Dwarf Bulbear
| |||
---|---|---|---|
Appears in | Pikmin, Pikmin 2, Pikmin 3 | ||
Scientific name | Oculus terribilis | ||
Family | Grub-dog | ||
Areas | The Distant Spring, Perplexing Pool, Distant Tundra | ||
Caves | Frontier Cavern, Glutton's Kitchen, Hole of Heroes, Dream Den | ||
Challenge Mode stages | The Forest of Hope, The Final Trial, Hot House, Subterranean Lair, Emperor's Realm | ||
Mission Mode Collect Treasure! stages | Beastly Caverns | ||
Mission Mode Battle Enemies! stages | Twilight Hollow, Formidable Oak Remix, Fortress of Festivity | ||
Side Story days | None | ||
2-Player Battle stages | Angle Maze | ||
Bingo Battle stages | None | ||
Attacks | Eats Pikmin |
Dwarf Bulbears (チビクマ?, lit.: "Dwarf Bear") are enemies found in all three Pikmin games. Unlike Dwarf Bulborbs, members of the Breadbug family that mimic larger Bulborbs, the Dwarf Bulbear is the true juvenile version of a larger grub-dog, in this case the Spotty Bulbear. Dwarf Bulbears are notably tougher and more alert than Dwarf Bulborbs, and in the second and third Pikmin games they are known to follow Spotty Bulbears.
Stats
Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|---|
3 | 6 | 5 | N/A | 180 | Unknown | |
3 | 6 | 4 | × 2 | 500 | No | |
(?) | 3 | 6 (normally) | 3 | × 20 × 20 |
200 | No |
Behavior
Pikmin
In Pikmin, Dwarf Bulbears are essentially stronger versions of Dwarf Red Bulborbs. They are found sniffing the air instead of the ground, and can notice Pikmin from a greater distance. They have almost 40% more health and are able to stand more than one direct hit from a Pikmin. Dwarf Bulbears shriek when aggravated to alert any Spotty Bulbears in the vicinity. To shake off Pikmin, they swing their bodies first, and then perform a backflip. This shaking behavior is exclusive to this creature and this game.
Pikmin 2 and Pikmin 3
In Pikmin 2 and Pikmin 3, Dwarf Bulbears act even more similar to Dwarf Red Bulborbs, sniffing the ground and shaking off Pikmin with a regular head-shake. And although they have substantially more health in these two games, a single Pikmin thrown onto their back kills them instantly, unlike in Pikmin. They are now slightly more alert, however, and they do not delay in noticing a Pikmin in their territory. They will sniff the ground faster and perk up almost instantly when a Pikmin or leader is near.
A Dwarf Bulbear's behavior will change when a Spotty Bulbear is present. Spotty Bulbears now roam a patrol route in search of food rather than sleeping, and if they come across a pack of Dwarf Bulbears, the dwarves will "yip" and follow the parent. The dwarves' main objective is food, however, and they will stray from a Spotty Bulbear to chase Pikmin or leaders.
Appearance
Like the Spotty Bulbear, Dwarf Bulbears have a mammalian appearance and a black backside with red spots. The Dwarf Bulbear also has the mouth texture and snout structure of the Bulbear, and they share eye colors across the games. In Pikmin, all Bulbears have red eyes, and in its sequels, they have deep purple eyes.
It is commonly mistaken that these are just exactly as the Dwarf Red Bulborb.
The Dwarf Bulbear is rather durable, which reflects the defensive strength of the Spotty Bulbear. When not following a parent Bulbear, they tend to be found in groups of two or three.
Dwarf Bulbears' habit of following a parent is similar to that of actual bears, although bears and most mammals do not define a route so much as a range of territory. Dwarf Bulbears are able to "switch parents" if their current "parent" is defeated or the Dwarf Bulbear becomes lost. It will follow the nearest Spotty Bulbear whenever this happens. This is most commonly seen in the Subterranean Lair in challenge mode.
Notes
Reel notes
Olimar's notes
Louie's notes
Glitch
To do: This needs elaboration and proof to be added to the glitches article. |
There's a glitch in the Piklopedia for Dwarf Bulbears while eating Pikpik carrots, in which they die instantly.
Strategy
The following article or section contains guides. |
Pikmin
You can easily defeat this creature by swarming it with a large group of Pikmin. If only a few are available, throw Pikmin onto the Dwarf Bulbear's back and then call them back to avoid Pikmin deaths. This creature can cause the crushing glitch when defeated, in Pikmin.
