Latest tidbits
Only the latest five may be here. They're sorted from newest to oldest. To suggest a new tidbit, use the talk page.
- ...that Pikmin 3 Onions can only store up to 9999 Pikmin of a type, and reaching this number will flower them?
- ...that Totaka's song can also play in the cave sublevel memory card warning screen?
- ...that thrown flower Pikmin fall slightly slower, exclusively in the GameCube games?
- ...that The Forest Navel's lakes are based on cave structures in the real world called rimstone dams?
- ...that the Wistful Wild sunset theme uses different instruments in the first loop? And only in the US and European GameCube versions?
Older facts
- ...that hitting a spicy Pikmin with an ultra-bitter spray will reset the spiciness timer?
- ...that for the Candypop Buds that only appear if one has less than 20 Purple Pikmin or White Pikmin, buried Pikmin sprouts somehow aren't counted?
- ...that the flowers that decorate some floors in Super Mario Odyssey, especially the Wooded Kingdom, are very similar to the Pikmin flower?
- ...that in Hey! Pikmin, dying 5 times or exploring for 30 minutes in a new non-boss area will let the player skip it and unlock the next one?
- ...that Olimar's dance at the end of each Hey! Pikmin area is the same as the one in Occupational Hazards, except with fewer spins?
- ...that the Pikmin 2 title screen uses far more than 100 Pikmin at once, with the "PIKMIN 2" formation using 273?
- ...that Nintendo of Canada participated on Red Bull Flugtag 2013 with a Winged Pikmin aircraft?
- ...that the vulnerable Waterwraith has a standing animation, only visible by being far away and zooming in on Submerged Castle sublevel 5?
- ...that the Pikmin 3 title screen terrain is an altered version of the Awakening Wood's west corridor?
- ...that when a Toady or a Ranging Bloyster dies, its body shrinks, but can still be seen by zooming in the camera?
- ...that the Spherical Atlas and the Geographic Projection are missing the North Pole and South Pole?
- ...that the President's and Louie's health icons in the HUD use the same backdrop as Olimar's, resulting in a weird shape mismatch?
- ...that the walls next to the 35 Pikmin paper bag in the Valley of Repose wobble with the tree shadows?
- ...that the Bearded Amprat's Japanese name is "Billy"?
- ...that in Pikmin 2, pausing the game when a lone leader is on top of a seesaw block will make the numbers "0/1" appear?
- ...that the part of the Spherical Atlas that faces the camera by default matches the region of the game?
- ...that some treasures can decrease in weight so the Pikmin are always able to carry them?
- ...that due to a glitch, Pikmin 2 may or may not switch the leader that the player enters a cave with?
- ...that Dandelions in Pikmin 3 change with each passing day, like real dandelions?
- ...that the Raging Long Legs may be female?
- ...that the Shaggy Long Legs and Baldy Long Legs share the internal name and Japanese name of the Beady Long Legs, respectively?
- ...that the Koppaite text scattered throughout Pikmin 3 is actually ciphered English text?
- ...that the soles of leader spacesuits in Pikmin 3 have dirt on them?
- ...that the areas in the Piklopedia/Treasure Hoard have some notable differences compared to the ones in-game, except for the Wistful Wild?
- ...that Pikmin being held in Pikmin 3 cannot be killed by attacks?
- ...that Louie won't take any food when landing on the Garden of Hope if the crew has less than 1.0 bottles?
- ...that Pikmin 3 has an entirely unused enemy and some unused modifications of enemies from previous games?
- ...that Candypop Buds and geysers in Pikmin are technically bosses, and so, play the enemy theme?
- ...that on the first day in Pikmin 3, buried Pikmin will not mature into buds or flowers?
- ...that the Mission Mode medals have Pikmin with a leaf, bud, or flower, depending on the ranking?
- ...that Pikmin in Pikmin will follow a non-linear path if they can't enter the Onion by walking in a straight line?
- ...that in 2-Player Battle, players can pick which 2-Player Battle stage layout to use, including a bizarre unused combination mode?
- ...that the Glutton's Kitchen sublevel 2 contains an exclusive, unique "enemy" – a piece of chiyogami paper?
- ...that taking a Bulborb's picture with the camera's flash enabled will result in an eyeshine effect?
- ...that the names of the five areas in Pikmin 3 all have the same number of characters – 14?
- ...that the fanfare that plays when jumping into the first sublevel of a cave is actually different from the one in the following sublevels?
- ...that Pikmin 3 has some secret Pikmin drawings hidden throughout the game?
- ...that the Puffstool appears in The Legend of Zelda: The Minish Cap?
- ...that Koppai is named after Nintendo's original name, Nintendo Koppai?
- ...that Pikmin contains an unused executable that allows testing the game on Windows?
- ...that files in the New Play Control! games imply that both remakes were initially meant to be in the same disc?
- ...that in Pikmin, the spots on the backs of Grub-dogs change size, and analogously, those on the back of Dwarf Red Bulborbs are static?
- ...that the behavior of Swooping Snitchbugs over held Pikmin is different in each game?
- ...that the gas pipes in Pikmin 2's overworld areas respawn after 99 days?
- ...that page 23 of the Pikmin instruction manual has a typo: "holdung" instead of "holding"?
- ...that the reflection of the leaves in water is actually just a black-and-white "bowl" under the ground?
- ...that Candypop Buds actually have a root?
- ...that by changing a single setting in Pikmin 2's files, it is possible to have pikpik carrots in the player's party?
- ...that the caves in Pikmin 2 have some mysterious technical discrepancies?
- ...that there are some development oversights in the way Pikmin and leaders follow paths?
- ...that Olimar, with the aid of Pikmin, is a veteran fighter in the newest Super Smash Bros. installment?
- ...that Blue Pikmin can save other types of Pikmin from drowning?
- ...that the scene used when viewing an item in the Piklopedia and Treasure Hoard is the area selected on the map screen?
- ...that Pikmin carrying a bomb-rock drop it without detonating it when called back to the Onion?
- ...that some enemies heal over time and two of them can revive themselves after their defeat?
- ...that via an "Emergence Cave challenge", it is possible to repay the debt in 16 days without ever reaching the Awakening Wood?
- ...that in Pikmin 2, if 20 of each main type of Pikmin are on the field they will start singing parts of Ai no Uta?
- ...that the Pikmin type counter in the first game rolls back to 000 after the player gets 999 Pikmin?
- ...that it is possible for the Pikmin counters in Pikmin 2 to show more than four digits?
- ...that there is a glitch that lets the player absorb a spray twice?
- ...that the Empty space container is the only treasure to not follow a title case styled name?
- ...that the word "Pikmin" is derived from the two words "pick me"?
- ...that the Unspeakable Wonder closely resembles Princess Peach's crown?
- ...that when Pikmin 3 was announced all that was said was "We're making Pikmin"?
- ...that Ai no Uta, a song used to advertise Pikmin, actually outsold the game?
- ...that the total sales for the Pikmin series so far is over 4.3 million?
- ...that the games are not the only Pikmin merchandise?
- ...that the Bulbmin is a form of Pikmin caused by a parasitic Pikmin unseen in any Pikmin game?
- ...that the Water Dumple is actually a part of the Grub-dog family?
- ...that the Positron Generator is used to make "Instant Space Noodles"?
- ...that the Smoky Progg is thought to be a malformed larval Mamuta?