Brawl Yard: Difference between revisions
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{{game icons|p2=y}} | |||
[[Image:Brawl Yard.jpg|thumb|The Brawl Yard]] | |||
'''Brawl Yard''' is a [[2-Player mode]] arena in ''[[Pikmin 2]]'', and as its name suggests, it is a yard setting, similar to the second [[sublevel]] in [[Snagret Hole]]. An overturned bucket is in the middle of the area, which can be used as shelter from the [[Decorated Cannon Beetle]]s. | |||
== Enemies == | == Enemies == | ||
* | *[[Decorated Cannon Beetle]] | ||
*[[Cloaking Burrow-nit]] | *[[Cloaking Burrow-nit]] | ||
*[[Skitter Leaf]] | *[[Skitter Leaf]] | ||
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== Border glitch == | == Border glitch == | ||
There is also an interesting, albeit abusable [[:Category: Glitches|glitch]] involved that allows [[Olimar]] and [[Louie]] to leave the border. The player should throw the Pikmin over the barrier, then walk to a Decorated Cannon Beetle that is near the [[Wall|wall]]. He/she should attack it, and when it | There is also an interesting, albeit abusable [[:Category: Glitches|glitch]] involved that allows [[Olimar]] and [[Louie]] to leave the border. The player should throw the Pikmin over the barrier, then walk to a Decorated Cannon Beetle that is near the [[Wall Glitches|wall]]. He/she should attack it, and when it tackles, walk in front of it; it might just throw a leader over the level boundary. This makes it possible to take the opponent's marble from behind. However, a second, invisible barrier will hinder the player from distancing too much from the yard. | ||
{{2P}} | |||
Revision as of 16:49, June 29, 2013
Brawl Yard is a 2-Player mode arena in Pikmin 2, and as its name suggests, it is a yard setting, similar to the second sublevel in Snagret Hole. An overturned bucket is in the middle of the area, which can be used as shelter from the Decorated Cannon Beetles.
Enemies
Border glitch
There is also an interesting, albeit abusable glitch involved that allows Olimar and Louie to leave the border. The player should throw the Pikmin over the barrier, then walk to a Decorated Cannon Beetle that is near the wall. He/she should attack it, and when it tackles, walk in front of it; it might just throw a leader over the level boundary. This makes it possible to take the opponent's marble from behind. However, a second, invisible barrier will hinder the player from distancing too much from the yard.