showTechnical sublevel information
|
Internal cave name
|
{{{cave}}}
|
"Main" object maximum (?)
|
{{{enemymax}}}
|
"Treasure" object maximum (?)
|
{{{itemmax}}}
|
"Gate" object maximum (?)
|
{{{gatemax}}}
|
Dead end unit probability (?)
|
{{{capmax}}}
|
Number of rooms (?)
|
{{{rooms}}}
|
Corridor-to-room ratio (?)
|
{{{ctrratio}}}
|
Escape geyser (?)
|
{{{geyser}}}
|
Clogged hole (?)
|
{{{clog}}}
|
Cave units file (?)
|
{{{unitfile}}}
|
Lighting file (?)
|
{{{lightfile}}}
|
Background (?)
|
None
|
Cave units (?)
|
Info
Used to describe the technical aspects of a cave's sublevel. This data can be found in /user/Mukki/mapunits/caveinfo
.
Parameters
Parameter |
Mandatory |
Default |
Detailed description
|
2p
|
No |
|
If it's a 2-Player Battle cave, give this a value, like "y".
|
cave
|
Yes |
|
Internal name of the cave it's on.
|
enemymax
|
Yes |
|
Maximum number of "main" category objects. This is property {f002} (敵最大数).
|
itemmax
|
Yes |
|
Maximum number of "treasure" category objects. This is property {f003} (アイテム最大数).
|
gatemax
|
Yes |
|
Maximum number of "gate" category objects. This is property {f004} (ゲート最大数).
|
capmax
|
Yes |
|
Dead end unit probability. This is property {f014} (キャップ最大数).
|
rooms
|
Yes |
|
Number of rooms. This is property {f005} (ルーム数).
|
ctrratio
|
Yes |
|
Ratio between number of corridors and number of rooms. This is property {f006} (ルートの割合).
|
geyser
|
Yes |
|
Does it have an escape geyser? Write "Yes" or "No". This is property {f007} (帰還噴水(1=あり)).
|
unitfile
|
Yes |
|
Unit definition file, with the ".txt" included. This is property {f008} (使用ユニット).
|
lightfile
|
Yes |
|
Lighting definition file, with the ".ini" included. This is property {f009} (使用ライト).
|
bg
|
No |
|
Background model file. If none, omit it. This is property {f00A} (VRBOX).
|
clog
|
Yes |
|
Is the next sublevel's hole clogged? Write "Yes" or "No". This is property {f010} (階段を壊す岩で隠す(0=オフ 1=オン)).
|
hiddenfloor
|
Yes |
|
Hidden floor? This property is not shown on the table. This is property {f013} (隠し床).
|
units
|
Yes |
|
List of cave units. Use {{sublevel units}} for this.
|
Skeleton
This template includes two templates for {{sublevel units}} in the correct place.
{{sublevel technical
|2p =
|cave =
|enemymax =
|itemmax =
|gatemax =
|capmax =
|rooms =
|ctrratio =
|geyser =
|unitfile =
|lightfile =
|bg =
|clog =
|hiddenfloor =
|units =
{{sublevel units
||
||
||
||
||
||
}}
{{sublevel units
||
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}}
}}