Gate: Difference between revisions
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[[Image:Wall.JPG|thumb|left]] | [[Image:Wall.JPG|thumb|left]] | ||
[[Image:Destroyingwall.jpg|thumb|200px|right|A simple white | [[Image:Destroyingwall.jpg|thumb|200px|right|A simple white gate in Pikmin]] | ||
'''Gates''' are found in a number of different forms in both [[Pikmin series|Pikmin games]], which require different strategies to overcome them. They are the most common type of obstacle in Pikmin. Gates block paths to different areas and can be destroyed by [[Pikmin (species)|Pikmin]]; just swarm them onto the structure. As time passes, the length of which depends on the number and type of Pikmin working on razing the gate and the type of gate, it will lower in three distinct stages, finally collapsing to the ground with the characteristic 'completion sound'. | '''Gates''' are found in a number of different forms in both [[Pikmin series|Pikmin games]], which require different strategies to overcome them. They are the most common type of obstacle in Pikmin. Gates block paths to different areas and can be destroyed by [[Pikmin (species)|Pikmin]]; just swarm them onto the structure. As time passes, the length of which depends on the number and type of Pikmin working on razing the gate and the type of gate, it will lower in three distinct stages, finally collapsing to the ground with the characteristic 'completion sound'. | ||
==Variations== | ==Variations== | ||
There are four major variations in gate structure: | There are four major variations in gate structure: | ||
*White Bramble Gates are the most basic, and take a relatively short amount of time to destroy. | *White gates (also known as '''white Bramble Gates''') are the most basic, and take a relatively short amount of time to destroy. | ||
*Black Bramble Gates that are made up of a lattice-like pattern are stronger, but any Pikmin can still remove them. | *Black gates (also known as '''black Bramble Gates''') that are made up of a lattice-like pattern are stronger, but any Pikmin can still remove them. | ||
*Electric fences consist of metal with [[Hazards#Electricity|electricity]] running through; of course, only Yellow Pikmin can help with clearing these out of the way. | *Electric fences consist of metal with [[Hazards#Electricity|electricity]] running through; of course, only [[Yellow Pikmin]] can help with clearing these out of the way. | ||
*stone gates, found only in [[Pikmin 1]], require the Yellow Pikmin again, this time due to their affinity for [[ | *stone gates, found only in [[Pikmin 1]], require the Yellow Pikmin again, this time due to their affinity for [[bomb-rocks]]. Each blast from a bomb-rock makes the wall fall to a lower stage. There are three colour variations here: white stone gates, which require only two bomb-rocks, gray ones, which require three, and black stone gates, which require nine bomb-rocks. | ||
[[Image:Poison Gate.png|thumb|A black poison | [[Image:Poison Gate.png|thumb|A black poison gate.]] | ||
Ordinary black and white | Ordinary black and white gates can also be found with pipes emitting [[Hazards#Poison|poison gas]] within, found only in [[Pikmin 2]]. These require the resistance of [[White Pikmin]]. | ||
==Locations== | ==Locations== | ||
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===Pikmin=== | ===Pikmin=== | ||
'''[[The Impact Site]]:''' | '''[[The Impact Site]]:''' | ||
*1 white | *1 white gate | ||
*1 gray stone gate | *1 gray stone gate | ||
'''[[The Forest of Hope]]:''' | '''[[The Forest of Hope]]:''' | ||
*3 white | *3 white gates | ||
*2 black | *2 black gates | ||
*3 gray stone gates | *3 gray stone gates | ||
*1 black stone gate | *1 black stone gate | ||
'''[[The Forest Navel]]:''' | '''[[The Forest Navel]]:''' | ||
*1 white | *1 white gates | ||
*2 black | *2 black gates | ||
*3 gray stone gates | *3 gray stone gates | ||
*2 black stone gates | *2 black stone gates | ||
'''[[The Distant Spring]]:''' | '''[[The Distant Spring]]:''' | ||
*2 white | *2 white gates | ||
*1 black | *1 black gates | ||
*1 white stone gate | *1 white stone gate | ||
*1 black stone gate | *1 black stone gate | ||
'''[[The Final Trial]]:''' | '''[[The Final Trial]]:''' | ||
*2 white | *2 white gates | ||
*1 white stone gate | *1 white stone gate | ||
===Pikmin 2=== | ===Pikmin 2=== | ||
'''[[Valley of Repose]]:''' | '''[[Valley of Repose]]:''' | ||
*2 white | *2 white gates | ||
*1 poison | *1 poison gates | ||
'''[[Awakening Wood]]:''' | '''[[Awakening Wood]]:''' | ||
*2 white | *2 white gates | ||
