Pikmin 3

Koppaite text

Revision as of 12:35, November 1, 2015 by Espyo (talk | contribs) (→‎List of Koppaite text: Juice bottle image.)

Throughout Pikmin 3, there are pieces of text written in Koppaite. The language used consists of unique symbols which, together, form words. A parallel between it and the English language can easily be made, given that characters in Koppaite can be mapped to Latin letters, and with that, a direct English message can be obtained. Although largely original, the characters used in the language are similar to Latin characters, but with some changes.

Because the text behind this language cannot be easily deciphered by players who do not know the cipher, sometimes its contents are secretive and special. For instance, on the area selection menu, when the player clicks an area, some mysterious text will appear on the top-left, with what appears to be comments from the developers. The information behind some texts does not seem to match up with reality, indicating that it was true in prerelease versions.

Character map

Each character in the Koppaite language can be mapped to one or two English letters. There are only characters for the 26 English letters plus an extra, unknown one. This unknown character only appears on the Mission Mode and Bingo Battle menus, and its meaning cannot be decided from the context alone.

These characters are obtained from the font file in the game's data.

By Koppaite symbol

Koppaite Latin Koppaite Latin Koppaite Latin
  A or F   B or J   C or O
  D or Q   E   G
  H   I or Y   K or Z
  L   M or X   N
  P   R or V   S
  T   U   W
  Unknown

By Latin letter

Latin Koppaite Latin Koppaite Latin Koppaite
A   B   C  
D   E   F  
G   H   I  
J   K   L  
M   N   O  
P   Q   R  
S   T   U  
V   W   X  
Y   Z   Unknown  

List of Koppaite text

The following is a list of instances in which Koppaite text appears, and their translations.

Instance Image Koppaite Translation Notes
Area selection menu – general  
  1.                
  2.                  
  3.                            
  4.                                            
  5.                                
  1. Date food
  2. Land point
  3. Space ship Drake
  4. Designer of the space ship
  5. Alph's grandfather
  1. Top-right corner
  2. Below every area
  3. Bottom-left corner
  4. Bottom-left corner
  5. Bottom-left corner
Area selection menuTropical Wilds selected  
  1.                          
  2.                                          
  3.                                          
  4.                                                
  1. Landing point A
  2. A hallowed forest jungle
  3. Clear water spring water
  4. A place with spiritual power
Top-left corner
Area selection menuGarden of Hope selected  
  1.                          
  2.                                  
  3.                                      
  4.                                          
  1. Landing point B
  2. Spring garden ruins
  3. Where you find Britney[sic]
  4. And begin to feel hopeful
Top-left corner
Area selection menuDistant Tundra selected  
  1.                          
  2.                                    
  3.                                                        
  4.                                      
  1. Landing point C
  2. Snow ruins light bulb
  3. Name patterned after The Distant
  4. Spring from Pikmin One
Top-left corner
Area selection menuTwilight River selected  
  1.                          
  2.                            
  3.                                          
  4.                        
  1. Landing point D
  2. Melancholy feel
  3. Fall mountains and river
  4. Fallen leaves
Top-left corner
Area selection menuFormidable Oak selected  
  1.                          
  2.              
  3.                                          
  4.                                              
  1. Landing point E
  2. Last map
  3. Name patterned after The
  4. Final Trial from Pikmin One
Top-left corner
New area scan  
  1.                              
  2.                                  
  3.                                            
  4.                          
  1. New area scanning
  2. Database collation
  3. Downloading new map image
  4. (Gibberish)
  1. Top-left corner
  2. Top-left corner
  3. Below every image
  4. Below the area's name
Radar  
  1.                    
  2.                    
  3.              
  4.                  
  5.          
  6.        
  7.                    
  8.          
  9.        
  10.              
  11.                    
  12.                  
  13.                      
  14.                                  
  1. Camera type
  2. Aimed North
  3. Compass
  4. Radar mode
  5. Pause
  6. Play
  7. ここ間地度? (lit.: "Here between the areas of")
  8. Centi
  9. Mask
  10. Monitor
  11. Life signal
  12. State good
  13. Planet Earth
  14. Atmosphere regular
  1. Next to the compass button
  2. Next to the compass button (North orientation)
  3. Next to the compass button (camera orientation)
  4. Next to the pause button
  5. Next to the pause button (gameplay paused)
  6. Next to the pause button (gameplay going)
  7. Go Here! button
  8. Next to the slider at the left
  9. Top-left of the central frame
  10. Bottom-right of the central frame
  11. Bottom-left corner
  12. Bottom-left corner
  13. Bottom-right corner
  14. Bottom-right corner
Pause menu                   Hokotate Repeated several times, segmented most times
Lock-on                                  
                                                   
