Pikmin (game)

Pikmin 1 (Nintendo Switch)

Revision as of 21:14, June 21, 2023 by 98.249.239.114 (talk)
Pikmin 1
The banner of Pikmin 1 on the Nintendo Switch.
Pikmin 1
Japanese name ピクミン1?
Rating ESRB rating: E 10+
Console Nintendo Switch
Developer TBA
Publisher Nintendo
Genre Real-time strategy
Players Single-player
Release date
Japan June 22nd, 2023
North America June 21st, 2023
Europe June 21st, 2023
Australia June 22nd, 2023
South Korea September 22nd, 2023[1]
Related games
Re-release of Pikmin

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Pikmin 1 is a port of the original Pikmin to the Nintendo Switch. It was revealed during a Nintendo Direct presentation on June 21st, 2023, alongside a port of Pikmin 2. Both were released on the eShop immediately after the presentation concluded. It is based off of New Play Control! Pikmin.

A bundle of this game and the Pikmin 2 Switch port was also released as Pikmin 1 + 2. This bundle will recieve a physical release in North America, Europe, and Japan on September 22nd, 2023.

Changes

 

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Gameplay

  • The game now uses an updated control scheme similar to Pikmin 3 Deluxe.
    •   is now used to freely control the camera.
    • In order to swarm, the player must hold down   while tilting  .
    •   now resets the cursor.
    • Motion controls can be enabled from the controller screen on Olimar's monitor.
      • If enabled, tilting the controller while holding   or   will move the cursor.
    • Pressing the button repeatedly for continued plucking is no longer required, simply holding   while plucking will have the player continue until no more sprouts are left.

Graphics

  • The gameplay and UI are now rendered at a higher resolution.
    • Pre-rendered cutscenes appear to have been AI upscaled to 1080p [2]
  • The number of Pikmin currently holding onto an object is now on the top half of of the carry number, like in Pikmin 3.

Text

  • All references to the controls have been updated to reflect the new control scheme.
  • The copyright on the title screen has been changed to "© Nintendo".

References

See also