Forum:Enemy hitpoints: Difference between revisions
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Revision as of 16:59, November 18, 2009
Hello. I have determined a lot of the enemies' hitpoints in Pikmin 2. It was a long and painful job, but I did it because I was curious and bored. I was wondering if it would be alright to add health to the enemy infoboxes for all enemies? For example, under the Dwarf Red Bulborb, you could probably put health under the 'attacks' box, with the value on the right (20). For enemies with an undetermined amount of health, you could probably just put N/A for the moment.
To ppl who probably think I am wrong, I determined the health from enemies by using blue, white, and yellow pikmin. Since blue, yellow, and white pikmin all deal the same amount of damage and aren't stronger then any other pikmin, I assumed those 3 all dead 1 DMG. I first started with a Dwarf Red Bulborb. I simply threw a blue Pikmin near it without killed it by throwing one directly on top and counting every time I heard the pikmin make the smacking attacking noise thing. Usually the bulborb manages to eat one, so then I just continue to throw another. Using this strategy. I found out that the Dwarf Red Bulborb has 20 HP. The number was probably off and was 21 hits or 22, but I usually just round it to what makes more sense. I thought this was pretty cool, since I found out there are some enemies with unusual amounts of health. For example, I discovered the Munge Dweevil has 30 HP, but the rest of the little dweevils in the family (excluding the Volatile Dweevil) have 12. Some other stuff discovered:
-Snow Bulborb has 15 HP, but the other 2 dwarves have 20. -Hermit Crawmad has 50 HP. -Yellow Wollywog has 70 HP (working on finding out the grey Wollygog's). -Fiery and Watery Blowhogs have 90 HP. I'm dead serious... try it out yourself. -Shearwigs have 20 HP.
All the flying enemies' health are really hard to determine since they usually shake off a single Pikmin that lands on them. I was experimenting with the Withering and Puffy Blowhogs using a Purple, and with some math estimated that the Withering's HP is aprox. 135 and the Puffy's is 225. I could be way off, but w/e lol. Anyway thx for taking time to reading this and hope you like this idea.
SniperPikmin (i'll make an account soon)
74.101.1.41 01:55, November 16, 2009 (UTC)
We need more people like you. This is perhaps the single most productive post I have seen in a year. Join the wikia and become active :D I wonder if someone could look at the code of the game and determine what the values of the hp are in the programming. Maybe using some AR like device? I also wonder if, say, a purple's attack is different on a flying enemy than a Terrestrial one. And if, say, a Pikmin's attack is not necessarily dependent on its attack motions. It also would make sense that the dwarf snow bulborbs are weaker, because one encounters them earlier in the game. So, Sniper, do you belong to any other wikias or Pikmin sites? 68.39.16.71 14:31, November 16, 2009 (UTC) (IAMAHIPO_ocolor)
Also, what about the recharge rate of enemies? For example, if you take a white pikmin and throw it at a creeping chrysanthemum, neither will ever die b/c the white pikmin is too fast to be eaten when the CC eats, and the CC regenerates health faster than 1 pikmin deals. This could really effect some enemies. 68.39.16.71 19:04, November 16, 2009 (UTC)
This is SniperPikmin again. Wow thanks for the appreciation everyone! I thought I'd get laughed at or somethin and I didn't really think this would make sense to some people cause' i had a hard time explaining it lol. I'll join soon I'm just to lazy to make an account lol. Anyway, as of what I know of right now, a Pikmin's attack is not different with flying or terrestrial enemies. For example, a blue, yellow, or white pikmin's attack power would be no different from a Fiery Blowhog or Watery Blowhog. I also discovered that Red Pikmin actually do deal 2x as much damage as the others like the manuals said (2), and I also found out that Purples deal 3. I haven't determined how much their stun attack does though. I could be off about the purples BTW. And yes, the recharge rate of some enemies is a problem. Creatures like the Spotty Bulborbs and the Groinks would be pretty hard to determine. Even the 2 airborne blowhogs which I experimented with had a very slow recharge rate that I had to cope with. And no, I don't belong to any other wikias or pikmin sites. I'm just a die-hard pikmin fan who felt like contributing to the community! 74.101.1.41 20:30, November 16, 2009 (UTC)
- If I burn the game to my computer I may be able to poke around the coding and find some stats. Although a Certain Programmer may be able to do it with more success I'm ~LonelyTurret~ And I approve this message.
