White Pikmin
White Pikmin | |
---|---|
Resistance | Poison |
Attack strength | : Average (10) : Below average (5) |
Mobility | High |
Throw | Average |
Digging speed | Unknown |
Carrying capacity | 1 |
White Pikmin (白ピクミン?) are a type of Pikmin, found in Pikmin 2 and Pikmin 3. They are the third type of Pikmin found in Pikmin 2, and are produced through Ivory Candypop Buds, the first of which are found the White Flower Garden. Like Purple Pikmin, their flowers are magenta rather than white. They are not present in Pikmin, and they are only found in the Mission and Bingo Battle modes of Pikmin 3. They are distinguished by their red eyes, pale color, small stature, and most of all, their relation to poison. In Pikmin 3, they are obtained from Ivory Candypop Buds, but can sometimes be found planted in the ground, in some areas. In this installment, they have some noticeable differences.
Traits and abilities
These Pikmin are smaller than other types of Pikmin. They have red compound eyes devoid of pupils, that allow them to locate treasures that are completely buried underground, which is demonstrated shortly after discovering them in the White Flower Garden. They are the fastest of all Pikmin, such that, when flowered, they run at least as quickly as leaders equipped with Rush Boots. In Pikmin 3, this is their main ability, as they are only found in Mission Mode, which requires carrying back treasures quickly. In Pikmin 3, they have weaker attack power than most other Pikmin, on par with Winged Pikmin.
White Pikmin also possess the unique ability to be able to stand through poisonous gases without choking. This makes them quite important when taking out poisonous enemies and destroying gas pipes, although other types of Pikmin might still be able to cause damage, with some difficulty. Upon being eaten, White Pikmin eject a poisonous fluid into the eater, which poisons them. This causes instant damage, and is often enough to kill smaller enemies, like a Dwarf Orange Bulborb. With that said, this does not prevent the Pikmin's death, so it should be used as a last resort. The damage dealt by poison is considerably weaker in Pikmin 3. For example, one White Pikmin is enough to kill one Red Bulborb in Pikmin 2, but 3-4 must be used to kill the same creature in Pikmin 3. In Pikmin 3, it is unknown if they are still immune to poisonous gas or can dig buried treasure, as neither problems are present in the game.
Discovery
Olimar first finds the White Pikmin in the White Flower Garden. On the 3rd sublevel, he runs across 3 Ivory Candypop Buds, and throws his available Pikmin into them to turn them into White Pikmin. Once he plucks one, the Hocotate ship immediately notices that they are much smaller than the others, but appear to be faster. As they leave for the next sublevel, the White Pikmin spot a buried treasure, alerting Olimar and Louie of their ability. White Pikmin are never officially discovered in Pikmin 3, but, as mentioned, do appear in certain Mission Mode and Bingo Battle stages.
Mandatory uses
White Pikmin are needed for the following treasures and tasks, as no other Pikmin type is up for the job, not even if exploits are used.
- Treasures
- Any and all fully buried treasures. Such a list can be found here.
- Enemies
- None
- Caves
- None
Recommended uses
White Pikmin are recommended for the following tasks, although they are not strictly necessary.
- Treasures
- Geographic Projection: There is a gate covered in gas pipes blocking the way to the treasure. Other Pikmin are able to destroy the gate as well, however, with persistent throws.
- Seed of Greed: The section of the Wistful Wild with this treasure is blocked off by two gates with gas pipes, each on different exits. The pipes can be destroyed with other Pikmin or the Gatling Groink's shots, though.
- Enemies
- None
- Caves
- Subterranean Complex: The entrance is locked by a poison gate, although it is possible to get a leader onto the ledge by using a carrying oversight. Other Pikmin types can also take down the gas pipes on certain throws.
- Snagret Hole: To reach the section of the map with the entrance to the Snagret Hole, a bridge must be built that has gas pipes around them. However, the gas pipes can be destroyed with other Pikmin types, although hardly, and it is also possible to use a carrying oversight to get a leader to the top of the ledge where the Sunseed Berry is, from the landing site.
- Dream Den: Same as the Seed of Greed.
- Other
- The yellow Onion is in a room closed off by a gate with gas pipes. It is, however, possible to use a carrying oversight to get to that room and bypass the gate. In addition, other Pikmin types can also, if ineffectively, destroy the gas pipes.
