this is so outdated holy crap
i'll update this later too
Params
- Theme: Tiles
- Music: Tile 1
- Treasures:
- Rubber Ugly
- Sud Generator (inside red bulborb)
- Enemies:
- Wollywog × 2
- Dwarf Red Bulborb × 3
- Red Bulborb × 1
- Obstacles:
- Plants and Fungi:
- Lapis Lazuli Candypop Bud x 1 (in a dead end)
- Others:
- Egg × 1 (in dead end)
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | {{{cave}}} | ||||
"Main" object maximum (?) | 7 | ||||
"Treasure" object maximum (?) | 2 | ||||
"Gate" object maximum (?) | 1 | ||||
Dead end unit probability (?) | 60 | ||||
Number of rooms (?) | 3 | ||||
Corridor-to-room ratio (?) | 0.5 | ||||
Escape geyser (?) | No | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 3_units_a_d_north_tile.txt | ||||
Lighting file (?) | suityu_light_lv0.ini | ||||
Background (?) | None | ||||
Cave units (?) | |||||
Dead end | Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | |
Corridor | Long corridor | Room with 2 exits and slopes | Corridor with 6 small pipes, 3 on each side | Room with 5 exits with pool in center |