About flying enemies having more HP than land enemies, it's impossible to tell either way, since enemy species have different HP anyway, so you wouldn't know if the difference is because they're flying or because of what exact species they are. It's a pretty silly concept.
Next, I'm thinking about when Pikmin land on the enemies: that little squelch sound you hear when they first latch on, is damage done then? If so, is it equal to one hit or different (obviously for enemies where it's not a one-hit kill)? It's worth looking into for accuracy. You say you throw the Pikmin near them and let it attack, but obviously you can't do that for Dweevils, which are pretty low on HP and so it matters. It would also make more of a difference if you're not counting this for flying enemies, where they get thrown off a lot of times.
Concerning the regeneration, it's pretty simple. First, count the total number of hits it takes to kill the creature and the time it takes to do this (it doesn't matter if it gets thrown off at all, as long as its HP never completely fills again; you just need to know how long it takes). Then, from full life, harm the beast to exactly half its life and time how long it takes it to revive. (Using half as it's easiest to measure; can't deplete all its HP, obviously. Maybe 3/4 would work fine too.) You can calculate the HP from those measurements.
By the way, I don't have access to the game at the moment, as a few of you know already, and won't do for another month.GP
- The only probelem I see is the health of enemies from Pikmin 1 and 2, because the Burrowing Snagret in Pikmin 1 had tons more Hp then it does in Pikmin 2, but other than that, this plan seems failproof.--FREAK ~Game Freak~OUT!
- I too shall run tests on enemies. We can make a chart somewhere. Liek this but with enemies and Pikmin 1/ Pikmin 2 I'm ~LonelyTurret~ And I approve this message.
Sniper again. I wasn't trying to say all flying enemies have more health than others. I was saying that the damage dealt to a flying enemy is no different than dealing it to a ground enemy. Also, remember I could be wrong about the 2 airborne blowhogs' hitpoints since they had a very slow regeneration. Anyway, the little squelching sound Pikmin make when landing on an enemy is something that interested me as well at the time. I know Purple Pikmin deal damage on impact, but the others seem to interest me. I was experimenting with Water Dumples which seem to have 15 health by fighting it 2 ways. The first way was simply taking the one pikmin and throwing it near it or swarming it. The pikmin would usually smack it once, then latch on to it (which doesn't make the squelch sound), and start dealing damage that way. The 2nd way kind of got me a little confused. Instead I started throwing the pikmin directly on it instead so it would make the squelching noise when landing on it. What was odd was that I sometimes noticed the health drop down 1 when the Pikmin "squelched" onto the Water Dumple. The attack following the squelch didn't seem to do damage, but the ones following the previous attack do. I also noticed that sometimes damage is usually dealt a couple of milliseconds before the pikmin actually makes the smacking noise. My theory at first was just that the timing is just off in the programming, and the damage inflicted on the squelch is really just the first attack that the pikmin makes. Ehh its kinda confusing and i rly wish i could make a video instead to help me explain it better. And yea, Pikmin 1 enemies would be a problem as well, but I'll try to devote some time to it as well. If you were to start a chart any time soon, I'm pretty positive about the health values of all the lower-tier enemies in Pikmin 2 and could probably help out. Thanks for readin.
- I wasn't trying to say all flying enemies have more health than others. - No, hipo did. And right, I think this would make sense in the infobox, with its own row (or rows if different HP in Pikmin/2), and the 'HP' subtitle would like to Pikmin:Hitpoints or something similar, where there's an explanation that the numbers are unofficial and how they're worked out. If a few people started doing this, it would help to reduce errors by checking your results against others.