Venom and poison
White Pikmin are poisonous; if ingested by an enemy, they will poison their foe (with different enemies requiring different doses before dying). However, it is possible that White Pikmin may be venomous as well. Venom must be injected with a wound from the attacker, and although White Pikmin do not do that directly in any canon game, some hints in non-canon media indicate that they might be able to expel some hazardous material and use it similarly to venomous creatures.
On Occupational Hazards, a White Pikmin spews some form of acid at one point. The contents of the liquid are not known, but the fact that the Pikmin can expel it might mean that it is possible for White Pikmin to attack enemies by injecting this liquid, making them partially venomous. In the Super Smash Bros. games, when a White Pikmin pummels an enemy (either via Olimar's grab or side special attack), some "poison" particles are emitted and extra damage is caused, compared to a normal Pikmin strike. Once again, this could be an ability White Pikmin have to stab venom into their prey while attacking.
Although those points are ambiguous at best, the European version of their trophy in Super Smash Bros. for 3DS and Wii U does mention that they have venom.[1]
Although this information only applies to non-canon media, White Pikmin do emit a cloud of "poison" from their mouth area on their introduction cutscene. This could be a sign of a potential venom injection ability that goes unused by the Pikmin in the canon games.
In the Super Smash Bros. series
White Pikmin appear in Super Smash Bros. Brawl and Super Smash Bros. for 3DS and Wii U as a kind of Pikmin that Olimar is able to pull from the ground via his standard special move, Pikmin Pluck. They also appears as a trophy. They have the lowest vitality, and deliver the lowest amount of damage and knockback if Olimar uses them for his aerials and smashes, but when they latch onto an enemy, they deal poison damage, which is much more damaging than the pummeling of other Pikmin. White Pikmin can be thrown the farthest, despite this not being the case in the Pikmin games. In Brawl, they also appear as a sticker.
Brawl trophy
File:WhitePikTrophy.jpg | Description:
“A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by tossing them into ivory candypop buds and violet candypop buds. | |
How to obtain: Random appearance. | Type: Fighter |
Smash 4 trophy
- 3DS
- Wii U
Gallery
- Louie Whimin.png
Louie, about to throw a White Pikmin.
- White!.jpg
A White Pikmin.
- Specialpikmin.JPG
A White Pikmin and a Purple Pikmin carrying a red berry.
- Whitepurple2.jpg
A White Pikmin and a Purple Pikmin carrying the Time Capsule.
Clay artwork of a Purple and a White Pikmin from Pikmin 2.
- White.jpeg
Clay art of a fully-flowered White Pikmin.
- White Piks.jpg
The three stages of the White Pikmin: leaf, bud, and flower.
- Jpweb3.png
Alph and four White Pikmin in Pikmin 3's Mission Mode.
- Brawl White.PNG
A White Pikmin in Super Smash Bros. Brawl.
- White Pikmin Stickers.jpg
A White Pikmin sticker from Super Smash Bros. Brawl.
White Pikmin as seen in Super Smash Bros. for 3DS.
Trivia
- While carrying an object, White Pikmin will become slightly larger, about as large as any other Pikmin type. They revert to their original size once they stop carrying said object. This will occur in both Pikmin 2 and New Play Control! Pikmin 2.
- White Pikmin have a subtle shift from white to a purplish tint at the end of their limbs. This trait of color-shifting is uncommon in most Pikmin types, although it is much more noticeable in Winged Pikmin.
Names in other languages
Language | Name | Meaning |
---|---|---|
German | Weiße Pikmin |
See also
References
- ^ “These small, fast-footed Pikmin are white with red eyes. That ominous look they have might give you the chills, and you'd be right to be scared – the little blighters are poisonous! In this game, they'll hang on to any enemy you throw them at and generously share their venom with them.” – Trophy description in Super Smash Bros. for 3DS
Pikmin | |
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Types | Red Pikmin • Yellow Pikmin • Blue Pikmin • Purple Pikmin • White Pikmin Rock Pikmin • Winged Pikmin • Ice Pikmin • Bulbmin • Glow Pikmin |
Biology | Candypop Bud • Idle • Maturity • Onion • Flarlic • Pellet Pikmin extinction • Trip • Sprout • Seedling • Soul • Squad |
Abilities | Carry • Dig • Dodge • Fight • Hide |
Controls | Charge • Dismiss • Swarm • Pluck • Throw • Whistle |
Other | Decor Pikmin • Leafling • Mushroom Pikmin • Pikpik carrot |