Template:Infobox enemy: Difference between revisions
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m (Linked to Health.) |
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{{game icons|pikmin={{{pikmin|}}}|pikmin2={{{pikmin2|}}}|pikmin3={{{pikmin3|}}}}} | {{game icons|pikmin={{{pikmin|}}}|pikmin2={{{pikmin2|}}}|pikmin3={{{pikmin3|}}}}} | ||
{| class="infobox" align="right" style="width: 27em; font-size: 82%; text-align: left; border-style: solid; border-width: 1px; border-color: grey" | {| class="infobox" align="right" style="width: 27em; font-size: 82%; text-align: left; border-style: solid; border-width: 1px; border-color: grey" | ||
! colspan="2" style="font-size: 140%; background: #ccf; text-align: center;" | ''{{PAGENAME}}'' | ! colspan="2" style="font-size: 140%; background: #ccf; text-align: center;" | | ||
{{#if:{{{icon|}}} | | |||
{{{!}} style = "width:100%;" | |||
{{!}} style = "vertical-align: middle; padding-left: 32px;" {{!}} ''{{{enemy_name|{{PAGENAME}} }}}'' | |||
{{!}} style = "width: 32px;" {{!}} [[File:{{{icon}}}|Piklopedia icon.]] | |||
{{!}}} | ''{{{enemy_name|{{PAGENAME}} }}}'' }} | |||
|- | |- | ||
{{#if:{{{image|}}}|! colspan="2" style="background: #fff; text-align: center;" {{!}} [[Image:{{{image}}}|{{{size}}}]]|}} | {{#if:{{{image|}}}|! colspan="2" style="background: #fff; text-align: center;" {{!}} [[Image:{{{image}}}|{{{size}}}]]|}} | ||
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|pikmin2 = ditto, but for Pikmin 2 | |pikmin2 = ditto, but for Pikmin 2 | ||
|pikmin3 = ditto, but for Pikmin 3 | |pikmin3 = ditto, but for Pikmin 3 | ||
|enemy_name = if the name differs from the page name, specify it here | |||
|image = the image name, including the extension | |image = the image name, including the extension | ||
|size = the image's size, in pixels (optional) | |size = the image's size, in pixels (optional) | ||
|caption = the image's caption (optional) | |caption = the image's caption (optional) | ||
|icon = if it has a Piklopedia icon, specify the filename on the wiki here | |||
|name = scientific name | |name = scientific name | ||
|family = family name | |family = family name |
Revision as of 14:55, February 2, 2014
Infobox enemy | |
---|---|
Appears in | |
Scientific name | Unknown |
Family | Unknown |
Areas | None |
Challenge Mode levels | None |
Carry weight | N/A |
Max. carriers | N/A |
Size | Unknown |
Seed worth | N/A |
Attacks | N/A |
Hit points | N/A |
Use
{{Infobox enemy |pikmin = if it appears in Pikmin, give this parameter a value, like ''y'' |pikmin2 = ditto, but for Pikmin 2 |pikmin3 = ditto, but for Pikmin 3 |enemy_name = if the name differs from the page name, specify it here |image = the image name, including the extension |size = the image's size, in pixels (optional) |caption = the image's caption (optional) |icon = if it has a Piklopedia icon, specify the filename on the wiki here |name = scientific name |family = family name |areas = areas in which it appears |underground = caves in which it appears |challenge = Challenge Mode levels in which it appears |2p = 2-Player Battle areas in which it appears |weight = its weight (use if the same in all games) |weight1 = its weight (Pikmin 1 value) |weight2 = its weight (Pikmin 2 value) |height = its height, in mm, as given by the e-Reader cards (use if the same in all games) |height1 = its height, in mm, as given by the e-Reader cards (Pikmin 1 value) |height2 = its height, in mm, as given by the e-Reader cards (Pikmin 2 value) |max_pikmin = the maximum number of Pikmin that can carry it (use if the same in all games) |max_pikmin1 = the maximum number of Pikmin that can carry it (Pikmin 1 value) |max_pikmin2 = the maximum number of Pikmin that can carry it (Pikmin 2 value) |seeds = number of seeds that are released when it's brought to an onion (use if the same in all games) |seeds1 = number of seeds that are released when it's brought to an onion (Pikmin 1 value) |seeds2 = number of seeds that are released when it's brought to an onion (Pikmin 2 value) |value = its value in Pokos |attacks = list of attacks (use if the same in all games) |attacks1 = list of attacks (Pikmin 1 value) |attacks2 = list of attacks (Pikmin 2 value) |vitality = amount of health (use if the same in all games) |vitality1 = amount of health (Pikmin 1 value) |vitality2 = amount of health (Pikmin 2 value) }}