- ...I'm sure bosses like TD and RLL will be fun. TD will probably need a number for each weapon separately and its final form, if at all possible.GP
Great idea, Sniper. Has anyone other than me ever wondered how much damage the Captain punch does compared to Pikmin? We could put that on the Olimar character page... Muramasan13 00:48, November 18, 2009 (UTC)
- I will test with, Whites, Reds, Purples, Captains, And Landings (Red, White, And Purple I'm ~LonelyTurret~ And I approve this message.
Good question. I noticed that Captains deal slightly less damage than a blue, yellow, and white pikmin. The value could be somewhere between 0.1 and 0.99, but is most likely 0.50. This is the damage that captains deal from their normal punch BTW (not their 1-2-3 punch!). However, I noticed that Captains seem to deal the same amount of damage as normal pikmin when punching a petrified enemy. To prove this, I tested this on a Dwarf Red Bulborb- punching it while petrified. The moment the creature broke free, I petrified it another time and resumed punching it. In the end, it died within 20-22 hits, same as a normal pikmin. Therefore, this could be another method of determining enemy hitpoints! Anyway, I'm gonna fire up my gamecube rite now and experiment a little more and post a huge list of my results within the next few hours. Cya then! SniperPikmin 01:05, November 18, 2009 (UTC)
- I needa experiment tomorrow, my dad is in a crappy mood tody and will destroy my Wii if I get on.--FREAK ~Game Freak~OUT!
So after redoing some of the enemy tests again, I have made a few mistakes. They still could be wrong, but I look forward to see what other people are discovering...
- Anode Dweevil: 13.
- Armored Cannon Beetle Larva: 90.
- Caustic Dweevil: 13.
- Cloaking Burrow-nit: 30.
- Dwarf Bulbear: 40... maybe 36.
- Dwarf Orange Bulborb: 18.
- Dwarf Red Bulborb: 18.
- Female Sheargrub: 5.
- Fiery Blowhog: 90.
- Fiery Dweevil: 13.
- Male Sheargrub: 5.
- Mamuta: 35.
- Munge Dweevil: 30.
- Ravenous Whiskerpillar: 18?
- Skitter Leaf: 12.
- Snow Bulborb: 15.
- Swooping Snitchbug: 140.
- Water Dumple: 20.
- Watery Blowhog: 90.
- Wogpole: 20.
- Yellow Wollywog: 70.
I'm a little bit unsure about the 3 Dwarves and the Ravenous Whiskerpilar. I am tired rite now and didn't feel like spending too much time on this so I kind of rushed a bit. I still need to do the Shearwigs, Hermit Crawmad, and a few others. Also as of right now, I'm assuming all enemies with "bucking" attacks (Fiery and Watery Blowhog, and the 2 Cannon Beetles) have 90 HP, so the Decorated Cannon Beetle's HP is probably identical. Correct me on anything if you wish and good night! SniperPikmin 03:27, November 18, 2009 (UTC)
- Testing for me shall begin after NSMBW has been beaten! I have oly played it once and only for 2 hours before my dad became pissed. If I'm correct though, I should be at the Hole of Heroes, where I shall start my tests.--FREAK ~Game Freak~OUT!
Should I go ahead and put these numbers up on the respective enemy pages? We can always change the incorrect ones, after all. Muramasan13 16:04, November 18, 2009 (UTC)
- It's not implemented in the infobox yet. I'll do that in a bit, maybe today, though there's no reason to rush over getting these results in when we're waiting for others to verify them.GP
- Mhm. Also, are these taking figures taking into account of h=(a/t)-(r/t) where H-hp, a=attacks, r=regenration ticks, and t=time till death? 68.39.16.71 19:54, November 18, 2009 (UTC)
Okay. I can do some verification testing starting Friday. We're gonna have a tough time with the bosses and one-time enemies, though! Muramasan13 19:45, November 18, 2009 (UTC)
- Whoa! Lots of volunteers. For Pikmin 2? I hope so, because I'm not sure if I'll be able to try today. Snakeboss14
Green got disk image of game and is looking into code. WARING: contains large amounts of IRC randomness:
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!IRC chat with Green. Click [show].
