Pikmin 2
Pikmin 3

Panic

Revision as of 11:04, August 3, 2017 by Scruffy (talk | contribs) (It's decided panic is distinguishable enough from other hazards to warrant a page.)

Panic in the Pikmin series refers to any non-hazard event that causes Pikmin to scatter and thrash around in random directions. In a panic scenario, Pikmin are not in danger of dying, but something has scared or affected them to the point where they give up following a leader. Panic scenarios occur in Pikmin 2 and Pikmin 3, and in both games a panicking Pikmin can be returned to normal by whistling it.

Pikmin 2

In Pikmin 2, Pikmin in a panic will never stop until they are whistled. There are several scenarios that prompt specific Pikmin to panic:

  • A group of Mitites will cause all but Purple Pikmin to panic. It is unknown what causes Pikmin to react to Mitites this way.
  • An Emperor Bulblax's roar will cause Pikmin to panic.
  • Pikmin under the influence of an Antenna Beetle will panic if the Antenna Beetle is killed.
  • Bulbmin will panic after the mature Bulbmin is killed.

Pikmin 3

In Pikmin 3, panic scenarios visually effect Pikmin, and though they spread out in random directions, they will eventually stop panicking of their own accord.

  • The Vehemoth Phosbat can spray a cloud of dust that causes Pikmin to panic, clouded in dust.
  • Toady Bloysters and Sputtlefish can spray ink when Pikmin are attacking, cloaking the affected Pikmin in ink and causing them to panic.

Gallery

To do: Add other panic scenario images here.
Care to do so?

See also