This template contains interesting trivia points about the Pikmin series. Trivia points are added here over time, and the latest five are shown on the Main Page, while older ones remain visible here, sorted from newest to oldest. To suggest a new fact to add, use the talk page.
Latest trivia points
Did you know...
- ...that Winged Pikmin on an expedition in Pikmin Bloom can fly at up to 20 meters per second?
- ...that the image of Koppai in Pikmin 3's opening cutscene is actually an edited picture of Earth?
- ...that the Waterwraiths in Bully Den ignore Louie in 2-player mode?
- ...that walking in an east-west direction is more efficient than walking in a north-south direction when flower planting?
- ...that Brawl Yard has a 20% chance of generating the sublevel randomly?
Older facts
Did you know...
- ...that in some rare cases, it's possible to have more than 20 Pikmin at a time in Hey! Pikmin?
- ...that there are 4 types of random stamps that appear on postcards in Pikmin Bloom?
- ...that the Wistful Wild was originally going to be called the Land of Promise?
- ...that linking a Nintendo Account to Pikmin Bloom unlocks a special Decor Pikmin wearing a Mario hat?
- ...that the antenna on the S.S. Drake changes color based on progress through the game?
- ...that the rate of flower planting and petal consumption in Pikmin Bloom is based on the number of Pikmin in the player's squad?
- ...that Hocotate is named after the address of Nintendo's headquarters?
- ...that each Pikmin type has advantages and disadvantages against certain mushroom types on mushroom challenges?
- ...that the Beady Long Legs is programmed to drop 25 Unmarked Spectralids when defeated in Pikmin 2, but doesn't due to a mistake?
- ...that triple-tapping the whistle in Pikmin Bloom's garden screen will swap out the current squad for another one?
- ...that Pikmin under the effects of ultra-spicy spray drown faster?
- ...that the back of the Planter Pack displays the number of steps walked that day?
- ...that the Mission Mode stage Forgotten Cove is based on The Forest Navel from Pikmin?
- ...that the color a Big Flower blooms into depends on the colors of flowers planted inside its radius?
- ...that it is possible to skip the Yellow Onion and complete Pikmin 3 without Yellow Pikmin?
- ...that Pikmin 2 has 4 possible end of day themes?
- ...that the European GameCube version of Pikmin runs at a slower framerate, meaning everything takes longer?
- ...that 5 of the 30 ship parts in Pikmin are not required for Captain Olimar to leave the planet?
- ...that the Valley of Repose is set on a city street?
- ...that Pikmin 3 Deluxe has 50 unique hints?
- ...that the flower on a Pikmin's head exists in real life, and is called a Chaenostoma cordatum?
- ...that with the use of glitches, Pikmin 2 can be completed in just 5 in-game days?
- ...that some moments in Pikmin 3's story have pre-determined weather?
- ...that the storyboards of the Pikmin Short Movies were created in Flipnote Studio?
- ...that the attack strength of Purple Pikmin and White Pikmin was reduced in Pikmin 3?
- ...that the Empress Bulblax is playable in a microgame in WarioWare: Smooth Moves?
- ...that there are many small differences in the appearance of areas between Pikmin 3 and Pikmin 3 Deluxe?
- ...that Sparklium Seeds cannot be destroyed by bomb rocks?
- ...that Pikmin 3 Deluxe has 8 different designs of dirt walls?
- ...that an Electripede can be seen in Hey! Pikmin's box art in most regions?
- ...that the Smoky Progg is the first spirit found in Super Smash Bros. Ultimate's World of Light?
- ...that in Pikmin 3 missions exclusively, player 2 starts with the second leader in the leader order, except in Distant Tundra Remix?
- ...that the Titan Dweevil is more likely to pick a weapon the more damaged it has been?
- ...that the color of the mist in the Pikmin 2 saved game selection menu orbs reflects the Pikmin types the player has the most of?
- ...that Bingo Battle stage layouts also need to be unlocked, by finishing battles in those stages?
- ...that the fruits and enemies shown in the buttons of the Mission Mode menu are randomly selected?
- ...that the movements of the swirls in Pikmin 3's Onion follow the same looping pattern?
- ...that early versions of Pikmin shown in trailers showed more than 100 Pikmin on the field at once?
- ...that Pikmin 3 Onions can only store up to 9999 Pikmin of a type, and reaching this number will flower them?
- ...that Totaka's song can play in the cave sublevel memory card warning screen?
- ...that thrown flower Pikmin fall slightly slower, exclusively in the GameCube games?
- ...that The Forest Navel's lakes are based on cave structures in the real world called rimstone dams?
- ...that the Wistful Wild sunset theme uses different instruments in the first loop, and only in the US and European GameCube versions?
- ...that hitting a spicy Pikmin with an ultra-bitter spray will reset the spiciness timer?
- ...that for the Candypop Buds that only appear if one has less than 20 Purple Pikmin or White Pikmin, buried Pikmin sprouts aren't counted?
- ...that the flowers that decorate some floors in Super Mario Odyssey, especially the Wooded Kingdom, are very similar to the Pikmin flower?
- ...that in Hey! Pikmin, dying 5 times or exploring for 30 minutes in a new non-boss area will let the player skip it and unlock the next one?
- ...that Olimar's dance at the end of each Hey! Pikmin area is the same as the one in Occupational Hazards, except with fewer spins?
- ...that the Pikmin 2 title screen uses far more than 100 Pikmin at once, with the "PIKMIN 2" formation using 273?
- ...that Nintendo of Canada participated in Red Bull Flugtag 2013 with a Winged Pikmin aircraft?
