Captain Olimar

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==

The pink flower in the Challenge Mode of Pikmin 2. It represents courses that were finished, with no Pikmin lost.

This article is currently a featured article, as of June 14th 2011.

The pink flower in the Challenge Mode of Pikmin 2. It represents courses that were finished, with no Pikmin lost.

Template:Infobox leader Captain Olimar is the Protagonist of the Pikmin series, and he also appears as a playable character in Super Smash Bros Brawl . He discovered the Planet of the Pikmin and the Pikmin species. He works at Hocotate Freight, and captains the Dolphin, the S.S. Dolphin, in the first Pikmin game. He has a family (wife, son and daughter) on his home planet, Hocotate. In the notes on the Worthless Statue and the Priceless Statue, Olimar mentions his father and a mother (whose death is hinted at). In-game, Olimar's dialogue of notes to himself are in Pikmin only; in the second game, they are replaced by the Ship's. Olimar is a veteran spaceman who teams up with Pikmin.

The pink flower in the Challenge Mode of Pikmin 2. It represents courses that were finished, with no Pikmin lost.

This article is currently a featured article, as of June 14th 2011.

The pink flower in the Challenge Mode of Pikmin 2. It represents courses that were finished, with no Pikmin lost.

Template:Infobox leader==


Biography

Plot of Pikmin

File:March of the Pikmin.jpg
Olimar and Red Pikmin.

While on a interstellar vacation from Hocatate, Captain Olimar's ship, the S.S. Dolphin, smashed into a meteor and crashed onto an unknown planet (The Distant Planet). The Dolphin shattered into 30 pieces(along with the remains of the Dolphin as a thirty-first piece) and the accident rendered Olimar unconscious. When Olimar regained consciousness, he found the planet's atmosphere contained oxygen, which is extremely poisonous to his species. Fortunately, Olimar landed next to the remains of the Dolphin. While wandering around an area he called The Impact Site, he met odd creatures called Pikmin at an unoccupied spacecraft he called an Onion. These Red Pikmin were able to reproduce more Pikmin with Olimar's help, and Olimar directed them to carry his ship's Main Engine back to the dolphin's remains, which auto-repaired itself with the parts that Olimar and the Pikmin brought. This allowed the Dolphin at least lift off for the night and avoid the hostile nocturnal creatures of the Distant Planet.

Olimar found that the Pikmin followed him loyally, which he guessed was because he plucked each one from the ground. Olimar's leadership skills and the Pikmin's ability to fight enemies, destroy obstacles, and carry ship parts combined to allow Olimar to find each of the various parts of the Dolphin while the Pikmin species flourished. While looking for parts, Olimar discoved other areas, including the Forest of Hope, the Forest Navel, the Distant Spring, and the Final Trial. He also discovered two more Pikmin species, the bomb-carrying Yellow Pikmin and aquatic Blue Pikmin. Luckily for Olimar, he was able to find the Dolphin's thirty parts to attach to the dolphin's remains with time left to spare. Before he left, he took a bottle cap from the planet as a souvenir. By the time Olimar left, the Pikmin had learned to work together by themselves, and it seemed as though they would remain the dominant species without his assistance.


Alternative Endings

If Olimar fails to get twenty five mandatory parts by day 30, he will suffer a poisoning from the oxygen. He will try to fly off, but the Dolphin will crash. His Pikmin will then bring his body to an Onion, which now turns him into a seed that grows to have Olimar's head, along with a stem and leaf. If Olimar gets the 25 necessary parts for flight but does not collect all 30, he will successfully fly away from the planet, but he will not have time to search for souvenirs. Neither of these endings lead to the plot of Pikmin 2.


Return to Hocotate

After Olimar's success at the Distant Planet, he was able to blast off the planet to return to Hocotate, see his family and return to his normal life. Deciding to land at Hocotate Freight, he met up with the President of Hocotate Freight and a local employee named Louie. After landing the Dolphin, he learned that the company was in debt, having to pay an amount equal to 10,100 Pokos and the unkown price of Olimar's prized ship, the S.S. Dolphin. This was to pay for the loss of a Golden Pikpik Carrot shipment (which was actually caused, not by "Space Bunnies" as Louie claimed, but by Louie himself). Learning that the Dolphin was sold to pay for some of the debt, Olimar was so shocked he dropped a souvenir he found on the Distant Planet for his son. As the bottle cap rolled past Louie, an old ship commonly referred to as "The Ship" was able to use its Research Pod to suck up the rusty bottle cap. The Pod analyzed the piece of salvage to be worth 100 Pokos, which lowered the remaining debt to 10,000 Pokos. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more treasure.

