salvaged today. After pressing / , the Pikmin stats appear, detailing the difference in Pikmin numbers between the previous and the current day. These numbers appear both for individual Pikmin types and for all of them combined. After the numbers are filled up, arrows appear indicating whether the population increased or decreased. By pressing / , the player can switch to a different page that details the deaths. It lists how many Pikmin died battling, from being left behind, from being set ablaze, from drowning, from dying of electrical shock, from exploding, and from choking to death, as well as the combined deaths. These numbers exist both for the current day and the total for the adventure.
By pressing / , the player is taken to the mail menu, that shows them the e-mail received today. The player can press / and / to check the mails of a previous or following day, respectively, between the 20 most recent mails. Interestingly, in the GameCube release, the player can hold down one of the buttons to flip through the pages automatically, but not in the Wii version. At this point, if the player goes back to the Pikmin stats, and then returns to this screen, the e-mail window will rise from the bottom of the screen and squash the sender's icon on the way up.
Pressing / on the e-mail page will make a prompt appear, asking the player if they wish to save or not. If the player chooses "Don't Save", another prompt appears, asking if the player wants to continue the adventure ("Continue"), or if they wish to go to the saved game selection menu ("Start Over From Last Save").
Cave results
A similar menu appears upon completing a cave. The main section of the screen contains a scrollable list of collected treasures in this trip (their names and icons, followed by their value), as well as the number of Pokos earned from enemies. The top-right corner of the screen indicates the total number of treasures in the cave that have been salvaged thus far, and the total number of treasures within (only after all of the cave's treasures have been gathered, or the debt has been repaid). The bottom section of the screen contains the total of Pokos collected from the trip, and the total collected so far. Finally, this section also contains the number of Pikmin killed in the trip. Pressing / will make the game ask if the player wants to save. If at the end of the current trip, all of the cave's treasures have been collected, a message saying "CAVE COMPLETE!" will also appear, and confetti will drop from above. If the player waits a few minutes on this state, they can hear Totaka's song.
Pikmin 3
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