Hey! Pikmin

Unused content in Hey! Pikmin

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The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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This article or section is a short summary on unused content in Hey! Pikmin.
The Cutting Room Floor features more in-depth content.

Hey! Pikmin has a substantial amount of unused content inside its data.

Unused enemies and plants

To do:

  • Add links to videos of each enemy's unused animations in action.
  • Add images for each animation and back view of the enemies.
  • Add images of the unused Pikmin 3 enemies (if any models even exist, or differ from their original appearences.)
  • The Pikmin 3 enemies are seen here:https://www.deviantart.com/sab64/art/MMD-DAE-Model-Prototype-Hey-Pikmin-Enemies-DL-701980729, along with original unused enemies. Investigate more into it, and make sure its reliable.
  • Confirm if the Crested Mockiwi actually has a drowning animation.

Care to do so?

The following article or section needs help from someone who can translate Japanese text.

Prototype/Test Bulborb

This enemy, simply called "enemy01" in the game files, was most likely an enemy created for testing purposes. It comes in 7 variations:

  • The "standard" pink one,
  • A brown one called "iwa" (Japanese for "rock"),
  • A red one called "yaki" (Japanese for "fire"),
  • A green one called "tobi" (Japanese for "flying"),
  • A blue one called "yoroi" (Japanese for "armored"),
  • An orange one called "pero" (Japanese for "licking"),
  • Another pink one with dots for eyes.

Early Adult Centipare

 
Big Mukade.

This enemy, internally called Big Mukade, simply appears to be an early version of the Adult Centipare. It has different coloration and a slightly longer model.

Anahusagi

 
Anahusagi.

This enemy is strikingly similar to the Piranha Plant enemy from the Super Mario Bros. series. It appears to have been cut early on in development, as it only has 4 animations in total, and the model has no shading at all.[source needed]

Maridokuri

 
Maridokuri.

This enemy probably belonged to the blowhog family. It has animations for blowing air, presumably to blow away Captain Olimar and his Pikmin. It is lime-green with colorful pink, blue, and yellow spots, almost resembling candy. Besides these spots, it is completely translucent, contrary to the blowhogs in the final game. It has white lips at the end of its snout, and has a shape almost identical to the Puffy Blowhog, though with no spikes on its back.[source needed]

Suisyo

 
Suisyo.

This is a blue-striped creature, presumably a type of blowhog. It has crystals on its back, and its internal name can also be crystal. Its shape specifically resembles a Withering Blowhog besides the crystals. It may have a relation to the Maridokuri since they both resemble blowhogs and are one of the only transparent enemies in the game.[1]

Pikutabe

 
Pikutabe.

This enemy heavily resembles the Creeping Chrysanthemum, and probably belonged to the chrysanthemum family. However, it can be told that it is not the same creature as in Pikmin 2; it has an entirely different coloration, it has a different method of attacking, and it has a different Japanese name, with "ビックリ菊?, lit.: "Surprising Chrysanthemum"" being the Japanese name of the Pikmin 2 creature, and this creature's name being "ピクタベ?". Pikutabe has various animations, which include popping out of the ground, attacking the player and going back underground. The internal name of the Creeping Chrysanthium is different as well.[source needed]

Hokori

 
Hokori.

Horoki is a plant-like object, and is very similar to a Candypop Bud. Since it has minor parameter data, it can be inferred it was one of the last enemies cut from Hey! Pikmin. It has a few animations, such as spitting something out, probably Pikmin seeds, and deflating, probably after a certain amount of Pikmin are thrown in. This is all assuming its behavior was to be similar to Candypop Buds throughout the previous games. It finally has an idle animation. What is interesting is it does not perfectly resemble any Candypop Bud seen in the previous games, as it has orange leaves and a gray top, whereas most of these flowers are all one color.[source needed]

Coguchi

 
Coguchi.

Coguchi has very few animations. These include attacking with its huge mouth, rushing towards the player, and being idle. It has a striking resemblance to the Puckering Blinnow, so it was likely to be in the elips family. It has an even more elongated mouth, slightly resembling a swordfish.[source needed]

Gareki

 
Gareki.

Gareki is an enemy that resembles a real-world snail. It has a yellow-orange body with four large green holes on a hump which is comparable in shape to the shell of a real snail. It also sports red eye-stalks, making it even more snail-like. Although its texture and shading seems complete, it only has a few animations; all of moving forward.[2]

Peromakky

 
Peromakky.

This is presumably a type of mockiwi. It has a duckbill, a white body, and a brown face. Besides the duckbill, it highly resembles the Whiptongue Bulborb, especially its coloring.[3] Also like its grub-dog counterpart, it has a very long tongue that was probably planned to be able to catch Pikmin. It only has some animations, and not nearly as much as mockiwis seen in-game.[3]

Togemakky

 
Togemakky.

This is presumably another type of mockiwi. It has a black body and spikes with red tips. It probably has a complete animation set, contrary to the other unused mockiwi-like enemy. Every animation of Mockiwis in the game is replicated by this creature, even ones exclusive to special instances in cutscenes (like one looking down, and being surprised). It also has a polished model, with shading that is absent in most of the unused creatures. Because of its near completion, it was likely scrapped late in development. It can be assumed that it wasn't planned to be able to be killed with most Pikmin, judging by how Pikmin die from the spikes of Speargrubs. However, Rock Pikmin are resistant to Speargrubs, so they may have been resistant to this creature as well.[4]

Herculeseboshi

 
Herculeseboshi.

Herculeseboshi is an enemy that resembles a real-world crab. It has a green-gray body and shiny orange eyes resting within eye-stalks. It slightly resembles a Mitite. It was likely to have served as a boss, as it has many diverse animations. One animation even resembles the Emperor Bulblax when it swallows a bomb rock, so it may have had a similar battle. Adding onto this, its walking animation seems to be as if it is turning and not moving forward, just like how the Emperor Bulblax behaves in the game. It is capable of moving its eyes inward and outward from the stalks that hold them. Its model seems to be quite unpolished, even compared to other unused enemies, as besides its eyes its texture only consists of two colors and barely a transition, green and gray. Its eye-stalks and some other parts of its body also are also paper-thin, and just a few polygons.[5]

Other

See also

References

  1. ^ YouTube video of the Suisyo in action
  2. ^ YouTube video of the Gareki in action
  3. ^ a b YouTube video of the Peromakky in action
  4. ^ YouTube video of the Togemakky in action
  5. ^ YouTube video of the Herculeseboshi in action