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*The Angle Maze features a [[Raging Long Legs]] in one of its variations. It is the only battle-map to include a boss enemy. | *The Angle Maze features a [[Raging Long Legs]] in one of its variations. It is the only battle-map to include a boss enemy. | ||
=== | ===Victory reactions=== | ||
[[Image:2-player reactions.png|thumb|right|60px|Facial expressions for each of the captains.]] | [[Image:2-player reactions.png|thumb|right|60px|Facial expressions for each of the captains.]] | ||
The [[Captain]]s' faces on the main 2-player Battle screen change depending on the current score leader. If the leader is one point ahead, that player's captain will smile, and the other captain will frown. If the leader is three points ahead, the leader's captain will grin, and the other will be very angry. | The [[Captain]]s' faces on the main 2-player Battle screen change depending on the current score leader. If the leader is one point ahead, that player's captain will smile, and the other captain will frown. If the leader is three points ahead, the leader's captain will grin, and the other will be very angry. | ||
If the scores are the same for both players, both captains will have a neutral expression. | If the scores are the same for both players, both captains will have a neutral expression. | ||
Each captain has his own victory tune. Though they follow the same melody, the Pikmin will call out the name of whoever won once the tune finishes. If one of the players loses through excess damage to the suit or Pikmin extinction, the themes will have a slight variation in rhythm similar to the difference in the story-mode levels. In the case of a tie, a different tune plays and both the captain's names will be called out by the Pikmin. The tunes changes with each type of tie. | |||
Excluding the variation on the Pikmin chorus, there are eight different themes that can play: one player wins, Olimar loses due to extinction, Olimar loses due to damage, Louie loses due to extinction, Louie loses due to damage, draw by simultaneous marble-collection, draw by simultaneous extinction, and draw by simultaneous damage. | |||
==See also== | ==See also== |
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