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(Press 2 to make him lay down.) |
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*[[Pikmin family|Pikmin]] last longer when on fire or drowning. | *[[Pikmin family|Pikmin]] last longer when on fire or drowning. | ||
*The carrying numbers are like in [[Pikmin 2]], which means they show the color of the onion they are carried to. | *The carrying numbers are like in [[Pikmin 2]], which means they show the color of the onion they are carried to. | ||
*The | *The player can press up or down on the D-pad to cycle through the types of Pikmin they are holding, a feature which was first introduced in the [[GameCube]] version of [[Pikmin 2]]. | ||
*During the Bad Ending, Olimar's Ship make different malfunctioning noises. | *During the Bad Ending, Olimar's Ship make different malfunctioning noises. | ||
*The Credits play differently; Instead of going from the bottom of the screen to the top, | *The Credits play differently; Instead of going from the bottom of the screen to the top, they "roll" across the surface of the planet. Meteors will also occasionaly pass the screen in the background. | ||
==External Links== | ==External Links== |
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