*2 poison | *2 poison gates | ||
*2 electric fences | *2 electric fences | ||
'''[[Perplexing Pool]]:''' | '''[[Perplexing Pool]]:''' | ||
*1 white | *1 white gates | ||
*2 black | *2 black gates | ||
*1 poison | *1 poison gates | ||
*3 electric fences | *3 electric fences | ||
'''[[Wistful Wild]]:''' | '''[[Wistful Wild]]:''' | ||
*1 white | *1 white gates | ||
*2 black | *2 black gates | ||
*1 electric fence | *1 electric fence | ||
== Gate strength == | == Gate strength == | ||
The strength of both colors of | The strength of both colors of normal gate varies greatly through both Pikmin games, though those above ground tend in general to be much sturdier than the randomly generated ones in [[cave]]s in Pikmin 2. An exception to this is the white gates that enclose the [[Emperor Bulblax]] arena at the [[Final Trial]] in the first Pikmin game, which are exceptionally frail for above-ground gates. | ||
== Minor Glitch == | == Minor Glitch == | ||
[[Image:Gate Glitch.JPG|thumb|100px|The submerged part is seen next to the "10"]] | [[Image:Gate Glitch.JPG|thumb|100px|The submerged part is seen next to the "10"]] | ||
A visual glitch that occurs with certain | A visual glitch that occurs with certain gates allows them still to be visible underground when parts are submerged. Once the entire gate has been torn down, everything appears normal again. This is best seen [[Cave|underground]] in Pikmin 2, and in [[The Forest Navel]] in Pikmin 1. In the latter case, it is a simple black gate near a [[Fiery Blowhog]] and a [[Pellet Posy]] growing in the pool. | ||
[[Category:Obstacles]] | [[Category:Obstacles]] |
Revision as of 15:04, April 11, 2009
Gates are found in a number of different forms in both Pikmin games, which require different strategies to overcome them. They are the most common type of obstacle in Pikmin. Gates block paths to different areas and can be destroyed by Pikmin; just swarm them onto the structure. As time passes, the length of which depends on the number and type of Pikmin working on razing the gate and the type of gate, it will lower in three distinct stages, finally collapsing to the ground with the characteristic 'completion sound'.
Variations
There are four major variations in gate structure:
- White gates (also known as white Bramble Gates) are the most basic, and take a relatively short amount of time to destroy.
- Black gates (also known as black Bramble Gates) that are made up of a lattice-like pattern are stronger, but any Pikmin can still remove them.
- Electric fences consist of metal with electricity running through; of course, only Yellow Pikmin can help with clearing these out of the way.
- stone gates, found only in Pikmin 1, require the Yellow Pikmin again, this time due to their affinity for bomb-rocks. Each blast from a bomb-rock makes the wall fall to a lower stage. There are three colour variations here: white stone gates, which require only two bomb-rocks, gray ones, which require three, and black stone gates, which require nine bomb-rocks.
Ordinary black and white gates can also be found with pipes emitting poison gas within, found only in Pikmin 2. These require the resistance of White Pikmin.
Locations
This is a list of the locations of each type of gate (above ground only: underground numbers vary).
Pikmin
- 1 white gate
- 1 gray stone gate
- 3 white gates
- 2 black gates
- 3 gray stone gates
- 1 black stone gate
- 1 white gates
- 2 black gates
- 3 gray stone gates
- 2 black stone gates
- 2 white gates
- 1 black gates
- 1 white stone gate
- 1 black stone gate
- 2 white gates
- 1 white stone gate
Pikmin 2
- 2 white gates
- 1 poison gates
- 2 white gates
- 2 poison gates
- 2 electric fences
- 1 white gates
- 2 black gates
- 1 poison gates
- 3 electric fences
- 1 white gates
- 2 black gates
- 1 electric fence
Gate strength
The strength of both colors of normal gate varies greatly through both Pikmin games, though those above ground tend in general to be much sturdier than the randomly generated ones in caves in Pikmin 2. An exception to this is the white gates that enclose the Emperor Bulblax arena at the Final Trial in the first Pikmin game, which are exceptionally frail for above-ground gates.
Minor Glitch
A visual glitch that occurs with certain gates allows them still to be visible underground when parts are submerged. Once the entire gate has been torn down, everything appears normal again. This is best seen underground in Pikmin 2, and in The Forest Navel in Pikmin 1. In the latter case, it is a simple black gate near a Fiery Blowhog and a Pellet Posy growing in the pool.