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Greenpickle moving on...
15:54 Greenpickle I found this in Pikmin 2
15:54 IAMAHIPO_ocolor ... was I correct?
15:54 Greenpickle GP status %d%d%d%d%d%d -->
15:54 Greenpickle GP hang due to XF stall bug.
15:54 Greenpickle GP hang due to unterminated primitive.
15:54 Greenpickle GP hang due to illegal instruction.
15:54 Greenpickle GP appears to be not hung (waiting for input).
15:54 Greenpickle GP is in unknown state.
15:54 Greenpickle ...
15:54 Greenpickle um...
15:54 Greenpickle I don't
15:54 IAMAHIPO_ocolor 5:54 Greenpickle GP status %d%d%d%d%d%d --> 15:54 Greenpickle GP hang due to XF stall bug. 15:54 Greenpickle GP hang due to unterminated primitive. 15:54 Greenpickle GP hang due to illegal instruction. 15:54 Greenpickle GP appears to be not hung (waiting for input). 15:54 Greenpickle GP is in unknown state.
15:54 Greenpickle quite
15:54 Greenpickle uh
15:54 Greenpickle yeah...
15:54 Greenpickle that's what I found in Pikmin 2
15:54 IAMAHIPO_ocolor you arent hung
15:55 IAMAHIPO_ocolor quite an insult
15:55 IAMAHIPO_ocolor is that the programming?
15:55 Greenpickle hey, it scared me too.
15:55 Greenpickle something like that
15:55 Greenpickle I think
15:55 Greenpickle ...
15:55 IAMAHIPO_ocolor and, am i right about equation?
15:55 Greenpickle maybe
15:55 Greenpickle I am not sure.
15:55 IAMAHIPO_ocolor k
15:56 IAMAHIPO_ocolor So what did you do to access it?
15:56 Greenpickle I got a downloaded a disk image and looked in it
15:56 IAMAHIPO_ocolor also how do you post each individual pos
15:56 Greenpickle *-got a
15:56 Greenpickle pos?
15:56 IAMAHIPO_ocolor post so
15:56 IAMAHIPO_ocolor it turns up like that
15:56 Greenpickle like what?
15:56 IAMAHIPO_ocolor and not like5:56 Greenpickle *-got a 15:56 Greenpickle pos? 15:56 IAMAHIPO_ocolor post so 15:56 IAMAHIPO_ocolor it turns up like that
15:57 Greenpickle ...that confused me.
15:57 Greenpickle um
15:57 Greenpickle OH
15:57 IAMAHIPO_ocolor ?¿
15:57 Greenpickle so newlines become separate
15:57 Greenpickle lines
15:57 Greenpickle ?
15:57 Greenpickle It's just the client
15:57 IAMAHIPO_ocolor yessir
15:57 IAMAHIPO_ocolor mkay
15:57 IAMAHIPO_ocolor i just do C+V
15:58 IAMAHIPO_ocolor is that right?
15:58 IAMAHIPO_ocolor also, how can you download a disk image of P2?
15:58 Greenpickle Google.
15:59 IAMAHIPO_ocolor interesting
15:59 Greenpickle right, so
15:59 Greenpickle other things
15:59 Greenpickle I found a list of what looked like enemy names
15:59 Greenpickle and it had 'chappy' a few times
16:00 Greenpickle Googling that had places referring to Bulborbs as that
16:00 Greenpickle and there was Yellow Chappy and Blue Chappy
16:00 Greenpickle ...
