Pikmin 3

Koppaite text

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Throughout Pikmin 3, there are pieces of text written in Koppaite text. The language used consists of unique symbols which, together, form words. A parallel between it and the English language can easily be made, given that characters in Koppaite can be mapped to Latin letters, and with that, a direct English sentence can be obtained. Although largely original, the characters used in the language are similar to Latin characters, but with some changes.

Character map

Each character in the Koppaite language can be mapped to one or two English letters. There are only characters for the 26 English letters plus an extra, unknown one.

These characters are obtained from the font file in the game's data.

# Koppaite English
1   A
(or F)
2   B
(or J)
3   C
(or O)
4   D
(or Q)
5   E
1   F
(or A)
6   G
7   H
8   I
(or Y)
2   J
(or B)
9   K
(or Z)
10   L
11   M
(or X)
12   N
3   O
(or C)
13   P
4   Q
(or D)
14   R
(or V)
15   S
16   T
17   U
14   V
(or R)
18   W
10   X
(or M)
8   Y
(or I)
9   Z
(or K)
19   (Unknown)

List of Koppaite text

The following is a list of instances in which Koppaite text appears, and their translations.

Instance Image Koppaite Translation Notes
KopPad's frame File:Charlie Communicating With Drake.png         GPAD "GPAD" is the Japanese name for the KopPad.
SPERO's visor                    
                   
Automatic
Ultrascope
Radar  
  1.                    
  2.                    
  3.              
  4.                  
  5.          
  6.        
  7.                    
  8.          
  9.        
  10.              
  11.                    
  12.                  
  13.                      
  14.                                  
  1. Camera type
  2. Aimed North
  3. Compass
  4. Radar mode
  5. Pause
  6. Play
  7. (Unknown)
  8. Centi
  9. Mask
  10. Monitor
  11. Life signal
  12. State good
  13. Planet Earth
  14. Atmosphere regular
  1. Next to the compass button
  2. Next to the compass button (North orientation)
  3. Next to the compass button (camera orientation)
  4. Next to the pause button
  5. Next to the pause button (gameplay paused)
  6. Next to the pause button (gameplay going)
  7. Go Here! button
  8. Next to the slider at the left
  9. Top-left of the central frame
  10. Bottom-right of the central frame
  11. Bottom-left corner
  12. Bottom-left corner
  13. Bottom-right corner
  14. Bottom-right corner
Mission Mode platinum medals                               Pikmin platinum
Bottles of juice     AB (or AJ, or any combination)
Juice shelf screen                   Cold drink
S.S. Drake exterior
  1.      
  2.      
  3.       3
  4.     -    
  5.          
  6.        
  7.          
  1. WIU
  2. CAT
  3. PKM 3
  4. NI - NB (or NY - NJ, or any combination)
  5. Space
  6. Ship
  7. ANTEN (or FNTEN)
  1. In orange
  2. In orange, below cat symbol
  3. In orange
  4. Below #1
  5. Outer rim, in gray
  6. Outer rim, in gray

See also