Lights in the Darkness: Difference between revisions
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'''Lights in the Darkness''' ({{j|ひかりさす どうくつ|Hikari sasu | '''Lights in the Darkness''' ({{j|ひかりさす どうくつ|Hikari sasu dōkutsu|Cave of shining light}}) is the second main [[area]] in the [[Sweltering Parchlands]]. It takes place inside a dark cave with [[Bloominous Stemple]]s and [[Electripede]]s, among other creatures. The main gimmick of the area lies in the large main room, which is completely dark, initially. There are some [[dirt block]]s on the ceiling, which, if broken, will let sunlight in and light up several Bloominous Stemples across different levels, providing access to different parts of the area. | ||
== Description == | == Description == | ||
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{{foreignname | {{foreignname | ||
|Jap=ひかりさす どうくつ | |Jap=ひかりさす どうくつ | ||
|JapR=Hikari sasu | |JapR=Hikari sasu dōkutsu | ||
|JapM= | |JapM=Cave of shining light | ||
|Dut=Licht in de duisternis | |Dut=Licht in de duisternis | ||
|DutM=Light in the darkness | |DutM=Light in the darkness |
Latest revision as of 15:33, May 3, 2023
Lights in the Darkness Sector 6 – Area B | |
---|---|
Treasures | 3 |
Pikmin available | Yellow Pikmin |
Requirements | Complete Scorched Earth via normal exit |
Next area | Terror Trench |
Music | Underground area Underground area - back side |
Lights in the Darkness (ひかりさす どうくつ?, lit.: "Cave of shining light") is the second main area in the Sweltering Parchlands. It takes place inside a dark cave with Bloominous Stemples and Electripedes, among other creatures. The main gimmick of the area lies in the large main room, which is completely dark, initially. There are some dirt blocks on the ceiling, which, if broken, will let sunlight in and light up several Bloominous Stemples across different levels, providing access to different parts of the area.
Description[edit]
The area takes place in a cave, and is filled with Bloominous Stemples. In order to make progress in the area, the player must find a way to light the many Bloominous Stemples that are on the path. Olimar can use Electripedes, which are creatures that produce light when they are touched by a Pikmin. In this area, the player can find the Withdrawn Arm of Loneliness, which is buried in the ground, the Instant Planetarium, above a Sparklium flower, and the Unbelievable Spinner. After that, the player can reach the end of the area, which is after a long corridor made of Bloominous Stemples and Electripedes.
Cutscenes[edit]
Pikmin locations[edit]
The following article or section is in need of assistance from someone who plays Hey! Pikmin. |
Spot | Location | Pikmin | Requirements | Notes |
---|---|---|---|---|
Objects[edit]
Treasures[edit]
Enemies[edit]
- Electripede × 15
- Grabbit × 4
- Male Sheargrub × 3
Obstacles[edit]
Others[edit]
- Sparklium Seed × 75
- Sparklium flower × 3
- Heart × 3
Guide[edit]
The following article or section contains guides. |
The following article or section is in need of assistance from someone who plays Hey! Pikmin. |
Gallery[edit]
The first Electripedes.
Location of the Withdrawn Arm of Loneliness.
Location of the Instant Planetarium.
Location of the Unbelievable Spinner.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ひかりさす どうくつ? Hikari sasu dōkutsu |
Cave of shining light |
Dutch | Licht in de duisternis | Light in the darkness |
French | Lumière sous terre | Bright underground |
German | Lichter in der Dunkelheit | Lights in the Darkness |
Italian | Oscurità splendente | Bright darkness |
Spanish (NoA) | Destellos en la oscuridad | Sparkle in the darkness |
Spanish (NoE) | Destellos en la Oscuridad | Sparkle in the Darkness |
Sector 6: Sweltering Parchlands | |
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Normal areas | 6-A: Scorched Earth • 6-B: Lights in the Darkness • 6-C: Terror Trench • 6-D: Barriers of Flame • 6-E: Blazing Winds |
Extra areas | 6-X: Sizzling Precipice • Secret Spot 21 • Secret Spot 22 • Secret Spot 23 • Secret Spot 24 • Sparklium Springs |