Mission Mode menu: Difference between revisions
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This menu allows the player to select a stage to play on. The content of the menu is different depending on the type of mission selected in the previous menu, but the functionality is still the same. All the stages are shown as rounded squares in a grid. | This menu allows the player to select a stage to play on. The content of the menu is different depending on the type of mission selected in the previous menu, but the functionality is still the same. All the stages are shown as rounded squares in a grid. | ||
There are 15 squares in the Collect Treasure! and Battle Enemies! menus, arranged in a rectangle 5 squares wide by 3 squares high. In the original ''Pikmin 3'', missions that are yet to be unlocked or bought still appear, but cannot be selected, and before [[update]]s adding [[DLC]] were released, only the 5 or 10 stages in Collect Treasure! and Battle Enemies! currently available were shown. In ''Pikmin 3 Deluxe'', only 10 stages in Collect Treasure! and Battle Enemies! are shown initially, and only the first 5 are playable initially, unless the [[Pikmin 3 Deluxe#Demo|demo]] has been completed, which unlocked stages 6-10. After getting any medal on stages 1-5, stages 6-10 are unlocked, and after getting any medal on all 10 stages, stages 11-15 are unlocked. The top left corner of each square displays the highest [[Mission Mode#Details|medal]] the player has received in both solo and co-op for each stage. In the Defeat Bosses! menu, since there are only 6 stages, they are arranged in a single row, and the medal icons also appear. Initially, 5 boxes are shown, and as the player defeats each boss for the first time, the mission for the boss will become selectable. Upon defeating the [[Plasm Wraith|final boss]], the 6th box will be added. | There are 15 squares in the Collect Treasure! and Battle Enemies! menus, arranged in a rectangle 5 squares wide by 3 squares high. In the original ''Pikmin 3'', missions that are yet to be unlocked or bought still appear, but cannot be selected, and before [[update]]s adding [[DLC]] were released, only the 5 or 10 stages in Collect Treasure! and Battle Enemies! currently available were shown. In ''Pikmin 3 Deluxe'', only 10 stages in Collect Treasure! and Battle Enemies! are shown initially, and only the first 5 are playable initially, unless the [[Pikmin 3 Deluxe#Demo|demo]] has been completed, which unlocked stages 6-10. After getting any medal on stages 1-5, stages 6-10 are unlocked, and after getting any medal on all 10 stages, stages 11-15 are unlocked. The top left corner of each square displays the highest [[Mission Mode#Details|medal]] the player has received in both solo and co-op for each stage. In the Defeat Bosses! menu, since there are only 6 stages, they are arranged in a single row, and the medal icons also appear. Initially, 5 boxes are shown, and as the player defeats each boss for the first time, the mission for the boss will become selectable. Upon defeating the [[Plasm Wraith|final boss]], the 6th box will be added. | ||
''Pikmin 3 Deluxe'' fetures mutiple diffrenes from the Wii U version. As the game includes all of the previously released DLC from the Wii U version in the base game, the present-like icon no longer appears on a course after purchasing its respective DLC pack, as does a prompt to purchase it when not purchased. Because of the fact they need to be unlcked in this version, a lock-like icon appears instead. The Collect Treasure! and Battle Enemies! modes have all the base-game unlockables from the Wii U version available from the start, andnow fallow a new unlock pattern, completing one stage, regardless of medals, unlocks 5 stages from the first and second Wii U DLC pack, depending on which mode the player plays in. Once all of those are beaten, stages from the third DLC pack from the Wii U version are unlocked. The Nintendo eShop button was removed, along with the back button and the leaderbord button. A new button has been added, which allows a player to see a Pikmin's abilities. | |||
Collect treasure screen.jpg|The submenu for [[Collect Treasure!]] | Collect treasure screen.jpg|The submenu for [[Collect Treasure!]] | ||
Battle enemies screen.jpg|The submenu for [[Battle Enemies!]] | Battle enemies screen.jpg|The submenu for [[Battle Enemies!]] |
Revision as of 17:00, November 15, 2023
Mission Mode menu | |
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Accessed from | Title screen |
Provides access to | Mission Mode gameplay, Options menu (Pikmin 3 Deluxe only) |
Music | Mission Mode menu |
The Mission Mode menu in Pikmin 3 is a menu that provides access to the game's Mission Mode.
Mission type selection screen
This menu is shown upon selecting Mission Mode from the title screen, and shows 3 main buttons, corresponding to the 3 types of mission: Collect Treasure!, Battle Enemies!, and Defeat Bosses!. (If no boss has been defeated in Story Mode, the Defeat Bosses! button will not appear.) These buttons are large circles, colored yellow, green, and blue respectively. Inside the circles are various items representing each mode, and these are picked randomly.
The Collect Treasure! button shows 3 main items, along with 3 individual nuggets around these items. The item in the top of the button is either a Sunseed Berry or a Golden Sunseed. The item in the lower left is eiher an Insect Condo or a pile of Nuggets. The item in the lower right is either a Cupid's Grenade or a Golden Grenade. All items rotate rapidly.