File:PikOlimarPluck.jpg
Olimar pulling out a Blue Pikmin sprout.


Paying off Hocotate Freight's debt

As Olimar and Louie were heading to the Valley of Repose, Louie fell out of the cockpit and Olimar had to search for him. Luckily for Olimar, he found a group of Red Pikmin fighting a lone Dwarf Red Bulborb. He was able to unite with Louie by using the Pikmin to penetrate the barriers. Louie had discovered a treasure that was a large double AA Duracell battery, dubbed the Courage Reactor and started their treasure seeking adventure. Later they discovered a series of Caverns deep underground, which housed many treasures and even some new Purple Pikmin. As they were able to make movements in Awakening Wood and Perplexing Pool, the debt lowered to a small amount. In the end, Olimar and Louie were able to pay the debt. Olimar blasted off the planet, but noticed that he somehow left Louie behind, but at too late a time to go back and rescue Louie immediately.

The search for Louie

After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid. The President also said that he would join Olimar to search for Louie. The two went to the Wistful Wild to start their search and find more treasure, to make their company wealthier than ever before. They both were able to find Louie in Wistful Wild, in the Dream Den, on top of a gigantic Titan Dweevil. Olimar and the President were able to rescue Louie, although there are hints that Louie was, in reality, controlling the Dweevil.

Template:Endspoiler


Traits and abilities

  • Olimar is able to control Pikmin, using his whistle as a means of command. The Pikmin quite possibly see him as a leader and a hero.
  • He can pluck or pull out Pikmin sprouts when he stands next to them (or by whistling after obtaining the Pluckaphone).
  • Olimar can launch a punch attack to weaken enemies (or a three punch combo after obtaining the Rocket Fist).
  • Olimar has an interest in science and perticulerly biology, taking Olimar's notes and commenting on every treasure and enemy he discovered.
  • He has three short brown hairs and wears a beige spacesuit with a red tracking beacon on his helmet, decorated with a red life-support backpack and red gloves. He measures 1.9cm tall, and 3.9cm tall with his space suit on.
  • He loves his family, but they often ask a lot of him when it comes to financial matters. This is one of the reasons he enjoys time to himself.
  • Designed the Bowsprit for his ship the Dolphin.
  • It is referred to that Olimar has had conflicts with space pirates.
  • The Pikmin see Olimar as a leader probably because of the red tracking beacon on his helmet which the Pikmin see as some kind of 'Super Pikmin'.
  • Olimar is shown to be well educated, as he is able to describe the Pikmin world well, and is a very strategic leader to the Pikmin. Also, in Namida Ga Afureta he says he knows complex words.

Trivia

  • Olimar's name is derived from Mario, as "Louie" is from Luigi. In Japanese, Olimar (オリマ orima) is an anagram of Mario (マリオ mario).
  • Olimar was supposed to make a cameo appearance in Mario & Luigi: Superstar Saga. The captain was to come in and taste the player's coffee. However, this never occurred, as the scene was canceled. He was also planned to call Mario "Marlio" (an anagram of "Olimar") and somehow mistake Luigi for a beast.
  • In Super Smash Bros. Melee, you can get trophies of Pikmin and Olimar if you have Pikmin saved on your memory card.
  • In Yoshi's Island DS, a baby similar in appearance to Olimar is present in a few scenes.
  • One of the key items in Super Paper Mario, the Helmet has a large resemblence to Olimar's helmet. It even includes an antenna with a red light beacon.
The Pikmin hat
  • Although not seen, the player can get a message from Olimar in the Wii game Animal Crossing: City Folk, which reads: "I found this odd little hat on my travels. It looks just like one of those cute little creatures I've met in outer space! Have fun wearing it! - From Captain Olimar.". When the player finshes reading the letter, they get an item called the "Red Pikmin Hat", which looks like a Red Pikmin's stem with a leaf. A "life size" model of his ship has also been released.
  • Although Olimar is just 2cm tall in the Pikmin games, he is much bigger in Super Smash Bros. Brawl.

Super Smash Bros. Brawl

Olimar's official artwork for Super Smash Bros. Brawl.
File:Pikmin 080109b-l.jpg
Olimar and the five Pikmin types as they are seen in Brawl
Main article: Super Smash Bros. Brawl.

