New Play Control! Pikmin: Difference between revisions

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(Press 2 to make him lay down.)
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*[[Pikmin family|Pikmin]] last longer when on fire or drowning.
*[[Pikmin family|Pikmin]] last longer when on fire or drowning.
*The carrying numbers are like in [[Pikmin 2]], which means they show the color of the onion they are carried to.
*The carrying numbers are like in [[Pikmin 2]], which means they show the color of the onion they are carried to.
*The Player can now press up or down on the D-pad to cycle through the types of Pikmin they are holding, a feature which was first learned in the gamecube version of [[Pikmin 2]].
*The player can press up or down on the D-pad to cycle through the types of Pikmin they are holding, a feature which was first introduced in the [[GameCube]] version of [[Pikmin 2]].
*During the Bad Ending, Olimar's Ship make different malfunctioning noises.
*During the Bad Ending, Olimar's Ship make different malfunctioning noises.
*The Credits play differently; Instead of going from the bottom of the screen to the top, the "roll" across the surface of the planet. Meteors will also occasionaly pass the screen in the background.
*The Credits play differently; Instead of going from the bottom of the screen to the top, they "roll" across the surface of the planet. Meteors will also occasionaly pass the screen in the background.


==External Links==
==External Links==
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