The Battle Enemies! button shows 3 animated enemies in a triangle, with the enemies chosen from specific arrangements, which are:
- A Bulborb, Yellow Spectralids, and Dwarf Bulborb
- A Yellow Wollywog, Yellow Spectralids, and Dwarf Bulborb
- A Whiptongue Bulborb, White Spectralids, and Male Sheargrub
- A Swooping Snitchbug, Red Spectralids, and Female Sheargrub
The Defeat Bosses! button shows a single animated image of the latest boss the player has defeated in Story Mode. If the player has completed the game, this will always be the Plasm Wraith.
In addition to these buttons, there are also 3 other buttons, 2 of which are in the original Pikmin 3 only. One in the upper left corner takes the player to the Nintendo eShop to purchase downloadable content, one in the lower left corner takes the player back to the title screen, and one in the lower right corner lets the player switch between solo and co-op (and is the only one of the 3 in Pikmin 3 Deluxe). There is also text at the top of the screen, with the title being "Mission" and the subtitle being "Which type of mission will you play?"
Stage selection screen
This menu allows the player to select a stage to play on. The content of the menu is different depending on the type of mission selected in the previous menu, but the functionality is still the same. All the stages are shown as rounded squares in a grid.
There are 15 squares in the Collect Treasure! and Battle Enemies! menus, arranged in a rectangle 5 squares wide by 3 squares high. In the original Pikmin 3, missions that are yet to be unlocked or bought still appear, but cannot be selected, and before updates adding DLC were released, only the 5 or 10 stages in Collect Treasure! and Battle Enemies! currently available were shown. In Pikmin 3 Deluxe, only 10 stages in Collect Treasure! and Battle Enemies! are shown initially, and only the first 5 are playable initially, unless the demo has been completed, which unlocked stages 6-10. After getting any medal on stages 1-5, stages 6-10 are unlocked, and after getting any medal on all 10 stages, stages 11-15 are unlocked. The top left corner of each square displays the highest medal the player has received in both solo and co-op for each stage. In the Defeat Bosses! menu, since there are only 6 stages, they are arranged in a single row, and the medal icons also appear. Initially, 5 boxes are shown, and as the player defeats each boss for the first time, the mission for the boss will become selectable. Upon defeating the final boss, the 6th box will be added.
Pikmin 3 Deluxe fetures mutiple diffrenes from the Wii U version. As the game includes all of the previously released DLC from the Wii U version in the base game, the present-like icon no longer appears on a course after purchasing its respective DLC pack, as does a prompt to purchase it when not purchased. Because of the fact they need to be unlcked in this version, a lock-like icon appears instead. The Collect Treasure! and Battle Enemies! modes have all the base-game unlockables from the Wii U version available from the start, andnow fallow a new unlock pattern, completing one stage, regardless of medals, unlocks 5 stages from the first and second Wii U DLC pack, depending on which mode the player plays in. Once all of those are beaten, stages from the third DLC pack from the Wii U version are unlocked. The Nintendo eShop button was removed, along with the back button and the leaderbord button. A new button has been added, which allows a player to see a Pikmin's abilities.
Collect treasure screen.jpg|The submenu for Collect Treasure! Battle enemies screen.jpg|The submenu for Battle Enemies! Defeat bosses screen.jpg|The submenu for Defeat Bosses! Pikmin 3 mission gift.jpg|The submenu for Battle Enemies! in Pikmin 3 with most stages not unlocked or purchased. P3D Menu Collect Treasure Initial.jpg|The submenu for Collect Treasure! as it initially appears in Pikmin 3 Deluxe. P3D Menu Collect Treasure mixed.jpg|The submenu with missions in various states. The top row's missions are, in order: completed with platinum, completed with bronze, not played, completed with gold, and completed with no medal. </gallery>
Mission information screen
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Upon selecting a mission, this screen will appear. It is unique for each mission, but contains the same general layout for each one. On the left side will be the stage name, a video montage of scenes from the stage, and icons for the highest medal the player has received in solo and co-op. The right side contains a table with the stage's number, its time limit, the types of Pikmin and Candypop Buds available, and the exact high score in solo and co-op. This high score reads "0" if the stage was never beaten, except in the European version of the Wii U release of Pikmin 3, where it reads "Empty". The lower area of the screen contains a button to start the mission in the center, a button to return to the previous menu in the left (in the original Pikmin 3 only), a button to view information about each Pikmin type in the left (in Pikmin 3 Deluxe only), a button to switch between solo and co-op in the right, and a button to view global rankings for the stage above the player selection button (in the original Pikmin 3 only).
If the player enters a mission that features a type of Pikmin they have not yet seen in Story Mode, a brief dialog will show up explaining how that Pikmin type works. This dialog counts as an introduction, so it will not show up for this Pikmin type again.
Trivia
- In Pikmin 3, If the button to switch between 1-player and 2-player is selected while the game is in GamePad-only mode, a popup will appear saying "Using TV. Please switch on the TV.", with the options "Cancel" and "OK". Selecting "OK" will take the game out of GamePad-only mode and then show the controller selection menu. When the game is set to 2-player mode, switching to GamePad-only mode is not possible.
- In the background of the stage selection screen and the mission information screen are translucent images of the same fruits or enemies that appear in the buttons of the mission type selection screen.