Olimar is a playable character in the Super Smash Bros Brawl . He commands his Pikmin in battle, and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six with him at once. The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five colors have special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as resistance to flame). Olimar’s Final Smash is called End of Day, during which he leaves the arena via his spaceship as night falls. The players left behind are attacked by feeding Bulborbs, and can be further damaged when Olimar’s ship returns and explodes on impact. Although Olimar's Pikmin are left behind too, they go unharmed.


=Trophy description in Super Smash Bros. Brawl

A veteran spacefarer in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.


See also

External links

de:Olimar logue of notes to himself are in Pikmin only; in the second game, they are replaced by the Ship's. Olimar is a veteran spaceman who teams up with Pikmin.

Biography

The pink flower in the Challenge Mode of Pikmin 2. It represents courses that were finished, with no Pikmin lost.

This article is currently a featured article, as of June 14th 2011.

The pink flower in the Challenge Mode of Pikmin 2. It represents courses that were finished, with no Pikmin lost.

Template:Infobox leader Captain Olimar is the main protagonist of the Pikmin series, and he also appears as a playable character in Super Smash Bros Brawl . He discovered the Planet of the Pikmin and the Pikmin species. He works at Hocotate Freight, and captains the Dolphin, the S.S. Dolphin, in the first Pikmin game. He has a family (wife, son and daughter) on his home planet, Hocotate. In the notes on the Worthless Statue and the Priceless Statue, Olimar mentions his father and a mother (whose death is hinted at). In-game, Olimar's dialogue of notes to himself are in Pikmin only; in the second game, they are replaced by the Ship's. Olimar is a veteran spaceman who teams up with Pikmin.


Biography

Plot of Pikmin

File:March of the Pikmin.jpg
Olimar and Red Pikmin.

While on vacation from Hocatate, Captain Olimar's ship, the S.S. Dolphin, smashed into a meteor and crashed onto an unknown planet. The Dolphin shattered into 30 pieces(along with the remains of the Dolphin as a thirty-first piece) and the accident rendered Olimar unconscious. When Olimar regained consciousness, he found the planet's atmosphere contained oxygen, which is extremely poisonous to his species. Fortunately, Olimar landed next to the remains of the Dolphin. While wandering around an area he called The Impact Site, he met odd creatures called Pikmin at an unoccupied spacecraft he called an Onion. These Red Pikmin were able to reproduce more Pikmin with Olimar's help, and Olimar directed them to carry his ship's Main Engine back to the dolphin's remains, which auto-repaired itself with the parts that Olimar and the Pikmin brought. This allowed the Dolphin at least lift off for the night and avoid the hostile nocturnal creatures of the unknown planet.

Olimar found that the Pikmin followed him loyally, which he guessed was because he plucked each one from the ground. Olimar's leadership skills and the Pikmin's ability to fight enemies, destroy obstacles, and carry ship parts combined to allow Olimar to find each of the various parts of the Dolphin while the Pikmin species flourished. While looking for parts, Olimar discoved other areas, including the Forest of Hope, the Forest Navel, the Distant Spring, and the Final Trial. He also discovered two more Pikmin species, the bomb-carrying Yellow Pikmin and aquatic Blue Pikmin. Luckily for Olimar, he was able to find the Dolphin's thirty parts to attach to the dolphin's remains with time left to spare. Before he left, he took a bottle cap from the planet as a souvenir. By the time Olimar left, the Pikmin had learned to work together by themselves, and it seemed as though they would remain the dominant species without his assistance.


Alternative Endings

If Olimar fails to get twenty five mandatory parts by day 30, he will suffer a poisoning from the oxygen. He will try to fly off, but the Dolphin will crash. His Pikmin will then bring his body to an Onion, which now turns him into a seed that grows to have Olimar's head, along with a stem and leaf. If Olimar gets the 25 necessary parts for flight but does not collect all 30, he will successfully fly away from the planet, but he will not have time to search for souvenirs. Neither of these endings lead to the plot of Pikmin 2.


Return to Hocotate

After Olimar's success at the Pikmin Planet, he was able to blast off the planet to return to Hocotate, see his family and return to his normal life. Deciding to land at Hocotate Freight, he met up with the President of Hocotate Freight and a new employee named Louie. After landing the Dolphin, he learned that the company was in debt, having to pay an amount equal to 10,100 Pokos and the unkown price of Olimar's prized ship, the S.S. Dolphin. This was to pay for the loss of a Golden Pikpik Carrot shipment (which was actually caused, not by "Space Bunnies" as Louie claimed, but by Louie himself). Learning that the Dolphin was sold to pay for some of the debt, Olimar was so shocked he dropped a souvenir he found on the Pikmin Planet for his son. As the bottle cap rolled past Louie, an old ship commonly referred to as "the Ship" was able to use its Research Pod to suck up the rusty bottle cap. The Pod analyzed the piece of salvage to be worth 100 Pokos, which lowered the remaining debt to 10,000 Pokos. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more treasure.

