Pikmin (game)

Repair-Type Bolt

From Pikipedia, the Pikmin wiki
Revision as of 09:46, November 23, 2015 by Espyo (talk | contribs) (Quick cleanup.)
Jump to navigation Jump to search
Repair-type Bolt Icon used to represent the ship part on the wiki.
Artwork of the Repair-type Bolt.
This ship part is required for the S.S. Dolphin to escape the planet.
Weight 20
Max. carriers 40 Pikmin
Location The Distant Spring

The Repair-type Bolt is a ship part lost by the S.S. Dolphin during Olimar's crash landing, one of the ten found in The Distant Spring. It looks like an ordinary bolt, but is actually a robotic marvel that can fix anything in a ship. It can be seen in the background as Olimar lands. In Pikmin 2, the place where this part is found was replaced by a small ledge that lets Pikmin break a gate. The device highly resembles a wind-up key.

Collecting the part

File:Repair-type Bolt location.png
Location of the part on the radar. Click for a bigger image.

The following article or section contains guides.
The strategies shown are just suggestions.

Despite being located on a high ledge, Yellow Pikmin aren't required. Instead, take out 20 Blue Pikmin and go to the ledge northwest of the landing site and toss them up the ledge. Call them and guide them by moving the group (or simply making them follow you), to the ledge with the ship part. Dismiss them and have them carry the part back. As it is in a high ledge, Pikmin can get deflowered when carrying it. To avoid this, call them before they fall down or walk away so they're not in your sight.

Notes

Olimar's monologs

I've found the Repair-type Bolt!

This robotic marvel can fix just about anything in the ship that's broken. That's good, because I get terribly bored fixing little glitches.


This looks like an ordinary bolt, but it is actually a repair bolt.

Gallery