Mushroom Valley: Difference between revisions
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=== Obstacles === | === Obstacles === | ||
* {{icon|Dirt block|y}} × 1 | |||
=== Tools === | |||
* {{icon|Bouncy Mushroom|y}} × 55 | * {{icon|Bouncy Mushroom|y}} × 55 | ||
=== Plants === | === Plants === | ||
* {{icon|Vine|y}} × 7 | * {{icon|Vine|y}} × 7 | ||
Revision as of 02:05, July 26, 2024
Mushroom Valley Sector 1 – Area C | |
---|---|
Treasures | 3 |
Pikmin available | Red Pikmin |
Requirements | Complete Cavern of Confusion via normal exit |
Next area | Back-and-Forth Road |
Music | Brilliant Garden area Brilliant Garden area - back side |
Mushroom Valley (キノコの たに?) is the third main area in Hey! Pikmin. As the name implies, this area is themed around mushrooms – particularly, Bouncy Mushrooms. A lot of the stage's navigations and challenges involve throwing Pikmin at them, or having Captain Olimar land on them.
Description
The player starts on a wood platform, placed above some Bouncy Mushrooms, that are first introduced in this area. If Olimar steps on one, he will bounce quite high. After jumping on some mushrooms, Olimar finds some Red Pikmin, and has to use them in order to kill the sleeping Crested Mockiwi that is blocking the path. Some time after this, the player can retrieve the Unassuming Lighthouse. In order to do that, some Pikmin have to be thrown on the Bouncy Mushroom, located right under the treasure. After going through some Male Sheargrubs and Sparrowheads, Olimar can get access to the second treasure of the area, the Quantum Traveler. He, however, needs to reach it by himself, because the Pikmin cannot follow him in the treasure's location. Not too long after this, the player can reach a small location where a Puffstalk lives. Killing it will free the Constitution Gate, that can be recovered by Olimar. The area in his entirety is mainly linear, with some small dead-ends, and is mostly made of Bouncy Mushrooms.
Cutscenes
Cutscene | Screenshot | Trigger | Description |
---|---|---|---|
Newton's cradle | The player heads a bit forward after the first Crested Mockiwi. | The rightmost Pikmin, out of the bush, jumps in, taps against the third, who taps against the second, who taps the first out of the bush, like Newton's cradle. After this Pikmin gets up, it jumps in, the process goes in reverse, and knocks the rightmost one out again. It jumps in one final time, and the four Pikmin manage to cramp inside. | |
Stuck seed | The player approaches the tube on the bottom route, before the second Crested Mockiwi. | One Pikmin is bent inside a tube, trying to pull something out. Three other Pikmin look in curiosity, until they decide to help their friend out. Eventually, the Pikmin and the yellow Sparklium Seed that was stuck inside pop out. The seed gets tossed away in the process and is lost. After a brief nod, the four Pikmin go to Olimar. | |
Sparrowhead attack | The player explores the cave whose doorway is to the left of the second Crested Mockiwi. | Four Pikmin are idling around. The rightmost one eventually notices something and runs to the left. The other three quickly realize that it's a Sparrowhead, and they all rush to jump inside a nearby bush. The enemy swoops by, but doesn't catch them. With a loop, it eventually flies off. |
Pikmin locations
Spot | Location | Pikmin | Requirements | Notes |
---|---|---|---|---|
In a bush | At the start of the area, after some Bouncy Mushrooms | 4 Red Pikmin | Have less than 4 Red Pikmin | Mandatory to kill the Crested Mockiwi |
Hiding in a bush | After the Crested Mockiwi, during a cutscene | 4 Red Pikmin | Have less than 4 Red Pikmin | |
In a twig | Under a Heart | 4 Red Pikmin | Have less than 4 Red Pikmin | |
In a tube | After a Male Sheargrub | 4 Red Pikmin | First time only | |
In a twig | After a doorway, with the entrance right next to the previous tube | 4 Red Pikmin | Have less than 8 Red Pikmin | |
Chased by a Sparrowhead | After a doorway, when heading to the left after defeating a Crested Mockiwi | 4 Red Pikmin | Have less than 8 Red Pikmin | |
In a bush | After some Bouncy Mushrooms | 4 Red Pikmin | Have less than 8 Red Pikmin |
Objects
Treasures
- Unassuming Lighthouse
- Quantum Traveler
- Constitution Gate ("Attractive Gate" in Europe)
Enemies
- Crested Mockiwi × 3
- Coppeller × 21
- Sparrowhead × 6
- Male Sheargrub × 4
- Puffstalk × 1
Obstacles
- Dirt block × 1
Tools
- Bouncy Mushroom × 55
Plants
- Vine × 7
Others
- Yellow Sparklium Seed × 56 (6 of them come from Crested Mockiwis, 18 of them come from Coppellers)
- Red Sparklium Seed × 14 (3 of them come from Coppellers)
- Sparklium flower × 2 (small)
- Heart × 3 (small)
Guide
The following article or section contains guides. |
The following article or section is in need of assistance from someone who plays Hey! Pikmin. |
Gallery
The room to the left of the previous image's split. It contains the Unassuming Lighthouse.
The room with a branch, Sparklium Seeds, and Bouncy Mushrooms.
Room of the Quantum Traveler.
The Puffstalk's room.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | キノコの たに? Kinoko no Tani |
Mushroom Valley |
Dutch | Paddenstoelenvallei | Mushroom valley |
French | Vallon des champignons | Dale of Mushrooms |
German | Das Tal der Pilze | The Valley of Mushrooms |
Italian | Valle fungosa | Mushroomy valley |
Spanish (NoA) | Valle champiñón | Mushroom valley |
Spanish (NoE) | Valle Champiñón | Mushroom Valley |
Sector 1: Brilliant Garden | |
---|---|
Normal areas | 1-A: First Expedition • 1-B: Cavern of Confusion • 1-C: Mushroom Valley • 1-D: Back-and-Forth Road • 1-E: The Shadow in the Brush |
Extra areas | 1-X: Cherrystone Pass • Secret Spot 1 • Secret Spot 2 • Secret Spot 3 • Secret Spot 4 • Sparklium Springs |