File:PikOlimarPluck.jpg
Olimar pulling out a Blue Pikmin sprout.


Paying off Hocotate Freight's debt

As Olimar and Louie were heading to the Valley of Repose, Louie fell out of the cockpit and Olimar had to search for him. Luckily for Olimar, he found a group of Red Pikmin fighting a lone Dwarf Red Bulborb. He was able to unite with Louie by using the Pikmin to penetrate the barriers. Before, Louie had discovered a treasure, and with the help of Olimar, were able to forage a treasure that looked like a large double AA battery, dubbed the Courage Reactor and started their adventure. Later they discovered a series of Caverns deep underground, which housed many treasures and even some new Purple Pikmin. As they were able to make movements in Awakening Wood and Perplexing Pool, the debt lowered to a small amount. In the end, Olimar and Louie were able to pay the debt. Olimar blasted off the planet, but noticed that he somehow left Louie behind, but at too late a time to go back and rescue Louie immediately.


The search for Louie

After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid. The President also said that he would join Olimar to search for Louie. The two went to the Wistful Wild to start their search and find more treasure, to make their company wealthier than ever before. They both were able to find Louie in Wistful Wild, in the Dream Den, on top of a gigantic Titan Dweevil. Olimar and the President were able to rescue Louie, although there are hints that Louie was, in reality, controlling the Dweevil.

Template:Endspoiler


Traits and abilities

  • Olimar is able to control Pikmin, using his whistle as a means of command. The Pikmin quite possibly see him as a leader and a hero.
  • He can pluck or pull out Pikmin sprouts when he stands next to them (or by whistling after obtaining the Pluckaphone).
  • Olimar can launch a punch attack to weaken enemies (or a three punch combo after obtaining the Rocket Fist).
  • Olimar has an interest in science and presumably biology, taking Olimar's notes and commenting on every treasure and enemy he discovered.
  • He has three short brown hairs and wears a beige spacesuit with a red tracking beacon on the helmet, decorated with a red life-support backpack and red gloves. He measures 1.9cm tall, and 3.9cm tall with his space suit on.
  • He loves his family, but they often ask a lot of him when it comes to financial matters. This is one of the reasons he enjoys time to himself.
  • Designed the Bowsprit for his ship the Dolphin.
  • It is referred to that Olimar has had conflicts with space pirates.
  • The Pikmin see Olimar as a leader probably because of the red tracking beacon on his helmet which the Pikmin see as some kind of 'Super Pikmin'.
  • Olimar is shown to be well educated, as he is able to describe the Pikmin world well, and is a very strategic leader to the Pikmin.Also, in Namida Ga Afureta he says he knows complex words.

Trivia

  • Olimar's name is derived from Mario, as "Louie" is from Luigi. In Japanese, Olimar (オリマ orima) is an anagram of Mario (マリオ mario).
  • Olimar was supposed to make a cameo appearance in Mario & Luigi: Superstar Saga. The captain was to come in and taste the player's coffee. However, this never occurred, as the scene was canceled. He was also planned to call Mario "Marlio" (an anagram of "Olimar") and somehow mistake Luigi for a beast.
  • In Super Smash Bros. Melee, you can get trophies of Pikmin and Olimar if you have Pikmin saved on your memory card.
  • In Yoshi's Island DS, a baby similar in appearance to Olimar is present in a few scenes.
  • One of the key items in Super Paper Mario, the Helmet has a large resemblence to Olimar's helmet. It even includes an antenna with a red light beacon.
The Pikmin hat
  • Although not seen, the player can get a message from Olimar in the Wii game Animal Crossing: City Folk, which reads: "I found this odd little hat on my travels. It looks just like one of those cute little creatures I've met in outer space! Have fun wearing it! - From Captain Olimar.". When the player finshes reading the letter, they get an item called the "Red Pikmin Hat", which looks like a Red Pikmin's stem with a leaf. A "life size" model of his ship has also been released.
  • Although Olimar is just 2cm tall in the Pikmin games, he is much bigger in Super Smash Bros. Brawl.

