The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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In Pikmin 4, gear that gives you abilities, immunities, or stats can be bought from Russ for raw material. Most of them are unlocked after collecting a specific amount of Sparklium.

Types of Gear

Icon Name Cost (Raw Material) Function Requirement
  Scorch Guard 50 Makes the player immune to fire Take fire damage
  Scorch Guard (Oatchi) 100 Makes Oatchi immune to fire Take fire damage
  Thermal Device 50 Makes the player immune to freezing Take ice damage
  Thermal Device (Oatchi) 100 Makes Oatchi immune to freezing Take ice damage
  Anti-Electrifier 50 Makes the player immune to electricity Take electric damage
  Anti-Electrifier (Oatchi) 100 Makes Oatchi immune to electricity Take electric damage
  Charging Horn 20 Allows you to charge your Pikmin at an enemy or treasure with  . 450 Sparklium
  Survey Drone 10 Allows you to scout out an area with a drone 600 Sparklium
  Treasure Gauge 40 Detects treasure and castaways nearby. 1000 Sparklium
  Headlamp 30 Increases the light level in caves 2000 Sparklium
  Idle Counter 40 Displays a tally of how many Pikmin are idle. 2500 Sparkliuim
  Tuff Stuff 40 Increases the player's HP 3200 Sparkliuim
  Tuff Stuff (Oatchi) 80 Increases Oatchi's HP 3200 Sparkliuim
  Idler's Alert 80 Recalls idle Pikmin to wherever the alarm is sounded. 3500 Sparkliuim
  Air Armor 40 Increases the player's defense Tuff Stuff purchased
  Air Armor (Oatchi) 80 Increases Oatchi's defense Tuff Stuff (Oatchi) purchased
  Extra Hand N/A Allows the player to carry objects, counting as a single Pikmin Awarded by defeating the Ancient Sirehound and completing all of Louie's side missions
  Lineup Trumpet N/A Allows the player to swarm Pikmin by holding   while tilting   Awarded by completing all of Frisé's side missions

Additionally, other gear can be seen in the demo's gameplay guide and in trailers:

  • An upgraded Treasure Gauge that displays the number of treasures in an area or cave.
  • A device that gathers Pikmin outside your squad back to the base.
  • Headlamp+, an upgraded headlamp that costs 100 raw material.
  • Rush Boots, which make you run faster and costs 120 raw material.

See also