Template talk:P1 areas: Difference between revisions
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:Hah, just realised I ripped the Pikmin 2 map a while back and never uploaded it. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> | :Hah, just realised I ripped the Pikmin 2 map a while back and never uploaded it. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> | ||
:...Wait, although it came from the Pikmin 2 data, apparently it's the first game's. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> |
Revision as of 13:07, October 20, 2010
Gamefreak75 discussed a good idea on Talk:Areas#Nav Map, so I decided to add it to this template. I didn't complete it because I haven't played Pikmin 2 yet, so there's no way I'm going to make a map of it. Someone that has a ROM for it can get the texture used on the world map (if there is one) with Dolphin (the emulator), and create an imagemap. Well, while that isn't done, this template is incomplete and is making our pages look ugly, so hop to it! {EspyoT} 14:47, 17 October 2010 (EDT)