Crystal Tunnels

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Crystal Tunnels
Sector 3 – Area A
The final shaft in Crystal Tunnels.
Treasures 3
Pikmin available Red Pikmin, Rock Pikmin
Pikmin discovered Rock Pikmin
Requirements Complete The Keeper of the Lake
Next area Echo Cavern (normal exit)
The Hollow Sky (secret exit)
Music


The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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Crystal Tunnels is the first area in the Sparkling Labyrinth sector of Hey! Pikmin. It takes place mostly inside a cave filled with crystals. This is where Rock Pikmin are first found in the game, where they play an important role in destroying crystals in the way. After one of the final drops in the area, the player can break a crystal to the left to access the secret exit, and go to The Hollow Sky, or take the right path to the normal exit, which leads to the Echo Cavern. Crystal Tunnels is the second of the two areas available in the eShop demo.


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Description

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Right at the start, there are some blocks of sand that need to be destroyed using the Pikmin hiding in a nearby bush. After digging down, a very light puzzle element is shown, in the form of a pathway that can no longer be accessed if the player destroys too many of the sand blocks. After descending some more, the path splits into two ways. To the left is a small drop, with walls lined with crystals that can be slid off of. At the bottom is a room, with the only exit blocked off by a crystal. Rock Pikmin on the other side notice the now trapped captain, and rush to take out the crystal in the way.

A Bouncy Mushroom is then used to go back up, even though the path is blocked by crystals that get destroyed as the Rock Pikmin bounce on the mushroom. Moving ahead, an enemy similar to a Calcified Crushblat is encountered. The road after that goes forward, but by destroying a crystal that serves as a ramp to get here, a different path can be taken into a hole.

On the other side of this hole is a room with green spiky enemies and Bouncy Mushrooms. Rock Pikmin must be thrown at the mushrooms to break a crystal at the top, which allows some more Rock Pikmin to join the crew. Hitting the green enemies that walk back and forth will make them stand in place.

Back in the main path, there are more crystals and sand blocks, and after that, there is a treasure that can only be accessed if the ramp crystal is not destroyed, the Grown-Up Dynamo, which is actually a red battery. Further ahead, there are more block puzzles and enemies, until the second treasure is found, the Attention-Getting Logo, which is a cartridge of The Legend of Zelda: Link's Awakening DX.

Further ahead, there are some more green spiky bugs that stand between a ledge where Olimar and the Pikmin end up at, and a ledge with the final treasure, the Snack Vault, which is an opened can of conserves. After some more crystals and enemies, the player comes across a split in the path. If they take the left, there's the pod waiting for Olimar, but if the player takes the right, they can through a path with more Sparklium, until they reach the pod in a different location. If the player takes the left exit, the pod will tell Olimar about how it detected Sparklium on the right, and tells Olimar to go check it out, but the stage forcefully ends right afterwards anyway.

For some reason, Rock Pikmin are likely to trip if the player walks back and forth on the section of the area where the cuscene where a Rock Pikmin that comes out of hiding bangs its head takes place. When the hole that leads to the Snack Vault is entered, a cutscene plays showing that the other side of the hole is blocked by a crystal. Two Rock Pikmin peek their heads from the hole and smash the crystal from inside, clearing the path. If the player does not have at least two Rock Pikmin, this cutscene just doesn't play at all, and the crystal there doesn't exist.

Cutscenes

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Cutscene Screenshot Trigger Description
Rock Pikmin introduction The Rock Pikmin introduction cutscene in Crystal Tunnels. The player falls down the shaft with crystals and approaches the crystal separating the shaft with the room to the right. Four Rock Pikmin are idling inside the room. One of them turns around and notices Olimar on the other side of the crystal. They all turn to Olimar, and rush in his direction. One by one, they all jump into the crystal, until the last one breaks it.
Crystal headbutt The crystal headbutt cutscene in Crystal Tunnels. The player goes out in the open and whistles the nearby stone. Four Rock Pikmin jump out from behind the stone. One of them smacks its head against a crystal directly on top of it. It falls to the floor lying down, but quickly gets back up, unharmed.
Doorway obstacle The doorway cutscene in Crystal Tunnels. The player heads right after the room with several Spearglubs, and enters the doorway with at least two Rock Pikmin. There is a crystal in front of the doorway exit. Two Rock Pikmin poke out from either side, step back into the doorway, and start jumping into the crystal. Eventually, it shatters. The Pikmin step out and move aside, and then Olimar and the rest of the crew exit the doorway together.

Pikmin locations

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Spot Location Pikmin Requirements Notes

Objects

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Treasures

Enemies

Obstacles

Others

Guide

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The strategies shown are just suggestions.

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Gallery

Names in other languages

Language Name Meaning
Flag of the Netherlands Dutch Glinstergangen Spark Path
Flag of France French Mine cristalline Crystalline mine
Flag of Germany German Die Kristallhöhle The Crystal Cave
Flag of Italy Italian Miniera di cristalli Crystal mine
Flag of Mexico Spanish (NoA) Mina cristalina Crystalline mine
Flag of Spain Spanish (NoE) Mina Cristalina Crystalline Mine