Ice Pikmin: Difference between revisions

106 bytes added ,  7 months ago
Minor revisions | The two green boxes that appeared were just helpful templates, if that's what you're talking about.
(→‎Uses: Added required and recommended uses. The preview shows a Green box, and if that isn't just my Phone being glitchy, i have no idea on how to remove it.)
Tags: Mobile edit Advanced mobile edit
(Minor revisions | The two green boxes that appeared were just helpful templates, if that's what you're talking about.)
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==Uses==
==Uses==
{{game help|p4|Add required/recommended uses like other Pikmin pages (don't forget to add uses in Dandori caves)}}
{{game help|p4|Add required/recommended uses like other Pikmin pages (don't forget to add uses in Dandori caves)}}
===Required uses===
===Required uses===
{{stub|section=y}}  
{{stub|section=y}}  
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===Recommended uses===
===Recommended uses===
*'''Treasures'''  
*'''Treasures'''  
**{{icon|Aspiration-Ritual Pole|y|v=P4}}: There's a [[hydro jelly]] on a plattform, but with careful movements, [[Oatchi]] can walk around it.  
**{{icon|Aspiration-Ritual Pole|y|v=P4}}: There's a [[hydro jelly]] on a platform, but with careful movements, [[Oatchi]] can walk around it. An [[Ice Blast]] can also be used to destroy it without Ice Pikmin.
**{{icon|Mama Doll Head|y|v=P4}}: It's beyond some [[water]], so 10 Ice Pikmin are supposed to get it, but either [[Oatchi]] at [[Oatchi#Doggy-Paddle|Doggy-Paddle]] level 3 or Doggy-Paddle Oatchi and 10 either [[Blue Pikmin|Blue]] or [[Glow Pikmin]] can be used.  
**{{icon|Mama Doll Head|y|v=P4}}: It's beyond some [[water]], so 10 Ice Pikmin are supposed to be used to freeze the water to reach it, but either [[Oatchi]] at [[Oatchi#Doggy-Paddle|Doggy-Paddle]] level 3 or Oatchi with Doggy-Paddle level 1 and 10 [[Blue Pikmin|Blue]] or [[Glow Pikmin]] can be used.  


Ice Pikmin’s freezing ability makes them useful for enemies with moments of vulnerability. If timed correctly, they can be stuck in these moments longer than normal.  
Ice Pikmin’s freezing ability makes them useful for enemies with moments of vulnerability. If timed correctly, they can be stuck in these moments longer than normal.  
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