Super Smash Bros. Brawl

Olimar's official artwork for Super Smash Bros. Brawl.
File:Pikmin 080109b-l.jpg
Olimar and the five Pikmin types as they are seen in Brawl
Main article: Super Smash Bros. Brawl.

Olimar is a playable character in the Super Smash Bros Brawl . He commands his Pikmin in battle, and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six with him at once. The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five colors have special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as resistance to flame). Olimar’s Final Smash is called End of Day, during which he leaves the arena via his spaceship as night falls. The players left behind are attacked by feeding Bulborbs, and can be further damaged when Olimar’s ship returns and explodes on impact. Although Olimar's Pikmin are left behind too, they go unharmed.


=Trophy description in Super Smash Bros. Brawl

A veteran spacefarer in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.


See also

External links

de:Olimar

Plot of Pikmin

File:March of the Pikmin.jpg
Olimar and Red Pikmin.

While on vacation from Hocatate, Captain Olimar's ship, the S.S. Dolphin, smashed into a meteor and crashed onto an unknown planet. The Dolphin shattered into 30 pieces(along with the remains of the ship as a thirty-first piece) and the accident rendered Olimar unconscious. When Olimar regained consciousness, he found the planet's atmosphere contained oxygen, which is extremely poisonous to his species. Fortunately, Olimar landed next to the remains of his ship. While wandering around an area he called the Impact Site, he met odd creatures called Pikmin at an unoccupied spacecraft he called an Onion. These Red Pikmin were able to reproduce more Pikmin with Olimar's help, and Olimar directed them to carry his ship's Main Engine back to the ship remains, which auto-repaired itself with the parts that Olimar and the Pikmin brought. This allowed the Dolphin at least lift off for the night and avoid the hostile nocturnal creatures of the unknown planet.

Olimar found that the Pikmin followed him loyally, which he guessed was because he plucked each one from the ground. Olimar's leadership skills and the Pikmin's ability to fight enemies, destroy obstacles, and carry ship parts combined to allow Olimar to find each of the various parts of his ship while the Pikmin species flourished. While looking for parts, Olimar discoved other areas, including the Forest of Hope, the Forest Navel, the Distant Spring, and the Final Trial. He also discovered two more Pikmin species, the bomb-carrying Yellow Pikmin and aquatic Blue Pikmin. Luckily for Olimar, he was able to find the thirty ship parts to attach to the ship remains with time left to spare. Before he left, he took a bottle cap from the planet as a souvenir. By the time Olimar left, the Pikmin had learned to work together by themselves, and it seemed as though they would remain the dominant species without his assistance.

Alternate Endings

If Olimar fails to get twenty five mandatory parts by day 30, he will suffer a poisoning from the oxygen. He will try to fly off, but his ship will crash. His Pikmin will then bring his body to an Onion, which now turns him into a seed that grows to have Olimar's head, along with a stem and leaf. If Olimar gets the 25 necessary parts for flight but does not collect all 30, he will successfully fly away from the planet, but he will not have time to search for souvenirs. Neither of these endings lead to the plot of Pikmin 2.

Return to Hocotate

After Olimar's success at the Pikmin Planet, he was able to blast off the planet to return to Hocotate, see his family and return to his normal life. Deciding to land at Hocotate Freight, he met up with the President of Hocotate Freight and a new employee named Louie. After landing his ship, he learned that the company was in debt, having to pay an amount equal to 10,100 Pokos and the unkown price of Olimar's prized ship, the S.S. Dolphin. This was to pay for the loss of a Golden Pikpik Carrot shipment (which was actually caused, not by "Space Bunnies" as Louie claimed, but by Louie himself). Learning that the Dolphin was sold to pay for some of the debt, Olimar was so shocked he dropped a souvenir he found on the Pikmin Planet for his son. As the bottle cap rolled past Louie, an old ship commonly referred to as "the Ship" was able to use its Research Pod to suck up the rusty bottle cap. The Pod analyzed the piece of salvage to be worth 100 Pokos, which lowered the remaining debt to 10,000 Pokos. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more treasure.

File:PikOlimarPluck.jpg
Olimar pulling out a Blue Pikmin sprout.

