Trial of the Sage Leaf | |
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[[File:|]] | |
Location | Rescue Command Post |
Sublevels | 10 |
Rescues | None |
Treasures | Unknown |
Onions | 2 |
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The Trial of the Sage Leaf is a special Dandori Challenge cave in Pikmin 4. While it is only one cave, it features ten individual Dandori Challenges that give the player unique tasks that differ from other Dandori Challenge Caves, such as reaching a specific point in the level, or gathering a specific item.
How to reach
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The Trial of the Sage Leaf is only accessible once the player has successfully completed Olimar's Shipwreck Tale. Once this is completed, the cave appears in the corner behind the Onion.
1st Story: Bulblaxes
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Defeat All the Creatures
First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.
The 1st Story has a Dandori Level of 3, giving the player 4 minutes to kill all enemies.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
2nd Story: Snow Problem
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Reach the Sage Leaf
Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.
The 2nd Story has a Dandori Level of 3, giving the player 6 minutes to reach the Sage Leaf.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
3rd Story: Dig Deep
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Collect All the Treasures
Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!
The 3rd Story has a Dandori Level of 3, giving the player 5 minutes to collect all treasure.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
4th Story: Dandori Seas
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Reach the Sage Leaf
Collect all the treasures in the sea, then come find me.
The 4th Story has a Dandori Level of 3, giving the player 7 minutes to collect all treasure, and reach the Leaf Sage.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
5th Story: The White Key
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Capture the White Jewel
When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?
The 5th Story has a Dandori Level of 4, giving the player 7 minutes to collect all treasure, and gather the White Onion. Completing this story allows the player to produce White Pikmin with the Onion.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
6th Story: Gimmick Gambit
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Reach the Sage Leaf
Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.
The 6th Story has a Dandori Level of 4, giving the player 4 minutes to reach the Sage Leaf.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
7th Story: One Fell Jump
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Defeat All the Creatures
Try scattering the area with overwhelming force. How many can you thump out at once?
The 7th Story has a Dandori Level of 4, giving the player 1 minute to kill all creatures.
- Starting Pikmin:
- 5 Purple Pikmin
- Enemies:
- Obstacles:
- None
- Wild Pikmin:
- None
8th Story: Crowded Kitchen
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Collect All the Treasures
Powerful Purples and whirlwind Whites. Can you put them both to work effectively?
The 8th Story has a Dandori Level of 4, giving the player 4 minutes to gather all treasures.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
9th Story: Turf Turmoil
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Defeat All the Creatures
A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.
The 9th Story has a Dandori Level of 5, giving the player 5 minutes to defeat all creatures.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
Final Story: The Purple Key
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Capture the Purple Jewel
Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.
The 10th Story has a Dandori Level of 5, giving the player 5 minutes to collect the Purple Onion. Completing this story allows the player to produce Purple Pikmin with the Onion.
- Starting Pikmin:
- Enemies:
- Obstacles:
- Wild Pikmin:
Gallery
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Names in other languages
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Language | Name | Meaning |
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See also
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The following article or section is in need of assistance from someone who plays Pikmin 4. |