- ...that the vulnerable Waterwraith has a standing animation, only visible by being far away and zooming in on sublevel 5 of the Submerged Castle?
- ...that the Pikmin 3 title screen terrain is an altered version of the Awakening Wood's west corridor?
- ...that when a Toady or a Ranging Bloyster dies, its body shrinks, but can still be seen by zooming in the camera?
- ...that the Spherical Atlas and the Geographic Projection are missing the North Pole and South Pole?
- ...that the President's and Louie's health icons in the HUD use the same backdrop as Olimar's, resulting in a weird shape mismatch?
- ...that the walls next to the 35 Pikmin paper bag in the Valley of Repose wobble with the tree shadows?
- ...that the Bearded Amprat's Japanese name is "Billy"?
- ...that in Pikmin 2, pausing the game when a lone leader is on top of a seesaw block will make the numbers "0/1" appear?
- ...that the part of the Spherical Atlas that faces the camera by default matches the region of the game?
- ...that some treasures can decrease in weight so the Pikmin are always able to carry them?
- ...that due to a glitch, Pikmin 2 may or may not switch the leader that the player enters a cave with?
- ...that Dandelions in Pikmin 3 change with each passing day, like real dandelions?
- ...that the Raging Long Legs may be female?
- ...that the Shaggy Long Legs and Baldy Long Legs share the internal name and Japanese name of the Beady Long Legs, respectively?
- ...that the Koppaite text scattered throughout Pikmin 3 is actually English text with a different alphabet?
- ...that the soles of leader spacesuits in Pikmin 3 have dirt on them?
- ...that the areas in Pikmin 2's Piklopedia and Treasure Hoard have some notable differences compared to the areas in-game?
- ...that Pikmin being held in Pikmin 3 cannot be killed by attacks?
- ...that Louie won't take any food when landing on the Garden of Hope if the crew has less than 1.0 bottles?
- ...that Pikmin 3 has an entirely unused enemy and some unused modifications of enemies from previous games?
- ...that Candypop Buds and geysers in Pikmin are technically bosses, so the enemy music variant plays near them?
- ...that on the first day in Pikmin 3, buried Pikmin will not mature into buds or flowers?
- ...that Mission Mode medals have Pikmin with a leaf, bud, or flower, depending on the ranking?
- ...that Pikmin in Pikmin will follow a non-linear path if they can't enter the Onion by walking in a straight line?
- ...that in 2-Player Battle, players can select which stage layout to use, including a bizarre unused randomized mode?
- ...that sublevel 2 of the Glutton's Kitchen contains an exclusive, unique "enemy" – a piece of chiyogami paper?
- ...that taking a Bulborb's picture with the camera's flash enabled will result in an eyeshine effect?
- ...that the names of the five areas in Pikmin 3 all have the same number of characters – 14?
- ...that the fanfare that plays when jumping into the first sublevel of a cave is actually different from the one in the following sublevels?
- ...that Pikmin 3 has some secret Pikmin drawings hidden throughout the game?
- ...that the Puffstool appears in The Legend of Zelda: The Minish Cap?
- ...that Koppai is named after Nintendo's original name, Nintendo Koppai?
- ...that Pikmin contains an unused executable that allows testing the game on Windows?
- ...that files in the New Play Control! games imply that both remakes were initially meant to be in the same disc?
- ...that in Pikmin, the spots on the backs of Grub-dogs change size, and analogously, those on the back of Dwarf Bulborbs are static?
- ...that the behavior of Swooping Snitchbugs over held Pikmin is different in each game?
- ...that the gas pipes in Pikmin 2's overground areas respawn after 99 days?
- ...that page 23 of the Pikmin instruction manual has a typo: "holdung" instead of "holding"?
- ...that the reflection of leaves in water is actually just a black-and-white "bowl" under the ground?
- ...that Candypop Buds actually have a root?
- ...that by changing a single setting in Pikmin 2's files, it is possible to have pikpik carrots in the player's party?
- ...that the caves in Pikmin 2 have some mysterious technical discrepancies?
- ...that there are some development oversights in the way Pikmin and leaders follow paths?
- ...that Blue Pikmin can save other types of Pikmin from drowning?
- ...that the scene used when viewing an item in the Piklopedia and Treasure Hoard is the area selected on the map screen?
- ...that Pikmin carrying a bomb-rock drop it without detonating it when called back to the Onion?
- ...that some enemies heal over time and two of them can revive themselves after their defeat?
- ...that via an "Emergence Cave challenge", it is possible to repay Pikmin 2's debt without ever reaching the Awakening Wood?
- ...that in Pikmin 2, if 20 of each main type of Pikmin are on the field, they will start singing parts of Ai no Uta?
- ...that the Pikmin type counter in Pikmin rolls back to 000 after the player gets 999 Pikmin?
- ...that it is possible for the Pikmin counters in Pikmin 2 to show more than four digits?
- ...that there is a glitch that lets the player absorb a spray drop twice?
- ...that the Empty Space Container is the only treasure in the GameCube version of Pikmin 2 to not follow a title case styled name?
- ...that the word "Pikmin" is derived from the two words "pick me"?
- ...that the Unspeakable Wonder closely resembles Princess Peach's crown?
- ...that when Pikmin 3 was announced, all that was said was "We're making Pikmin"?
- ...that Ai no Uta, a song used to advertise Pikmin, actually outsold the game?
- ...that the Bulbmin is a form of Pikmin caused by a parasitic Pikmin unseen in any Pikmin game?
- ...that the Water Dumple is actually a part of the Grub-dog family?
- ...that the Positron Generator is used to make "Instant Space Noodles"?
- ...that the Smoky Progg is thought to be a malformed larval Mamuta?