16:00 IAMAHIPO_ocolor beta stuff
16:00 Greenpickle which means they left the beta stuff in there
16:00 Greenpickle yeah
16:00 IAMAHIPO_ocolor maybe someone could access it
16:00 IAMAHIPO_ocolor chappy= japanese name
16:01 Greenpickle yeah, I realised
16:01 IAMAHIPO_ocolor for these bulborb
16:01 Greenpickle the names are weird, half-English, half-Japanese
16:01 IAMAHIPO_ocolor mhm
16:01 Greenpickle 'BombOtakara'
16:01 Greenpickle which I think is Volatile Dweevil
16:01 IAMAHIPO_ocolor the ballon guy
16:01 IAMAHIPO_ocolor forgot name
16:01 Greenpickle since it's under 2P items
16:01 IAMAHIPO_ocolor on tip of toungve
16:01 IAMAHIPO_ocolor herm
16:01 Greenpickle Careening
16:01 Greenpickle Dirigibug
16:01 IAMAHIPO_ocolor \oh yes
16:01 Greenpickle not fun to type
16:02 Greenpickle let me quickly get a list of the names
16:02 IAMAHIPO_ocolor kk\
16:02 Greenpickle see if you can make any out
16:02 Greenpickle Armor Demon Jigumo OniKurage TamagoMushi
16:02 Greenpickle Baby Egg JigumoHouse Ooinu_l Tank
16:02 Greenpickle BigFoot ElecBug Kabuto Ooinu_s Tanpopo
16:02 Greenpickle BigTreasure ElecHiba KareOoinu_l OoPanModoki Tobi
16:02 Greenpickle BlackMan ElecOtakara KareOoinu_s PanHouse Tukushi
16:02 Greenpickle BlueChappy Fart KingChappy PanModoki Tyre
16:02 Greenpickle BlueKochappy FireChappy Kochappy Pelplant UjiA
16:02 Greenpickle Bomb FireOtakara Kogane Pom UjiB
16:02 Greenpickle BombOtakara Frog KumaChappy Queen UmiMushi
16:02 Greenpickle BombSarai Fuefuki KumaKochappy Qurione Wakame_l
16:02 Greenpickle Catfish GasHiba Kurage Rkabuto Wakame_s
16:02 Greenpickle Chappy GasOtakara LeafChappy Rock Watage
16:03 Greenpickle Chiyogami Hana Magaret Sarai WaterOtakara
16:03 Greenpickle Clover Hanachirashi Mar ShijimiChou Wealthy
16:03 Greenpickle DaiodoGreen Hiba MaroFrog SnakeCrow Wtank
16:03 Greenpickle DaiodoRed HikariKinoko MiniHoudai SnakeWhole YellowChappy
16:03 Greenpickle Damagumo Houdai Miulin Sokkuri YellowKochappy
16:03 Greenpickle DangoMushi Imomushi Nekojarashi Tadpole Zenmai
16:03 Greenpickle Guessing the Snake ones are Snagrets
16:03 Greenpickle Frogs are Wollywogs
16:03 Greenpickle Tadpole=Wogpole
16:03 IAMAHIPO_ocolor armor= armored cannon beetle
16:03 Greenpickle Catfish?
16:03 Greenpickle Tank?
16:03 Greenpickle larva
16:03 IAMAHIPO_ocolor probably programmers
16:03 IAMAHIPO_ocolor never played P1
16:03 Greenpickle ...'Wealthy'?
16:04 IAMAHIPO_ocolor where]\
16:04 Greenpickle I don't think BigTreasure is an enemy, it's just an object treated like one
16:04 IAMAHIPO_ocolor nvm
16:04 Greenpickle in the list
16:04 IAMAHIPO_ocolor maybe the poko?
16:04 Greenpickle oh, Otakara must be Dweevil
16:04 Greenpickle 'cause of the types there
16:04 IAMAHIPO_ocolor pelplant must be pellet
16:04 Greenpickle mhm
16:04 IAMAHIPO_ocolor pellet posy
16:04 IAMAHIPO_ocolor catfish water dumple
16:04 Greenpickle Baby=Bulborb Larva?
16:05 Greenpickle oh
16:05 Greenpickle yeah
16:05 Greenpickle that makes
16:05 Greenpickle some sort of
16:05 Greenpickle (non)sense
16:05 Greenpickle ...
16:05 IAMAHIPO_ocolor queen= the queen bulborb
16:05 Greenpickle ...who?
