Anode Dweevil: Difference between revisions

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[[Image:38anodedweevil.png|thumb|right|An Anode Dweevil in the Piklopedia.]]
{{Infobox enemy
 
|image=38anodedweevil.png‎
'''Anode Dweevil'''
|size=270px
 
|name=Mandarachnia volticula
'''''Mandarachnia volticula'''''
|family=Dweevil
|areas=None
|underground=[[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]]
|weight=3
|weight1=
|max_pikmin=6
|max_pikmin1=
|seeds=
|value=2
|attacks=Discharges electricity}}


The '''Anode Dweevil''' is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill your Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Also, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well, but take great care.
The '''Anode Dweevil''' is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill your Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Also, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well, but take great care.
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Run up to it and attack it until you see it glowing, if you have the [[Dream Material]], keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.
Run up to it and attack it until you see it glowing, if you have the [[Dream Material]], keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.


[[Category:Dweevils]]
{{Enemies}}
{{Enemies}}

Revision as of 18:56, February 26, 2008

Anode Dweevil
An Anode Dweevil in the Piklopedia.
Appears in N/A
Scientific name Mandarachnia volticula
Family Dweevil
Areas None
Attacks Discharges electricity

The Anode Dweevil is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill your Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes Yellow Pikmin the best choice in battle. Also, since Purple Pikmin can stun any small Dweevil, they will also work well, but take great care.

{{notes:enemy/{{{2}}}|block=y}}

How to Kill

Artwork of an Anode Dweevil.
An Anode Dweevil.

Pikmin

Attack it with yellows. If you don't have Yellow Pikmin, it's probably better to kill it with your captains. Purples also work as they have a hundred percent chance of stunning any small Dweevil.

Captains

Run up to it and attack it until you see it glowing, if you have the Dream Material, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.