5 day run

From Pikipedia, the Pikmin wiki
Revision as of 03:53, July 5, 2012 by 2.49.72.65 (talk) (Made the Route to fit for the newly discovered 7-day run, using Miles' run for what to do and where to go. Don't know how to change the title though.)
Jump to navigation Jump to search

A 7-day run is where a player completes Pikmin 2 in 7 days. It is similar to the 6-day run in Pikmin in the regard that this is the minimum known number of days that can be taken to collect all 201 treasures. It is achieved by collecting each type of Pikmin on the first possible day, each one day after the other, and completing the entire Wistful Wild in one day. The following is a brief outline of such a run. The collection of as many available overground treasures as can be managed in the first four days is recommended, so as to relieve some of the greater difficulty of later days.

Route

Day 1: Valley of Repose

  • This is as in any other run through the game.

Day 2: Valley of Repose

Day 3: Awakening Wood

Day 4: Valley of Repose

Day 5: Perplexing Pool

Day 6: Wistful Wild

Day 7: Awakening Wood

External links


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from 18th April to 13 May 2008.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.