Pikmin 4

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The '''Gildemandwee''' ({{j|ザコサンショウ|Zako Sanshou|Small-Fry Salamander}}) is an [[enemy]] in ''[[Pikmin 4]]''. It is a brown salamander-like creature with a glowing antenna like an {{w|Anglerfish}}, and gold stones stuck to its back. It is the juvenile form of the [[Gildemander]].
The '''Gildemandwee''' ({{j|ザコサンショウ|Zako Sanshou|Small-Fry Salamander}}) is an [[enemy]] in ''[[Pikmin 4]]''. It is a brown salamander-like creature with a glowing antenna like an {{w|Anglerfish}}, and a gold stone stuck to its back. It is the juvenile form of the [[Gildemander]].


==Stats==
==Stats==

Revision as of 11:35, August 12, 2023

Gildemandwee In-game icon.
Icon for the Glidemandwee, from Pikmin 4's Piklopedia.
Appears in Pikmin 4
Scientific name Salamandra falsaurum (juvenile)
Family Amphibiland
Areas Hero's Hideaway
Caves Doppelgänger's Den
Dandori Challenge stages None
Dandori Battle stages None
Attacks Eat Pikmin

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

The Gildemandwee (ザコサンショウ?, lit.: "Small-Fry Salamander") is an enemy in Pikmin 4. It is a brown salamander-like creature with a glowing antenna like an Anglerfish, and a gold stone stuck to its back. It is the juvenile form of the Gildemander.

Stats

Weight Max.
carriers
Seeds Value Health
5 10 6 Sparklium × 5 500

Behavior

When alone, Gildemandwees waddle around slowly. When noticing the player or Pikmin, Gildemandwees start waddling quickly towards the intended target. To attack, the Gildemandwees use their tongues to lick up Pikmin to eat. When the Gildemandwee loses sight of the target it will stop in its tracks, look side to side and then resume slowly waddling.

A Gildemandwee using its tongue attack on a Pikik carrot
A Gildemandwee performing its sweeping tongue attack.

If a player throws Pikmin onto the gold stone on their back they will eventually shake them off if the Pikmin don't take the stone off. When the gold stone falls after being attacked, Gildemandwees get slightly dazed before rushing over to the stone. Using its tongue, it will flip the stone back onto its back. If the gold stone is destroyed before it can put it back onto its back, it will still continue to try and attack its target, now with an exposed weak spot. If a Gildemandwee is defeated, it will stick out its tongue and flip on its back.

A Gildemandwee flipping its gold coin back onto its back
A Gildemandwee flipping its gold stone onto its back.

If a Gildemandwee is active in the area or sublevel, the Treasure Gauge will act as if there is treasure remaining, even if the area or sublevel is 100% cleared.

Appearance

Gildemandwees have brown bodies, white belly, black beady eyes and stubby limbs. They some-what resemble real-world salamanders. On its forehead is a dangling lantern, similar to anglerfish, with a pulsing yellow light. On its back is a gold-colored stone that the Gildemandwee use to protect the weak spot underneath the stone. If exposed, the weak spot is a red lump that shatters upon defeat. If the gold stone is destroyed whilst the Gildemandwee is still alive, the lantern turns off.

Gildemandwee's are actually the baby forms of Gildemanders, although unlike their adult counterparts, only have one gold chunk and can't effectively use their antennas to control Pikmin.

Locations

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: List all places the enemy can be found in.

Strategy

The following article or section contains guides.
The strategies shown are just suggestions.

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Add a guide on how to beat it.

Notes

Dalmo's notes

With one little gold-colored stone on its back, it toddles about, lantern flickering cheerfully. It doesn't intentionally deceive Pikmin or our sensors. They just respond to that gold-colored stone. Only the adults tend to be intentionally deceptive, in this world or any other.

Olimar's notes

Immediately after hatching, this species presents itself in a gilled, tadpole-like form and grows its legs after about a week.

This juvenile Gildemander specimen is estimated to be about a month old due to the presence of an ore-like growth on its back and the fact that it has already emerged onto land.

This living ore has a substance similar to treasure within it, a peculiar scent, and has an effect on both sensors and Pikmin. However, the lantern organ on its head is still underdeveloped and can only emit very faint electromagnetic waves. For this reason, juvenile Gildemanders often hide out of sight to avoid Pikmin attacks.

Louie's notes

Heat the gold crystals on its back until they melt into a caramel sauce. Flip the creature upside down, and bake until the skin develops a crunchy, candied crust.

Naming

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Describe the enemy's names. (Guidelines)

See more: Amphibiland family#Naming.
  • Common name: Gildemandwee. "Gilde" may refer to the word "gilded", meaning golden, "mand" may refer to the middle part of the word "salamander", and "wee" refers to the word little, itself a reference to the Gildemandwee's juvenile form.
  • Japanese nickname: ザコサンショウ?, lit.: "Small-Fry Salamander". It combines "雑魚?" (small fry) and "山椒魚?" (salamander).
  • Japanese name: ニセガネオカアンコウ 幼体?, lit.: "Fool's Counterfeit Money (juvenile)". "Counterfeit money" refers to how it triggers the Treasure Gauge despite not containing any treasure, and "fool" refers to how only a fool would fall for such a thing.
  • Scientific name: Salamandra falsaurum (juvenile). Salamandra refers to the real life genus of salamander. Falsaurum may be a combination of falsum, Latin for fraud and saurous, Latin for lizard.
  • Internal names: NISEZAKO. "Nise" comes from "ニセガネ", which means "counterfeit money". "Zako", or "ザコ", which means small fry, refers to how it is the juvenile form of Gildemander.
  • Prerelease: None.

Names in other languages

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Fill in the names in other languages, for the main languages at least.

Language Name Meaning Notes
Flag of Japan Japanese ザコサンショウ?
Zako Sanshou
Small-Fry Salamander
Flag of France French Aurimandrille From "Auri" (in latin: "gold"), "mandr", which derives from "salamandra" (salamander) and french sufix "ille", used as a diminutive
Flag of Brazil Portuguese (NoA) Ouromandrinha Little goldmander The name is a portmanteau of "ouro" (gold) and "salamandra" (salamander), while "-inha" is a diminutive suffix
Flag of Spain Spanish Aurimandrucha From "Auri" (in latin: "gold"), "mandr", which derives from "salamandra" (salamander) and spanish sufix "ucha", used for little and ridiculous

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See also