                             
Space library lite
Simple dictionary in the PIPAD
Just has the names
Bottom-right corner; "PIPAD" might be an early name for the KopPad
KopPad call initiating  
  1.                
  2.                                      
  3.                                        
  4.                    
  5.                
  6.              
  7.                                      
  8.                                
  1. To Koppai
  2. Receive signal player
  3. Transmit signal player
  4. Connecting
  5. Transmit
  6. Receive
  7. GPAD in communication
  8. Device for the crew
  1. Top-right corner, below "PNF-404"
  2. Top-left of the left icon
  3. Bottom-right of the right icon
  4. Between the two icons
  5. Below the caller's icon
  6. Below the receiver's icon
  7. Bottom-left corner; GPAD is the Japanese name for the KopPad
  8. Bottom-left corner
GamePad screen during end of day cutscene  
  1.                
  2.                  
  3.                                      
  4.                                
  1. To Koppai
  2. Login crew
  3. GPAD in communcation
  4. Device for the crew
  1. Top-right corner, below "PNF-404"
  2. Below icon
  3. Bottom-left corner; GPAD is the Japanese name for the KopPad
  4. Bottom-left corner
Fruit analysis  
  1.            
  2.        
  3.      
  1. Koppai
  2. Food
  3. Cat
  1. Top center
  2. Top-right of the scan reticle
  3. Bottom-left of the scan reticle
Spacesuit upgrade analysis           (Unknown) Either "OPPT" or "CPPT". This appears at the top-right of the object, and the rest of the text matches the fruit analysis screen. The same label also appears for when Louie or a Burgeoning Spiderwort berry is being scanned.
Bottles of juice  
  1.    
  2.                
  1. AJ
  2. Survival
  1. Text on the glass; possibly short for "apple juice"
  2. Text on the plastic
Juice shelf screen                     Cold drink
KopPad's frame File:Charlie Communicating With Drake.png         GPAD "GPAD" is the Japanese name for the KopPad.
KopPad's frame in prerelease versions File:Gamepad Communicator.jpg         PPAD
S.S. Drake exterior  
  1.      
  2.      
  3.       3
  4.     -    
  5.          
  6.        
  7.          
  8.            
  9.          
  10.              
  11.            
  1. WIU
  2. CAT
  3. PKM 3
  4. (Unknown)
  5. Space
  6. Ship
  7. ANTEN
  8. PROJCT
  9. CLOSE
  10. CAUTION
  11. DANGER
  1. Top half, in orange; probably a reference to the Wii U
  2. Top half, in orange, below cat symbol
  3. Top half, in orange; short for Pikmin 3.
  4. Below #1; one possible translation is "NI - NB"
  5. Top half, in gray
  6. Top half, in gray
  7. Near the top; short for "antenna"
  8. Bottom half, next to beam
  9. Bottom half
  10. Bottom half
  11. Bottom half
SPERO's visor                    
                   
Automatic
Ultrascope
Mission Mode and Bingo Battle screens                                                                     System start program for-Pikmin Three Bottom-right corner
Mission Mode platinum medals                               Pikmin platinum

See also