Rewind Time: Difference between revisions
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'''Rewind Time''' is a feature in {{p4}} that allows the player to return to a previous point in gameplay. It can be accessed from the [[pause menu]], and presents the player with options for how far back in time to go. It is usable in both above-ground [[area]]s and in [[cave]] sublevels, and can also be used in [[Olimar's Shipwreck Tale]]. However, it cannot be used in [[Dandori Challenge]]s (including the sublevels of the [[Trial of the Sage Leaf]]) nor [[Dandori Battle]]s, which instead have an option to restart the challenge or battle from the beginning. After time has been rewinded, the [[Pikmin 4 player character|player character]]), [[Oatchi]] and | '''Rewind Time''' is a feature in {{p4}} that allows the player to return to a previous point in gameplay. It can be accessed from the [[pause menu]], and presents the player with options for how far back in time to go. It is usable in both above-ground [[area]]s and in [[cave]] sublevels, and can also be used in [[Olimar's Shipwreck Tale]]. However, it cannot be used in [[Dandori Challenge]]s (including the sublevels of the [[Trial of the Sage Leaf]]) nor [[Dandori Battle]]s, which instead have an option to restart the challenge or battle from the beginning. After time has been rewinded, the [[Pikmin 4 player character|player character]]), [[Oatchi]] and any stray [[Pikmin family|Pikmin]] will be teleported to the current base and all tasks will be called off. | ||
It partially replaces the "Restart Day" feature in previous games. | It partially replaces the "Restart Day" feature in previous games. | ||
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===Points that can be rewinded to=== | ===Points that can be rewinded to=== | ||
{{stub|section=y}} | {{stub|section=y}} | ||
* Start of a | * Start of a day or sublevel | ||
* Exiting of a | * Exiting of a cave into the overworld | ||
* Minute intervals | * Minute intervals | ||
Minute intervals cannot normally be rewinded to in caves. The lone exception to this rule is sublevel 20 of the [[Cavern for a King]]. | Minute intervals cannot normally be rewinded to in caves. The lone exception to this rule is sublevel 20 of the [[Cavern for a King]]. |
Revision as of 02:34, October 5, 2023
This article or section is about an upcoming or recently released game. |
This article is a stub. You can help Pikipedia by expanding it. |
Rewind Time is a feature in Pikmin 4 that allows the player to return to a previous point in gameplay. It can be accessed from the pause menu, and presents the player with options for how far back in time to go. It is usable in both above-ground areas and in cave sublevels, and can also be used in Olimar's Shipwreck Tale. However, it cannot be used in Dandori Challenges (including the sublevels of the Trial of the Sage Leaf) nor Dandori Battles, which instead have an option to restart the challenge or battle from the beginning. After time has been rewinded, the player character), Oatchi and any stray Pikmin will be teleported to the current base and all tasks will be called off.
It partially replaces the "Restart Day" feature in previous games.
Mechanics
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Points that can be rewinded to
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- Start of a day or sublevel
- Exiting of a cave into the overworld
- Minute intervals
Minute intervals cannot normally be rewinded to in caves. The lone exception to this rule is sublevel 20 of the Cavern for a King.
Discoveries
This section is a stub. You can help Pikipedia by expanding it. |
Trivia
- Some specific endgame screens show the total time played, and the Rewind Time feature does not subtract it. The time that was played before the rewind still counts.