Three Color Training: Difference between revisions
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(Fixed time info and elaborated Pikmin maturity, as per the in-game files.) |
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{{infobox challenge | {{infobox challenge | ||
|image=Three Color Training.jpg | |image=Three Color Training.jpg | ||
|size= | |size=250px | ||
|sublevels=1 | |sublevels=1 | ||
|yellow=30 | |yellow=30 | ||
|yellowm=l | |||
|white=15 | |white=15 | ||
|whitem=l | |||
|purple=15 | |purple=15 | ||
|purplem=l | |||
|spicy=2 | |spicy=2 | ||
|gridcol=2 | |||
|gridrow=4 | |||
}} | }} | ||
The seventeenth level in ''[[Pikmin 2]]'''s [[Challenge Mode (Pikmin 2)|Challenge Mode]]. There are [[Hazards|Poison pipes]], [[Anode Beetle]]s, and one [[Gatling Groink]] atop a tower. | |||
The | |||
==Sublevel 1== | ==Sublevel 1== | ||
*'''Time''': 230 | *'''Time''': 230 | ||
*''' | *'''Treasures''' | ||
**[[Anode | **[[Flame Tiller]] (buried) | ||
**[[ | **[[Unknown Merit]] (inside Anode Beetles) | ||
* | **[[Sulking Antenna]] | ||
**[[Fossilized Ursidae]] | |||
**[[Regal Diamond]] (buried) | |||
**[[The Key]] | **[[The Key]] | ||
If you are just going for the Pink Flower, use this strategy: send one [[captain]] without any [[Pikmin Family|Pikmin]] to the Gatling Groink and find a spot where it can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the Key. Hopefully the exit will appear somewhere easy. | |||
{{CM}} | {{CM}} | ||
Revision as of 13:08, November 26, 2013
Three Color Training | |||
---|---|---|---|
Sublevels | 1 | Ultra-bitter sprays | 0 |
Red Pikmin | 0 | Ultra-spicy sprays | 2 |
Yellow Pikmin | 30 | ||
Blue Pikmin | 0 | ||
White Pikmin | 15 | ||
Purple Pikmin | 15 | ||
Bulbmin | 0 |
The seventeenth level in Pikmin 2's Challenge Mode. There are Poison pipes, Anode Beetles, and one Gatling Groink atop a tower.
Sublevel 1
- Time: 230
- Treasures
- Flame Tiller (buried)
- Unknown Merit (inside Anode Beetles)
- Sulking Antenna
- Fossilized Ursidae
- Regal Diamond (buried)
- The Key
If you are just going for the Pink Flower, use this strategy: send one captain without any Pikmin to the Gatling Groink and find a spot where it can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the Key. Hopefully the exit will appear somewhere easy.