Template:Infobox enemy: Difference between revisions
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m (As per the treasure infobox.) |
m (P3 tooltip) |
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! width="30%" style="background: #e6e9ff;" | [[Health|Hit points]] | ! width="30%" style="background: #e6e9ff;" | [[Health|Hit points]] | ||
| width = "70%" | {{#if:{{{hp1|}}} | {{tt|{{{hp1|}}}{{#if:{{{hp2|{{{hp3|}}}}}}| in ''[[Pikmin (game)|Pikmin]]''}}|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} {{#if:{{{hp2}}}|<br>}} }} {{#if:{{{hp2|}}} | {{tt|{{{hp2|}}}{{#if:{{{hp1|{{{hp3|}}}}}}| in ''[[Pikmin 2]]''}}|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} {{#if:{{{hp3}}}|<br>}} }} {{#if:{{{hp3|}}} | {{tt|{{{hp3|}}}{{#if:{{{hp1|{{{hp2|}}}}}}| in ''[[Pikmin 3]]''}}|}} }} {{#if:{{{hp1|}}}||{{#if:{{{hp2|}}}||{{#if:{{{hp3|}}}||N/A}}}}}} | | width = "70%" | {{#if:{{{hp1|}}} | {{tt|{{{hp1|}}}{{#if:{{{hp2|{{{hp3|}}}}}}| in ''[[Pikmin (game)|Pikmin]]''}}|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} {{#if:{{{hp2}}}|<br>}} }} {{#if:{{{hp2|}}} | {{tt|{{{hp2|}}}{{#if:{{{hp1|{{{hp3|}}}}}}| in ''[[Pikmin 2]]''}}|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} {{#if:{{{hp3}}}|<br>}} }} {{#if:{{{hp3|}}} | {{tt|{{{hp3|}}}{{#if:{{{hp1|{{{hp2|}}}}}}| in ''[[Pikmin 3]]''}}|For reference, in Pikmin 3, a Dwarf Red Bulborb has 100 HP, and a Red Bulborb has 1000.}} }} {{#if:{{{hp1|}}}||{{#if:{{{hp2|}}}||{{#if:{{{hp3|}}}||N/A}}}}}} | ||
{{#if:{{{pikmin2|}}}|{{Pipe}}- | {{#if:{{{pikmin2|}}}|{{Pipe}}- | ||
! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Piklopedia|Number]] | ! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Piklopedia|Number]] |
Revision as of 06:04, July 23, 2014
Infobox enemy | |
---|---|
Appears in | |
Scientific name | Unknown |
Family | Unknown |
Areas | None |
Challenge Mode levels | None |
Carry weight | N/A |
Max. carriers | N/A |
Size | Unknown |
Seed worth | N/A |
Attacks | N/A |
Hit points | N/A |
Use
{{Infobox enemy |pikmin = if it appears in Pikmin, give this parameter a value, like "y" |pikmin2 = ditto, but for Pikmin 2 |pikmin3 = ditto, but for Pikmin 3 |enemy_name = if the name differs from the page name, specify it here |image = the image name, including the extension |size = the image's size, in pixels (optional) |caption = the image's caption (optional) |icon = if it has an icon, specify the filename on the wiki here |custom_icon = if the icon is not a Piklopedia one, but instead, custom-made, give this a value like "y" |name = scientific name |family = family name |areas = areas in which it appears |underground = caves in which it appears |challenge = Challenge Mode levels in which it appears |2p = 2-Player Battle areas in which it appears |weight = its weight (use if the same in all games) |weight1 = its weight (Pikmin 1 value) |weight2 = its weight (Pikmin 2 value) |height = its height, in mm, as given by the e-Reader cards (use if the same in all games) |height1 = its height, in mm, as given by the e-Reader cards (Pikmin 1 value) |height2 = its height, in mm, as given by the e-Reader cards (Pikmin 2 value) |max_pikmin = the maximum number of Pikmin that can carry it (use if the same in all games) |max_pikmin1 = the maximum number of Pikmin that can carry it (Pikmin 1 value) |max_pikmin2 = the maximum number of Pikmin that can carry it (Pikmin 2 value) |seeds = number of seeds that are released when it's brought to an onion (use if the same in all games) |seeds1 = number of seeds that are released when it's brought to an onion (Pikmin 1 value) |seeds2 = number of seeds that are released when it's brought to an onion (Pikmin 2 value) |value = its value in Pokos |attacks = list of attacks (use if the same in all games) |attacks1 = list of attacks (Pikmin 1 value) |attacks2 = list of attacks (Pikmin 2 value) |hp1 = amount of health in Pikmin |hp2 = amount of health in Pikmin 2 |hp3 = amount of health in Pikmin 3 |piklopedia = Piklopedia number, leave empty if N/A |noicons = give it a value, like "y", to disable display of game icons (to avoid conflicts with other templates) |nocat = give it a value, like "y", to make the template not categorize the creature (for "creatures" that aren't creatures, like eggs) }}