16:06 IAMAHIPO_ocolor empress
16:06 IAMAHIPO_ocolor sorry
16:06 IAMAHIPO_ocolor memory problem today
16:06 IAMAHIPO_ocolor or maybe candypop bud
16:06 IAMAHIPO_ocolor the queen one
16:06 IAMAHIPO_ocolor BigFoot
16:06 IAMAHIPO_ocolor thats interesting
16:08 IAMAHIPO_ocolor Today, 3:03 PM Post #165 Posts: 93 Group: Koopa Member #288 Joined: Oct 31, 2009 Any time at all. I have non-24 hour sleep/wake syndrome. List all, ALL of your medical conditions (including acne, baldness, ect) no matter how minor or embarrassing.
16:08 IAMAHIPO_ocolor 1 minutes ago Post #166 Posts: 6,181 Group: Team Rocket Member #160 Joined: Oct 15, 2008 That's not a question. What are all of your medical conditions?
16:08 IAMAHIPO_ocolor what a smart ass XD
16:09 Greenpickle ...
16:11 Greenpickle I think Pom is related to Candypops in some way, as I saw 'redonyon blueonyon yellowonyon whitepom blackpom' somewhere
16:11 Greenpickle ...which is odd for the spelling and calling Purples black
16:11 IAMAHIPO_ocolor pom looks like porn
16:11 Greenpickle ...
16:11 IAMAHIPO_ocolor and candypop buds are reproducers
16:11 IAMAHIPO_ocolor i lol'd
16:12 IAMAHIPO_ocolor also, it says in the game the the buds almost hypnotize the pikmin into being thrown in'
16:12 IAMAHIPO_ocolor thats disturbing
16:12 IAMAHIPO_ocolor being killed then liquidized
16:12 IAMAHIPO_ocolor into a new pikmin
16:12 IAMAHIPO_ocolor ...
16:13 Greenpickle ...
16:14 IAMAHIPO_ocolor you should totally quote this
16:14 IAMAHIPO_ocolor and add this to your list of quotes
16:15 Greenpickle ...quote what?
16:15 IAMAHIPO_ocolor from "which is odd"
16:15 IAMAHIPO_ocolor to "i lol'd"
16:16 Greenpickle ...
16:17 IAMAHIPO_ocolor ...
16:17 Greenpickle so I have a list of parameters for the enemies
16:17 IAMAHIPO_ocolor you do?
16:17 Greenpickle and I'm trying to figure out which is HP
16:17 IAMAHIPO_ocolor k
16:17 Greenpickle if any
16:19 Greenpickle waitwhat
16:19 Greenpickle 'leafchappy'
16:19 Greenpickle Bulbmin?
16:19 IAMAHIPO_ocolor bulbmin
16:19 Greenpickle yeah, I just realised as I pasted it
16:20 IAMAHIPO_ocolor mkay
16:22 Greenpickle does anything in there strike you as TD?
16:23 IAMAHIPO_ocolor yes
16:23 Greenpickle ?
16:24 IAMAHIPO_ocolor ElecHiba Watage WaterOtakara GasOtakara
16:24 IAMAHIPO_ocolor The weapons???
16:24 Greenpickle they're enemies
16:24 Greenpickle the different dweevils
16:24 Greenpickle Watage?
16:25 IAMAHIPO_ocolor Bomb Bomb BombSarai
16:25 Greenpickle Bomb-rock
16:25 Greenpickle Careening Dirigibug
16:25 IAMAHIPO_ocolor BombSarai *
16:26 IAMAHIPO_ocolor demon tank and japaneese could be TD
16:26 IAMAHIPO_ocolor "Fart "
16:26 IAMAHIPO_ocolor lo
16:26 IAMAHIPO_ocolor doddlebug
16:26 IAMAHIPO_ocolor doodlebug*
16:26 IAMAHIPO_ocolor Hiba
16:27 Greenpickle I don't think tank, 'cause there's also a WTank
16:27 Greenpickle and there's nothing related that much to the TD
16:28 IAMAHIPO_ocolor ElecHiba GasHiba
16:28 Greenpickle mm...
16:29 Greenpickle not sure.
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