Defeating a family of Bulbears is much more dangerous and challenging, as the Dwarf Bulbears both defend their parent from behind and attack Pikmin that are shaken off in battle. It is generally best to defeat the Spotty Bulbear first, though, since it is a worse threat and can travel farther than the juveniles. In Pikmin 2, a well-timed ultra-bitter spray can petrify the entire group of Bulbears, including the parent. With a bit of luck, a barrage of Purple Pikmin can also stun all the creatures within a small radius, leaving them vulnerable to attack. In Pikmin 3, bomb rocks are the least costly method of taking out the family; normally enough bomb rocks are provided near the Bulbears' territory. If bomb rocks are not available, attack the Spotty Bulbear from the front, aiming for the eyes, and keep Pikmin from straying too far to avoid the dwarves. After the parent is defeated, go for its offspring: throwing direct Pikmin hits on their backs is most effective, but with a large army swarming can most likely work faster with few losses.
Leaders
Attacking Dwarf Bulbears from behind is the most effective strategy. It might take a while to defeat, but it is by no means a difficult task.
Technical information
Pikmin technical information (?) | |||
---|---|---|---|
Internal name | chappb
| ||
HP | 180 |
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | kumakochappy
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 500 |
fp01 | マップとの当り | Unknown (related to slopes) | 20 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.3 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 60 |
fp08 | 回転速度率 | Rotation acceleration | 0.4 |
fp09 | テリトリー | Territory radius | 500 |
fp10 | ホーム範囲 | "Home" radius | 80 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 150 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 400 |
fp15 | 探索角度 | Unknown (exploration angle?) | 180 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 50 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 17 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 35 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 38 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 25 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 100 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 20 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 10 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 白ピクミン | White Pikmin poison damage | 500 |
Pikmin 3 technical information (?) | |
---|---|
Internal name | kumakochappy
|
HP | 200 |
Rock Pikmin throw hits to kill | 1 |
White Pikmin ingestions to kill | 1 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 0 |
Number of direct hits on top to kill | 1 |
Damage to leaders | 10 |
Territory radius | 200 |
Mission Mode value | 20 |
Other information
- Technical name in The Official Nintendo Player's Guide: Unknown
- Size: Body length: 27mm, as per the e-card
- Pikmin 2 Piklopedia number: #8
Naming
- See more: Grub-dog family#Naming and Spotty Bulbear#Naming.
The Dwarf Bulbear is a smaller version of the Spotty Bulbear, so hence, it shares the word "Bulbear". In Japan, it is called チビクマ?, which means "Dwarf Bear", just like how the Spotty Bulbear is called クマチャッピー?, or "Bear Chappy". The scientific name, Oculus terribilis, is the same as the Spotty Bulbear's, but the mature grub-dog also has dotticum in its name.
Internally, it is called chappb
in Pikmin, which is the same name as the Dwarf Red Bulborb, chappy
, but with a B at the end, potentially short for "bear", or simply meaning "the B version". In Pikmin 2 and Pikmin 3, the internal name is kumakochappy
, which actually uses a different size qualifier from its regular name: it uses コ? (lit.: "young") instead of チビ? (lit.: "dwarf"). コ? is used in the normal Japanese name of all other "dwarf" enemies in the series.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | チビクマ? Chibi Kuma |
Dwarf Bear | |
French | Bulbours Nain | Dwarf Bulbear | |
German | Zwerg-Punktbär | Dwarf Pointbear | "Punktbär" is used for Bulbears |
Italian | Coleto nano | Dwarf Bulbear | "Coleto" is both used for Bulborbs and Bulbears |
Spanish (NoA) | Bulboso enano | Dwarf bulbear |
Gallery
A Dwarf Bulbear in the enemy reel.
- Dwarf Bulbear.png
Seven Dwarf Bulbears on the Piklopedia.
- Dwarf Bulbears P3.jpeg
A group of Dwarf Bulbears in Pikmin 3.
- Dwarf Bulbear eating P3.jpeg
A Dwarf Bulbear eating a Winged Pikmin.
- Dwarf Bulbear closeup.jpeg
Close-up screenshot of a Dwarf Bulbear in Pikmin 3.
An animation demonstrating the Dwarf Bulbears' pulsating dots, even with the pause menu opened.
- Dwarf Bulbearz.jpg
Concept artwork of a group of Dwarf Bulbears.
- R17.JPG
The creature's e-card, #08 (17th red card).