Pikmin 3
Pikmin 4

Crystal wall

Revision as of 07:14, July 26, 2024 by Tempinveir (talk | contribs) (added mission mode locations)
A cracked crystal wall.
A crystal wall.

The following article or section is in need of assistance from someone who plays Pikmin 3.
Particularly: Investigate further how resistant each gate is. Take in consideration hitting the same quadrant or different quadrants.

Crystal walls are a type of gate in Pikmin 3 and Pikmin 4 that require Rock Pikmin to break. In Pikmin 3, the gate itself is made of a piece of glass (identified as "crystal") stuck between 2 clamps, and will crack as Rock Pikmin hit it. Once enough damage has occurred, the wall will shatter altogether rather than break gradually or sink in the ground. The cracks are split in quadrants, and once a quadrant has been damaged enough, the whole structure breaks. As such, hitting the same quadrant repeatedly will take the wall down faster than hitting several quadrants. Although uncertain, it appears that all crystal walls in story mode take 24 direct hits to break if the same quadrant is hit every time, and 28 direct hits if a different quadrant is hit each time. Any crystal gate needs 2 bomb rock explosions in order to shatter, regardless of health value. In Pikmin 3 Deluxe, there are 3 designs of this wall: one with the standard dark rusted metal on the sides, one with much lighter rusted metal, and one with rust-free metal. In Pikmin 4, the glass comprising the gate is now similar in appearance to crystals such as crystal nodules. Crystal walls in Pikmin 4 act as one surface instead of being split into four quadrants, and damage is the same regardless of location struck. It is the only destructible gate that Oatchi is incapable of demolishing by himself.

In a prerelease version of Pikmin 3, this gate was called a "crystallized wall". It may have been changed at some point in the game's development to shorten and simplify it.

Locations

Pikmin 3

Story Mode

Side Stories

Mission Mode: Collect! Treasures

Mission Mode: Battle! Enemies

  • Thirsty Desert: Two are found here, one directly east of the Red Onion down a ledge and one directly south for the Rock Onion, across a body of water.
  • Twilight Hollow: Two are found here, one directly behind Alph when he starts, and one to the left of the area with Pyroclasmic Slooches.
  • Shaded Garden: One appears west of the Blue Onion, separating the land and the water.
  • Garden of Hope Remix: One is found directly in front of the player where one is found in story mode leading into a Burrowing Snagret fight.
  • Distant Tundra Remix: One appears in the same place as Story Mode, this time blocking off two Swooping Snitchbugs, two Whiptongue Bulborbs and a Fiery Blowhog.
  • Twilight River Remix: One is found in place of the Electric Gate that's found in Story Mode, in this instance blocking off a Flighty Joustmite and a Calcified Crushblat along with two Blue Candypop Buds.
  • Formidable Oak Remix: Three appear in this stage. One is placed in front of a group of Blue Pikmin, one is placed in front a room with a Whiptongue Bulborb and two Red Candypop buds and one is found in (that can be destroyed by an Iron Ball), and one on one side of the room containing the mass amount of Dwarf and fully grown Bulborbs (also destroyable by an Iron Ball).
  • Fortress of Festivity: One blocks off a small room with a Skutterchuck and Burgeoning Spiderwort. An other wall blocks off a room with three Watery Blowhog.
  • The Rustyard: One wall is found right next to the Rock Onion blocking a geyser to the other side of the stage.
  • Beastly Caverns: One is found on the top right corner of the area with the Blue Onion.

Pikmin 4

  • Kingdom of Beasts: The first cave you can find Rock Pikmin. Three are found on Sublevel 2, one next to base acting as a shortcut, one blocking off the Ambiguous Goo and one blocking off the exit. One is found on Sublevel 4 blocking off a Pup Tunnel which leads to a white switch. Two are found on Sublevel 4, one blocking the exit corridor and one blocking a white switch.
  • Plunder Palace: Two found on Sublevel two adjacent to the base, one leading to a group of Skutterchuck and another leading to a Whiptongue Bulborb fighting wild Rock Pikmin. One is found on Sublevel 4, immediately left of the base and serves as a shortcut between areas.
  • Giant's Hearth: One is found acting as a shortcut into the area where the Spotty Bulbear patrols, left of both the Abandoned Throne and The Central Flame landing sites.
  • Rockaway Cellars: Three are presented in this Dandori challenge.
  • Cliff-Hanger's Hold: Two are present in this Dandori challenge.
  • Leafy Showdown: Two are present on opposite sides of the stage.
  • Trial of the Sage Leaf's 10th Story: The Purple Jewel: A Crystal wall is found in north east hallway, acting as a shortcut when broken. Due to the challenge not giving Rock Pikmin, the player must use a Bomb rock provided to destroy the wall.

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Document locations.

Gallery

Names in other languages

Language Name Meaning
  Japanese ガラスのカべ?
Garasu no Kabe
Glass wall
  Spanish Muro de cristal Crystal wall

See also