Out of bounds
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To do: Explain where and how one can go of bounds. |
In the Pikmin games, it is possible to exploit glitches to go out of bounds. Having a leader or Pikmin outside of the normal area boundaries allows players to take shortcuts or reach certain points before they're intended to.
Below is a list of places where it is possible to go out of bounds.
Pikmin 3
In Pikmin 3, going out of bounds is often done by throwing a leader in a certain location, such as on top of a dirt mound, or by wedging on the side of certain edges, as in the Yellow Onion cave in Distant Tundra. Another way is to use a technique that makes use of wedging into a corner, getting a leader into the scenery, and whistling and dismissing. The final way is by the dodging, by using it to get from an elevated place to out of bounds, an example would be on the ice slide in Distant Tundra.
To do: Add all the locations and how to get there. |
See also
Anomalies | |
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Glitches | Pikmin • Pikmin 2 • Pikmin 3 • Pikmin 4 • Hey! Pikmin • Pikmin Bloom Pikipedia's glitch notes |
Other anomalies | Crash • Mistake • Out of bounds • Path oversights • Sequence break |