Paying off Hocotate Freight's debt

As Olimar and Louie were heading to the Valley of Repose, Louie fell out of the cockpit and Olimar had to search for him. Luckily for Olimar, he found a group of Red Pikmin fighting a lone Dwarf Red Bulborb. He was able to unite with Louie by using the Pikmin to penetrate the barriers. Before, Louie had discovered a treasure, and with the help of Olimar, were able to forage a treasure that looked like a large double AA battery, dubbed the Courage Reactor and started their adventure. Later they discovered a series of Caverns deep underground, which housed many treasures and even some new Purple Pikmin. As they were able to make movements in Awakening Wood and Perplexing Pool, the debt lowered to a small amount. In the end, Olimar and Louie were able to pay the debt. Olimar blasted off the planet, but noticed that he somehow left Louie behind, but at too late a time to go back and rescue Louie immediately.

The search for Louie

After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid. The President also said that he would join Olimar to search for Louie. The two went to the Wistful Wild to start their search and find more treasure, to make their company wealthier than ever before. They both were able to find Louie in Wistful Wild, in the Dream Den, on top of a gigantic Titan Dweevil. Olimar and the President were able to rescue Louie, although there are hints that Louie was, in reality, controlling the Dweevil.

Template:Endspoiler

Traits and abilities

  • Olimar is able to control Pikmin, using his whistle as a means of command. The Pikmin quite possibly see him as a leader and a hero.
  • He can pluck or pull out Pikmin sprouts when he stands next to them (or by whistling after obtaining the Pluckaphone).
  • Olimar can launch a punch attack to weaken enemies (or a three punch combo after obtaining the Rocket Fist).
  • Olimar has an interest in science and presumably biology, taking Olimar's notes and commenting on every treasure and enemy he discovered.
  • He has three short brown hairs and wears a beige spacesuit with a red tracking beacon on the helmet, decorated with a red life-support backpack and red gloves. He measures 1.9cm tall, and 3.9cm tall with his space suit on.
  • He loves his family, but they often ask a lot of him when it comes to financial matters. This is one of the reasons he enjoys time to himself.
  • Designed the Bowsprit for his ship the Dolphin.
  • It is referred to that Olimar has had conflicts with space pirates.
  • The Pikmin see Olimar as a leader probably because of the red tracking beacon on his helmet which the Pikmin see as some kind of 'Super Pikmin'.
  • Olimar is shown to be well educated, as he is able to describe the Pikmin world well, and is a very strategic leader to the Pikmin.Also, in Namida Ga Afureta he says he knows complex words.

Trivia

  • Olimar's name is derived from Mario, as "Louie" is from Luigi. In Japanese, Olimar (オリマ orima) is an anagram of Mario (マリオ mario).
  • Olimar was supposed to make a cameo appearance in Mario & Luigi: Superstar Saga. The captain was to come in and taste the player's coffee. However, this never occurred, as the scene was canceled. He was also planned to call Mario "Marlio" (an anagram of "Olimar") and somehow mistake Luigi for a beast.
  • In Super Smash Bros. Melee, you can get trophies of Pikmin and Olimar if you have Pikmin saved on your memory card.
  • In Yoshi's Island DS, a baby similar in appearance to Olimar is present in a few scenes.
  • One of the key items in Super Paper Mario, the Helmet has a large resemblence to Olimar's helmet. It even includes an antenna with a red light beacon.
The Pikmin hat
  • Although not seen, the player can get a message from Olimar in the Wii game Animal Crossing: City Folk, which reads: "I found this odd little hat on my travels. It looks just like one of those cute little creatures I've met in outer space! Have fun wearing it! - From Captain Olimar.". When the player finshes reading the letter, they get an item called the "Red Pikmin Hat", which looks like a Red Pikmin's stem with a leaf. A "life size" model of his ship has also been released.
  • Although Olimar is just 2cm tall in the Pikmin games, he is much bigger in Super Smash Bros. Brawl.

Super Smash Bros. Brawl

Olimar's official artwork for Super Smash Bros. Brawl.

{C

File:Pikmin 080109b-l.jpg
Olimar and the five Pikmin types as they are seen in Brawl

{C

Main article: Super Smash Bros. Brawl.

Olimar is a playable character in the Super Smash Bros Brawl . He commands his Pikmin in battle, and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six with him at once. The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five colors have special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as resistance to flame). Olimar’s Final Smash is called End of Day, during which he leaves the arena via his spaceship as night falls. The players left behind are attacked by feeding Bulborbs, and can be further damaged when Olimar’s ship returns and explodes on impact. Although Olimar's Pikmin are left behind too, they go unharmed.

=Trophy description in Super Smash Bros. Brawl

A veteran spacefarer in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.

See also

External links

de:Olimar