Glitches in Pikmin 4: Difference between revisions
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(Added three glitches.) |
(Added a minor Piklopedia day/night glitch.) |
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| howto = Let Oatchi carry an object, like an enemy corpse, and then get hit by an [[Arctic Cannon Beetle]]'s snowball just as he's spitting it out. The animation will be interrupted and the object will stay at a small size. | | howto = Let Oatchi carry an object, like an enemy corpse, and then get hit by an [[Arctic Cannon Beetle]]'s snowball just as he's spitting it out. The animation will be interrupted and the object will stay at a small size. | ||
}} | }} | ||
== Minor == | |||
=== Aesthetic === | |||
* By going to the [[Piklopedia (Pikmin 4)|Piklopedia]], selecting an enemy that is active at night, leaving the Piklopedia, then going to the [[Treasure Catalog]], the treasures will be displayed at night. Pressing {{button|switch|y}} to toggle to day will reload the scene and show night still. Pressing again will change to day as expected, however. | |||
== See also == | == See also == | ||
*[[Unused content in Pikmin 4|Unused content in ''Pikmin 4'']] | * [[Unused content in Pikmin 4|Unused content in ''Pikmin 4'']] | ||
== References == | == References == |
Revision as of 13:03, July 25, 2023
This is a collection of glitches possible in Pikmin 4.
Please read the glitch notes before attempting any of these glitches or before adding your own.
This article is a stub. You can help Pikipedia by expanding it. |
Main
Leader jump glitch
Reproducibility | Consequences | Demonstration |
---|---|---|
High | Helpful | YouTube video |
- Effects: Makes the player character jump on top of a short wall.
- Prerequisites: Be able to ride Oatchi.
- How to: Position Oatchi on the opposite side of a short wall and leave him idling there. Position the leader on the opposite side of the wall. When the prompt to ride Oatchi appears, press the button. The leader should perform a jump in Oatchi's direction to get on him, but if the wall is low enough they will jump on top of the wall instead.
- Notes: None.
- Possible explanation: None.
Winged Pikmin crystal nodule glitch
Reproducibility | Consequences | Other demonstrations |
---|---|---|
High | Harmful | Discord video |
- Effects: Makes Winged Pikmin fly off without stopping. Also randomly makes a crystal nodule break for no reason.
- Prerequisites: None.
- How to: Throw or charge a few Winged Pikmin at a crystal nodule. If you use too many, the crystal might break by itself. Some of the Pikmin will hover above the obstacle, and some will fly off in whatever direction they were moving at a random moment. When the crystal breaks, those Pikmin will return to being idle like normal, but they may be too far out of bounds to be easily accessed.
- Notes: None.
- Possible explanation: None.
Aesthetic
Small object spit out
Reproducibility | Consequences | Other demonstrations |
---|---|---|
Low | Harmless | Discord image |
- Effects: Makes an object appear smaller than normal.
- Prerequisites: Have Oatchi learn swallow.
- How to: Let Oatchi carry an object, like an enemy corpse, and then get hit by an Arctic Cannon Beetle's snowball just as he's spitting it out. The animation will be interrupted and the object will stay at a small size.
- Notes: None.
- Possible explanation: None.
Minor
Aesthetic
- By going to the Piklopedia, selecting an enemy that is active at night, leaving the Piklopedia, then going to the Treasure Catalog, the treasures will be displayed at night. Pressing to toggle to day will reload the scene and show night still. Pressing again will change to day as expected, however.
See also
References
Anomalies | |
---|---|
Glitches | Pikmin • Pikmin 2 • Pikmin 3 • Pikmin 4 • Hey! Pikmin • Pikmin Bloom Pikipedia's glitch notes |
Other anomalies | Crash • Mistake • Out of bounds • Path oversights • Sequence break |