6 day run: Difference between revisions
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[[Image:Pikscores.JPG|thumb|320px|A screenshot of a completed 9-day run's end-of-game scores screen.]] | [[Image:Pikscores.JPG|thumb|320px|A screenshot of a completed 9-day run's end-of-game scores screen.]] | ||
A '''9-day run''' is a play-through of [[Pikmin (game)|Pikmin]] in which the player collects every part of the [[S.S. Dolphin]] in the minimum number of days possible, which is nine. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on [[Pikmin (species)|Pikmin]] deaths. It is possible to perform this run in conjunction with both [[50-Pikmin run|50-Pikmin-]] and [[zero-death run|zero-death-runs]]. | A '''9-day run''' is a play-through of [[Pikmin (game)|Pikmin]] in which the player collects every part of the [[S.S. Dolphin]] in the minimum number of days possible, which is nine. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on [[Pikmin (species)|Pikmin]] deaths. It is possible to perform this run in conjunction with both [[50-Pikmin run|50-Pikmin-]] and [[zero-death run|zero-death-runs]]. | ||
==Outline== | ==Outline== |
Revision as of 16:40, August 23, 2009
A 9-day run is a play-through of Pikmin in which the player collects every part of the S.S. Dolphin in the minimum number of days possible, which is nine. Few players are able to do this, as it is very difficult and requires extreme skill in managing the Pikmin. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on Pikmin deaths. It is possible to perform this run in conjunction with both 50-Pikmin- and zero-death-runs.
Outline
Different players may have slight differences in what they do on each day. Below is a general strategy outlining what to do on each day.
Day One (The Impact Site)
- Grow 25 Flower Reds
- Collect the Main Engine
Day Two (The Forest of Hope)
- Discover Yellow Pikmin
- Collect the Eternal Fuel Dynamo
- Collect the Whimsical Radar
- Collect the Extraordinary Bolt
- Collect the Nova Blaster
- Collect the Automatic Gear
- Discover Blue Pikmin
- Collect the Space Float
- Collect the #1 Ionium Jet
- Collect the Omega Stabilizer
- Collect the Gravity Jumper
Day Four (The Impact Site)
- Collect the Positron Generator
- Grow Pikmin
Day Five (The Forest of Hope)
- Collect the Shock Absorber
- Collect the Sagittarius
- Collect the Geiger Counter
- Collect the Radiation Canopy
- Collect the Analog Computer
- Collect the Libra
- Collect the Anti-Dioxin Filter
- Collect the Guard Satellite
Day Seven (The Distant Spring)
- Collect the Repair-Type Bolt
- Collect the Interstellar Radio
- Collect the Massage Machine
- Collect the Gluon Drive
Day Eight (The Distant Spring)
- Collect the UV Lamp
- Collect the Pilot's Seat
- Collect the Zirconium Rotor
- Collect the #2 Ionium Jet
- Collect the Chronos Reactor
- Collect the Bowsprit
Day Nine (The Final Trial)
- Defeat Emperor Bulblax
- Collect the Secret Safe